-> Feedback thread with the goal of increasing Arena Participation! <-

Great post for a great cause. Here are my 5 cents as a MoP enjoyer:

-Titles for all brackets
-Changing title cuts from % base to fixed values
-Individuals NOT taking up multiple slots

Yes! To all of this.

  1. Dampening:

Bad but needed mechanic. Dampening encourages unfun playstyles only focusing on surviving and to win by having more passive rot damage never aiming to kill by risking anything yourself. In my experience playing MoP privates Dampening is not required to start early for 3v3 and 5v5 and 10 Minutes should be the timer for it to kick in for those brackets. 5 Minutes is all it takes for dampeners to already gain an progressive advantage. If they survive for 10 Minutes they at least deserve to not have to play offensivly for a second. Trust me, 3v3 will not be fun if 80% of the metaslaves go for dampener combs same as cata was murdered by tripple dps for a lot of players. For 2v2 I am not sure, but agree with:

  1. PvP Power on s12 Gear:

I am not sure about this but no one mentioned that s12 was terrible, not only because of the entry level gear, but also the fact that you could upgrade your s12 gear or that there was at least s12 elite gear that brought unfair advantages even in the following season 13 because 2/2 upgraded elite weapons were BETTER than the s13 weapon. It’s just bad design. Please just fix s12 gear overall.

  1. Solo Shuffle/Support System:

I never played shuffle and only know solo Q from privates. As a somewhat retired arena player I like what it offers because I can’t bother after a long day at work to organize groups but at the same time don’t think it is important to have with all the negative consequences that come with it. Maybe Solo Q has a place to be implemented without hurting the other brackets. There are a lot of potential solutions some could come up with I am sure….

  1. Cross faction Arenas:

I don’t care to be honest and do not think it would contribute to arena activity much.

  1. MMR inflation from the start:

Yes

  1. Disable Class Stacking in 2v2 and 3v3, double healer AND also triple DPS in 3v3 Arena:

Yes, please…. I don’t want to die in a smoke bombed beam with practically 0 counterplay. Boomy rog +X = AoE stealth on player without “oh crap immunity button” and press oneshot whilst beeing in cloak of shadows so there aren’t any stops. Even if it’s not as stupidly OP as in cata it’s just an unrequired abscess for arena.

  1. Disable PvE gear entirerly for Arena exclusively

Even tho MoP is the best expansion for people that do NOT want to RMT or slave GDKP all their life in order to compete in PvP it should simply be disabled to wear in Arena. Also side note on Gear and PvP in MoP → PvE gear is MASSIVELY overpowered in open world making it practically unplayable unless you plan to raid for the highest gearscore gear. Not a huge problem for arenaplayers that don’t care about open world but just putting it out there. PvE gear is basically cheating in open world vs PvP geared players.

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