Feedback: Warrior Hero Talents in The War Within

That’s my main gripe with hero talents as well, most trees seem to fit (Thematically and/or technically) only one of the two specs that can take them, and Fury is kind of stuck in the middle, Mountain thane is a Prot affair (Fury hasn’t used TClap in years, if ever), and Slayer is more Arms-oriented, with its reliance on Bladestorm.

Sure, Fury will get access to Bladestorm too in TWW, but that kind of feels like an afterthought, somebody at Blizz thinking “Oh wait, Slayer is for Fury too, whoops!”, and just throwing in Bladestorm as a band-aid fix.

As I’ve pointed out, last time Fury had access to thunder clap was in MOP, so it pretty much means that spell has been out of the spec for 12 years (OUCH). I didn’t like it being available in the class tree as Fury would reallistically never pick this talent. So mountain thane fees like a band aid fix to a problem they’ve created.

I actually enjoyed Bladestorm as fury on top of Spear, so that’s why I still don’t get why Bladestorm hasn’t been made as some kind of class wide talent, or at least brought back in the fury tree.
Heck Bladestorm hasn’t been a good option of arms either since S1 ended so these hero talents look like some kind of band aid fixes to incentivize us into playing these unwanted spells.

If Bladestorm becomes available through our talent tree, it seems like a mandatory pick if you’re playing Slayer. Therefor it should be very high up the tree as early pick I would say.

I can’t wrap my head around it yet that it seems to be an option to take it. Or am i missing something already

Since bladestorm requires 21 talents points, I’d assume it would be the same for fury, but not as a replacement for ravager, as that would mess up mountain thane.
My bet is on a ravager/bladestorm node choice, which would require hurricane to also buff blaedestorm.

The more I’m thinking about this, the less I can make a sense out of this mess !

This is my attempt to not have Bladestorm being a buffer spell. Please, remove Hurricane and Hurricane Jr. from the Spec and Hero talent trees respectively.

The idea of pressing bladestorm and having it stack up to give you a buff for your follow up abilites are not the way. Please, let the button itself be the payoff. We don’t need more buffs, procs and modifiers on top to “wombocombo” minmax potential.

Bladestorm should be this simple:
Press button. It does its full value of damage over its duration. End.
Not:
Press button, it does X value over its duration, then you get Y value from the button press over the next 6 seconds based on how much you push inside a damage amp window.

Please, keep it simple.

Press button. Get dopamine.

Press button. Do damage.

Press button. Feel good.

2 Likes

Did they still not change single minded fury to make it a base spell available to all fury warriors?
Reminder that a fury warrior had to sacrifice a talent if they wanted to use one handed weapons, which is not the case for Titan’s Grip.
And every time we get new weapons, we have to respec into or out of single minded fury, which was annoying.
Suggestion: make single minded fury a base spell available to all fury warriors, just like Titan’s Grip

Also: Add some sort of bonus to SMF to make it at least broadly competitive with TG, why should i have to gimp my DPS if i don’t want to look ludicrous wielding two weapons that are each bigger than my character?

Frankly, just allow 2-handers to be transmogged to 1-handers for Fury, that would make SMF a moot point.

I was expecting to see something related to SMF with Mountain Thane, unfortunately it’s a missed opportunity, waiting on theorycrafter’s feedback but since they changed the talents now to mix all into 1, I think it means they already worked on it and have nothing else for it.

Looking at the changes of the talent tree, I feel like it’s only a quick rework to make it more transversal, but no big changes in terms of gameplay…

Now I’m thinking, fury is still a GCD locked spec. Not that I don’t like it, as I do enjoy high APM specs, but I do understand that’s an issue for some players. Quoting a former guild mate : “After 3 hours of raiding playing fury, my wrist hurts”, I’d say this probably need some attention too.

Arms shouldn’t be the slow APM spec while fury is a GCD locked spec. something should be done.

I only want one thing: don’t make a warrior based on haste. Haste is not for warrior, haste is for Loladins, or DKs, but not warriors. Warriors have to do big crits. That’s all.

Bring back annihilator in the raging blow talent choice, right after bloodthirst. Where you pick between raging blow or annihilator.

Its pretty bad in retail how u have to get annihilator because you get scammed for 1 talent point by having to put 1 in raging blow but then also use 1 more to get annhilator but lose raging blow = losing 1 talent point. Plus storm of swords is the worst talent ever it litterly nerfes your whirlwind and makes it so u really cant cleave as well like raging blow because putting whirlwind on cooldown.

Also personally i really like 1-handed fury and it is only viable with annhilator.
it is atleast nice to see that to get 1-handed fury now u only need 1 talent point.

Really hope they bring back annihilator this way. think its really bad for the class/game to ruin a whole playstyle for a portion of the fury warrior players.

Please completely revert this “rework”

You’ve just made the spec trees literally worse, ridiculous

And up the VFX by like 1000 for Mountain Thane (think MoP thunder clap lightning glyph but even better)

Do something cool with Slayer & Colossus VFX too

Thanks very cool im sure you will take all this into consideration, surely, right?

Bring back annihilator in the raging blow talent choice, right after bloodthirst. Where you pick between raging blow or annihilator.

Its pretty bad in retail how u have to get annihilator because you get scammed for 1 talent point by having to put 1 in raging blow but then also use 1 more to get annhilator but lose raging blow = losing 1 talent point. Plus storm of swords is the worst talent ever it litterly nerfes your whirlwind and makes it so u really cant cleave as well like raging blow because putting whirlwind on cooldown.

Also personally i really like 1-handed fury and it is only viable with annhilator.
it is atleast nice to see that to get 1-handed fury now u only need 1 talent point.

Really hope they bring back annihilator this way. think its really bad for the class/game to ruin a whole playstyle for a portion of the fury warrior players.

well anyways guys see you in The War Within :slight_smile:

as fury warrior main I’m not hype for Fury in War-within at all everything is building wrong on warrior since MOP warrior completely get lost they getting worst and worst and they are not getting lookout like ( Ret paladin or Demon hunter or other classes they always behind on mobility and utility and warrior was back in mop DPS machine but now they even remove the damage that mean who will invite warrior when he doesn’t bring nothing to he is party even me as main warrior i will not invite warrior he blizzard make him out of tier for full season Fury warrior need some big rework like ret paladin get in all dragonflight expansion its our turn to get buffed why not see you in war-within peace :slight_smile:

The war within will give some better talent option , but i dont feel so happy about them , to be relevant we need a big change not small.

I have a lot of ideas :

Give battle shout , a buff … Bonus speed movement to all party and put a cd , so we help the party doing mythic content faster

Drums of War : only dps talent = BL

Banner of War : 15 % versatility bonus to all party 15 sec

So many changes for Arms aoe but it kinda missing the point, just make cleave or sweeping strike replace something that’s it either replacing Mortal strike or make it passive that make your single target ability hit 2-3 enemies. Replace thunderclap rend aoe make bladestworm or cleave apply rend too there is no need to waist 2 talents point for it also it’s getting into way of prot/fury theme of mountain thane.i would like to see Arms auto attack and abilities cleave nearby targets!

Better yet, get rid of Rend and add the damage to Deep wounds, like they’re doing for Siphon life in TWW.

A spec all about swinging a big 2-hander around like a lunatic (Forget that whole “Tactician”-schtick, 2-handers are about overpowering the enemy) shouldn’t have a skill that only applies a measly DoT, as an added effect DoTs are fine (Big wounds bleed), but not as a separate skill we have to keep track of.

3 Likes

Please don’t. Arms doesn’t have alot of buttons and removing your capabilities to actually do focus damage would be horrible. Imagine trying to hit the dragons before Blight of Galakrond boss but your mortalstrike just starts cleaving useless adds, making your dps completely meaningless. Being able to choose is nice, makes it so you can actually change your buttons depending on the situation. Never felt applying rend is an issue either, you usually thunderclap once in a while to dump rage which is mostly enough. I could see with the new changes to rage regen that your less likely to press thunderclap and whirlwind that it might become more awkward tho.

Make Mountain Thane a Arms Warrior spec and give Fury Colossus?

Make one choice node on Colossus able to wear shield with two handed weapon