Final nail in the crafting coffin

In part it is because, as for example the introduction of LFR and its effect on many Raid Guilds illustrated, some/many/take your pick people only put up with all the Guild drama and what not, not so much because everybody in the Guild has such an engaging personality but because they want the Loot.

If the Loot were to be gained elsewhere, that would nullify putting up with an activity that used to have pretty low participation numbers.

Now, if you want to argue that a piece here or there from elsewhere doesn’t really matter, I’ll be right there with you, but given how Blizz for example post-poned PvP gear time and again (Cata, MoP, Classic, to name some on top of my head) in order to protect even the slightest derivation from the PvE Gear Treadmill, one can’t be surprised that playstyles that have been catered to so often lead to that kind of entitlement.

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Thank you so much for repeatedly telling me I’m free to make a valid complaint about professions. Unfortunately you don’t get to decide what is and isn’t a valid complaint. It’s called an opinion.

The pvp aspect has everything to do with professions as an alternate means of gearing other than doing raids. Certainly it would be less of an issue if we had pvp vendors back and a separation of pvp and pvp gear.

Use of capslock is quite clearly considered to be shouting when it comes to any online forum. Most people know that.

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You don’t seem to realize that is what people are talking about in this thread. You seem to be so panicked about possibility of someone crafting mythic equalent item that you miss the main point of discussion which is professions being nowadays mediocore (i would even rate them lower than that) and mostly useless. Which leads to profession focused people having one less activity to spend time in the game.

We get it, you don’t want mythic raid level gear to be crafted. Duly noted. If you want to now talk about main subject of this thread feel free to add your thoughts.

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Tyvm, gonna watch it once i find a decent wifi spot

For the time being, was that 400k concurrent player an average, minimum or Peak ?

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Hmm. Let me see.

Final nail in the coffin.

complaining about not being able to craft mythic level gear without doing the raid.

I wonder what exactly is the topic about.

And like i said 4 times by now. Valid arguments about professions is something that can be discussed. THIS TOPIC IS NOT ABOUT THOSE VALID ARGUMENTS.

Feel free to open 50 other posts about how professions are failing, no economy can be gained from it, blizzard has to do this and that.

But post about wanting freebie mythic level gear ready to be crafted, and I’m standing against it completely.

So who exactly is failing to see the point here? Do you see me arguing about the bad state of professions? Or do you see me standing against this ridiculous suggestion of allowing mythic raid level gear to be crafted by professions, without even doing any hard content for it?

but it’s not lower? it’s higher… without raiding you get normal difficulty gear, for 20 ornaments which you can get easily from normal you will be able to craft hc gear, and for 200 ornaments which you can farm on normal (even though it will take some time), you will be able to make mythic gear

You’re missing the point. People aren’t asking for raid level gear to added to crafting as it is now.

People are asking for crafting to be added to crafting.

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You are. Quite clearly so. The means of obtaining gear to be competitive in all other aspects of the game has been moved to being gated solely behind one element of content even if that’s not the content people play.

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This post has lot of valid arguments and discussion about professions and then you yelling in between about you being against mythic raid level crafting gear. Just because you don’t understand it or see it doesn’t mean it’s not there…

Exactly.

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Here’s my final answer and i won’t be replying afterwards.

This topic was created for the main purpose of complaining about ornament collecting and how it’s locked behind a raid. It wanted an easier access to crafting those locked gears which 200 ornaments allow (mythic level gear).

My response is plain and simple. NO.

You want to argue about the bad state of crafting. Go ahead. I’m with you on this one.

You want ornaments to be removed and free high end gear crafting access to all professions? I’m 100000% no on this one.

Now feel free to continue with other discussions. The Ornaments are fine.

yep, the only real purpose it has at this point is to make entry levl gear for the latest expac and that only really applies to new pl;ayers since practically everyone coming from the last is wearing armour far and above that level, there’s far too may freebies given to you now to make it even remotely useful.
and don’t even get me started on changing proffs to something that is useful on my favourite chars…15 years of rare patterns lost?..no flipping thank you…
like i said before, professions stopped being relevant when the destination became more important than the journey and that was a loooong time ago…-.-
there’s a lot they could do to make profs fun and useful if they had a mind to, but i’m pretty sure we all know what direction they are going…:stuck_out_tongue:

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No it didn’t, it wanted alternate means. All you’ve done is rant on and on without even having a clue about what’s being debated. Can almost sense the blood vessel throbbing at anyone having the disdain to want to do anything other than raiding.

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I’m sorry.

" It’s just a rediculous requirement to make gear that will be lower than what drops in the content it needs you to run to make the items in the first place. Given the drop rate, we’d have a new expansion before being able to make much."

Where exactly did you say alternate means? All i’m seeing is complaining about how long it takes and wanting it to be easier and faster.

Simple language: It is useless to have profession item, that, while MAKING the said item, you get better item than the one you are making :arrow_right:item never being usable.

You see this because you are so fixated about your misunderstanding what OP was explaining.

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The title is ‘final nail in the coffin’. The final nail being that there’s now nothing worth doing for crafters and a description of its last stand.

I didn’t take it to mean taking the ornaments out of raiding, but rather to explain how that’s all that’s left to do and how pointless it is.

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ok let’s just assume for a moment that professions could provide the best gear or equivalent in the game.

How would you balance it? What would you do to prevent professions from crafting gears and selling them in Auction house in a large scale? How would you stop these gears from making any other source of gear, redundant? How will you prevent the extensive amount of crafted gear in auction house, disrupting the economy and allowing people to simply buy tokens and getting the needed gold to buy them from AH by real money and making this game even more pay to win than it already is with boosters?

I’m interested to know. Because that’s what the main poster wants. Alternate easier methods of obtaining ornaments, or completely removing them to make crafting accessible to all.

And yet again with the “easier”. No one is saying that at all but you appear to think raiding is the sole “hard” thing in the game. What’s hard and what’s easy is a matter of individual perception. That’s clearly demonstrated by how many people complain about grinding rep for pathfinder being hard and wanting it reduced. I did the grind but I completely get why they find it a chore and agree there should be alternate means to doing it. Such as rep from raiding. The simplest way to resolve a source of mats issue would be to create multiple means of acquiring them such as raiding, pvp, world bosses and so on. As has been said numerous times now, not just one single route that cuts people out.

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grinding rep for pathfinder isn’t difficult. It’s boring. They’re complaining about daily boring and time consuming content. Not difficulty of it. This is irrelevant. We’re talking about professions here and not pvp, not world bosses, nothing else. Even though, the fact of the matter is that Mythic+ is the main and the best method of obtaining gear. Not raiding, not pvp, nothing else. But that’s besides the point here.

How would you balance profession based gear? that’s what i asked. I cased all the problems that comes with profession based gears.

Now it’s your turn to explain to me how you plan on fixing those issues?

Complaining alone isn’t going to solve things. You need to have proper solutions or atleast a blueprint for them in mind.

In tbc a tailor crafted raid like armor and noone complain . There was timegating but mooncloth and suncloth required effort and time.
Normally i crafted things for fun. For the sense of accomplishment. Fun you know? Effort and fun.
Now isnt fun anymore. I dont raid but i would like to craft all the things WITH EFFORT but without raiding.
For which purpose? Fun and sense of accomplishment.
Crafting and raiding should be totally divided.
You raid heroes could down azshara mythic for 10000 times and having ilvl 800 for me. I dont care.
But let me craft alone.

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Exactly. Once upon a time talking about professions might also involve discussing world bosses and PvP. Today discussing professions means discussing raiding nothing else.

You used to get a good pattern from a world elite, a caster in a tower, the floor of a dungeon, a dungeon boss, exalted reputation, mats from casting thrice in the moonlight on the 14th day of the 14th day, mining rocks and hoping for diamonds, talking to gnomes.

Today it’s go raid my son, we cba with any of that.

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