Normal healing rotation? Probably for a resto druid who had prepared. But on my holy pala i would like a burst of bursting stacks at the same time, so I can time my beacons. Getting 8 stacks in the 7 second off time of BoV means… BUBBLE
Edit with some science:
6 stacks is every second 3,5% x 6 = 21% damage. We are running around in ~350k (and the tank 600k+). Lets make it easy; 20% of 350k = 70k per second. A normal healing spell like Flash of light (or healing surge of the shaman) does 25k in 1.3 seconds.
I really wonder how a normal healing rotation is dealing with this without timing cooldowns and abilities I already showed how 1 player is almost not healable with 6 stacks, and I have to save the whole party. I do not even want to think about 1 time staggering of the bursting.
As I said, staggering the bursting stacks is what actually kills groups, so I agree with you that if you stagger them even 6 stacks can be deadly.
My initial point was that IF you don’t stagger 6 stacks are not deadly. Lets assume that all 6 enemies die in a window of 2 second, that would mean 1 tick of 10.5% and 4 ticks of 21% which is in total 94.5% of max HP (this is purely speculative assuming you get the 1st tick at 3 stacks and the rest on 6, but even if you get another tick in between at 4 or 5 stacks the dmg still goes just very slightly above 100%). So even in a slightly staggered manner you only need to do no to very little healing in order for the grp to survive. And you will do waaaay more just by doing your normal healing rotation in those 6 seconds, you can even easily cover some missing health.
But then of course if you stay for like 2-3 secs on each stack of bursting and keep it that way you are prolly dead at 6 without some major CDs.
As hpala normal heali g rotation means: 1 beacon on target put 4 glimmer on other members if u have time you can put 1 on tank but its wate of healing. After the dmg you ise holy shock 30-40k heal + transfering to beacon glimmert will heal between 20-36k per target + tansfering to beacon. Ligth of dawn 20-30k heal.
So within a 2 sec you heal around 40-60k you are mainy stacked and aura will reduce some dmg too.
Btw if you calculate with 350k and 70k dmg for 4s mean its will take total 280k hp with devo aura passive rductiont its only 260k dmg after the first glimmert tick you will heal half most of the player back + ligth down.
So ppls do this on 18 lvl without healer. You can find videos on youtube… Oh and it was pugged.
(personal deff cd, heal pot, healer deff, aoe stun, Stacking in 1 spot and they will die very fast under an aoe stun) not only the healer job to solve bursting dmg.
Exactly. I know how to deal with it, although it is far easier with coordination with your group so you can use cd’s on even a little more stacks. or personal defensives.
It also means the group is on 1/3 health. And the group has to wait. Not just go on killing stuff and pull more. We survived on the 6 stacks. Don’t make it worse.
We had to set it up. It is not really normal healing rotation. Or we do 0 damage in the whole run too.
My information was taken from 14.12.2018 hotfix notes which stated that bursting damage was increased to 7% per tick (up from 5%). If it has been changed after that, I haven’t seen it but it’s not like I stalk the notes for every single change so completely plausible for me to have missed it.
I hate bursting, dont understand how its even possible to heal 14 stacks of it i know i’m not a very good player but it just seems impossible (i know its not, i’ve seen vids of resto druids doing it). Please let me know how to deal with it, we usually have to hold dps at 5-6 stacks for me to heal ppl up again.
I have no compunction about following the advice of a person who’re unable to spell “you” because “u” is shoter. In that vein “no” is shorter than “yes.”
Wanting to increase a keys level to either do the one you get, or for the score/titan residuum is being greedy? The f are you talking about? It’s not being greedy, it’s playing the game. The game is literally about getting loot.
It still being greedy. There’s no fault with recognising things for what they are as long as no emotional value of good or bad is attached to them. Many great inventions have come about as a result of greed. We wanted to be able to fly in the air like a bird so we invented planes. “Want” is just greed with a “good” value attached to it.
So yes, it is greedy to WANT more than +1 upgrade. That in itself has neither a good or bad connotation what is important is to recognise where it comes from so we can avoid getting swallowed by it and doing stupid things.
I think you overthink that again. We speaking about a game… Its being competative if you want to push not greedy. With ur logic everything is greedy… Ancient man made fire for cook is being gready too?
Btw if we did not learn how to make fire atleast we dont have to chat about it this whole sht
Yes, they were. They wanted a better life and their greed for that spurred them on. Many of or greatest inventions have been spurred by greed and/or laziness. We call them motivation and such because it makes us feel better. It’s important that we realise what things are before we relabel them to something that sounds better.
It’s the same with affair, cheating, and unfaithful. They all cover the same subject, namely that someone has been unable to keep their promises, only affair spreads the blame on two people instead of just one, like cheating and unfaithful do.
Words and definitions do matter. Manipulation is held to negative standard. Motivation is manipulation as manipulation is the act of affecting someone’s view of something, and once you realise that then manipulation can be a good thing. When I had a client who was doing everything wrong training-wise, I manipulated them into doing things right. I used their own bias against and it worked and then follow that way of doing things today. As opposed to motivation which had been tried and had failed before.