Thanks for explaining.
I still believe it’s way to convenient and a huge step in the wrong direction but I agree it’s not as bad as the infamous LFG (never said it was that or as bad).
Np
I think that WotLK was the expansion where the LFG stepped into the wrong direction.
Imo the “too convenient” starts when someone doesn’t have to whisper another one to form a group and/or when he gets automatically teleported to the dungeon he needs to do.
That’s what destroys sense of community, there’s no community without communication.
TBC LFG was all in all just a cleaner and easier-to-read trade/lfg chat. You still had to whisper people to invite/get invited, and you still had to do everything you do right now in Classic to get to a Dungeon.
Back to topic, TBC and WotLK are the best expansions WoW ever had (on a general consensus).
I’d personally like to see them come to life again, but stripped off of some features (see WotLK LFG, TBC Flying), or atleast them having different servers from Classic (so you can choose which one to play and not “lose” your previous game characters).
They had everything you could ask for
Nothing was wrong with the BC LFG version, it just reduced the spam in trade etc.
Spending 1 hour spamming chat for a tank isn’t good gameplay, they can just sign up to your group via the interface instead… so you don’t have to spam it.
It’s pretty much the only reason I do like the LFG system on retail, so I don’t have to spend 1 hour spamming world/lfg to find a tank for a single dungeon.
TBC flying being removed, would not work unless they completely reworked the entire expansion.
It was designed around flying.
Why is it something bad just because it’s a convenience? Some conveniences actually foster the good aspects of the game, such as socialization, challenging content etc. Being able to more easily see who’s looking for the content you need so that you can whisper them and group up actually HELPS building a community. Especially on a big server.
I never knew a single person who used that lfg interface even if it did exist. And how was the game too convenient. You ever seen how long the Khara attunement was? Or how hard those heroics were in crap gear? The world itself isn’t that different in difficulty from classic minus flying which way too many people whine about for some reason considering the sorry state of most pvp servers.
Because the less you need to push to socialize and travel through the world, the less quality your experience is.
- Yet everybody used summoning stones.
- Ok, I never played TBC and won’t claim I know how it was, I do stand firm when saying any step towards making the game more convenient is a very bad idea and that the TBC group finder interface was a step in the bad direction.
I don’t really understand how you can say something “was a bad idea” without actually playing the game at the time.
Hindisight is 2020 and you’re just doing an armchair expert take on the situation. The summoning stones and the reduction in size of the dungeons were just an attempt by Blizzard to correct the huge downtimes caused by flight paths and the size and shape of the two continents. Immersive? Sure. Kinda annoying after a while. Yeah.
I’m not even whining about it I take the good with the bad with classic. Same as I would with TBC. It’s pointless to analyse the decision to add summoning stones to dungeons. Same as it’s pointless to analyse the current pvp system in classic. They happened and as such they’re in classic and they’ll be in classic tbc. It’s as simple as that. Warts and all. We’re not discussing a new game here we’re discussing games that were launched 15 years ago and are relaunched now.
I can tell you mass murder was a bad idea in the past even tho I wasn’t alive at the time
It made the world smaller and more sterile. It made it less of an adventure.
What made the world so alive and a true adventure was heading out and not knowing what would happen (very often you would have tons of fun and quite often it would go south real bad).
You’re equating a very extreme and simplistic example with a video game with many moving parts.
You seem to have fixated on this small detail with the summoning stones and that’s where your view and knowledge of tbc stopped. You’ll note that Outland was an improved leveling experience with a lot more quests and actually finished zones(not to mention they went back to some Azeroth zones and finished them. Dustwallow Marsh questlines weren’t finished until 2.4.3 If you did the burned tavern questline on retail that was added in tbc) and giant Fel Reavers stomping you in to dust.
Summoning stones mostly impacted heroic dungeons farming which I’ll remind you was done by people who were done with the adventure aspect and we’re ready to grind gear and welcomed this change. You may disagree with them but it is what it is. When TBC rolls around summoning stones won’t ruin the experience for me.
What??
You didn’t even play BC and you’re calling it a lesser experience for having an interface for creating groups.
Or the fact that we don’t need warlocks to summon at the dungeon entrance? lol.
The thing is, TBC LFG didn’t remove the need to socialize and travel through the world.
The need to socialize was the same, both on TBC LFG and Chat. You still had to whisper people to join you/them.
The only thing is that you didn’t have to scroll chat over and over to find someone for your group, just use the LFG interface, which is far more organized than a chat, and whisp people.
And the need to travel through the world was “removed” by Meeting Stones, not the TBC LFG. (atleast 2 people had to “travel through the world” to the Meeting Stone to summon other party members,lazy party members if I might say ).
The things you say about how bad the LFG system is should be addressed to WotLK LFG. That had 0 need to socialize and 0 need to run through the world.
How does that make you need to socialize less? You still need to ask people to group with you. As I said, it made the game more social-oriented… or well, it would have if most ppl didn’t simply keep using the chat just as in Classic.
You sound more like somebody who thinks a certain food tastes horribly even if you haven’t even seen it with your own eyes before, ever.
Literally, everyone else here is telling you that your assumptions about how the game was back then are wrong, and yet you think you know more about how TBC really was than the people who actually played it. I can’t think of a more thickheaded way of approaching a game, personally.
TBC is the most logical progression, since the blueprint is already there.
- Classes was improved but still kept their uniqueness.
- Introducing heroic dungeons with rewards based on a currency from them.
- Gear stats made more sense.
- Improved raid mechanics
- PvP not a chore and constant grind, rather a rated system that didn’t force you to play 16+ hours a day, and arenas open up Tournaments for e-sports.
I am thinking of playing another MMO. Any WoW rivals? I just can’t find anything close. I did not even tried them, but from what I see (gameplay, lore) I am not intrigued. I need Orcs, Dwarfs and other Lotr spirit and not Lizzards and Lions.
FFXIV is probably the best WoW rival.
Man if you want to be super rude and simply presume me to be stupid, fine.
I said my point and explained why I believe that. You disagre? Fine (I disagree with you as well), but I don’t understand why you got to be so rude.
Man I said that and flying (and smaller raid groups, and paladins for hordes and shamans for alliance, but these are other subjects) is what I seriously disliked.
I never said anything else about TBC because I don’t have problems with anything else in TBC (problems that I don’t have with classic).
Summoning stones did.
And it was the first step towards the great evil that was the LFG we can to know.
Yeah it became too convenient. Games that are too convenient lose their reason to be and this was a first and big step in that direciton.
You asked me why convenience is bad, not why this parcticular asped (the TBC group finder is bad).
I already said why it is and I find no point repeating myself especially since you started being quite rude.
Yet everyone is claiming something different.
Someone claims the system was almost never used in practice, someone claims it was often used and it’s good and someone else claims it was only used in specific situations.
I never said such a thing and if you want to throw you pejorative presumptions at me, fine, have a nice day.
For the record tho, we’re talking about a simple concept (an information finder, a middle-man between players basically), not nuclear physics.
Yeah I’d also like TBC, but of course not a forced transition to TBC and keeping Classic servers up for those who love Vanilla most.