Give casuals a chance - Siege of Boralus

+1 on this, you probably made a lot of peoples days.

On this today I did it on a +2 keystone because there were no groups for 0. I tried making a 0 group but not enough interest. However I just watched a video first and no trouble.

I’m only learning the mythics now (back after a few years of a break this month) as heroics are so easy mechanics get totally ignored and I want to experience everything before joining “hard push” groups.

Anyway I think it is really good of you to have done that as a lot of those players certainly wouldn’t be comfortable just jumping into a + anything to get a quick group, and most likely wouldn’t have seen it but for you.

Well, if you’re struggling to find groups for Mythics or Mythic+'s from +2-+5, you’re more than welcome to add me on Bnet, I’m sure I can get 1-2 people in my guild to help out in running you through and helping you try to get a better understanding of the dungeons!

You could also join the Calmer Keystones community. The community was made for the purpose of helping people get into M+'s who are struggling too, and help them to learn how to do the dungeons so they can try to push a bit further!

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Are u saying that this game is too hard :joy::rofl::poop:

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If you read my OP you would see that from my perspective the game isn’t too hard.

I do feel that locking the end of the main story from weaker players isn’t a good move though. By all means lock up anything else they like gear, mount, title, pet, cosmetic wise, but story should be available to all, at least IMO.

And while I am far more an instance player than a quest player I actually thought parts of the story line were very well done in BFA. I felt particularly nostalgic for the “Darkshire” type feel of Drustvar.

All the three areas story’s start off with Jaina, and come together through her. To some weaker players it must be like watching a film on poor video tape in the 1980s only for it to unravel at the climax.

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I hear ya… :hugs:

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I have a disabled friend, he has SMA. Spinal muscular atrophy. He plays using one hand and an on screen keyboard. Manages quite well.
I gladly take him through mythics. A few hiiccups here and there, but he manages just fine, gets to see the dungeon, gets his quests done and if anyone complains they get booted. No complaining about my friends!

So all that considered, you should be able to do it easy. If you have a friend to help. If not, I can.

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as one who haven’t done the mythic only dungeon quests yet i have only one question:

beside the alleged “increased difficulty” that some says doesn’t exist anymore, is there anything else that fundamentally differs from a heroic run?

if not, why these dungeons don’t have a normal or HC version at all? what’s the point then if these dungeons are simple, easy and can even be soloed like some claim? why blizzard bother to put them separate?

for me, it seems the only real difference here is the accessibility. is accessibility really should be a unit of difficulty? why not just gate a dungeon behind a line to unlocking them like attunements? wait, it already has an unlocking. it’s like a double gating then.

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oh boi do you have an idea what is unfair in the current game, lurk moar

Think peeps are missing the OP’s point here… this is a major part of the story line, and it’s locked behind a dungeon that is not on LFR.

Go to custom queuing, and there is plenty of Siege of Boralus… BUT… all farming trash mobs.

So you are a scrub DPS, just form your own group…then wait… and wait… and wait… and wait… did I mention the waiting, at all?.. I don’t live in Casa Fritzl, know what I’m saying.

In Legion, the timegating and difficulty of navigating the awesomely beautiful Suramar (eyetwitch)… meant I gave up on the content, and only re-subbed when all the content was available, the rep nerf didn’t hurt either… I simply do not have the spare (game) time for that sort of shenanigans… and the majority of players (paying customers) are casual.

If Blizz need to stop players charging through the content and getting bored, then give us back flying, after max level plus the Pathfinder Part 1 quest lines…make Professions meaningful again, and let us go Alt frenzy, like its WotLK.
Part of the reason I don’t raid anymore, is not having an Alt at max Alchemy… and I ain’t paying AH prices for pots, etc. with the AH economy where it now is.

I really don’t mind the Azerite neck grind… however, the talents should be simplified to the better ones… also get rid of them entirely on the other gear and replace with gem slot on helmet, glyph on shoulder and an enchant on chest.

Simples.

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This is entertainment. I can’t think of any reason why it should ever make you feel uncomfortable if you don’t wish it.
And how does it make the story more “immersive” when 5 champions of azeroth with 5 unique hearts of azeroth team up? The entire immersion in groups thing doesn’t work if we are all the chosen one. In fact, looking at how strong some of the simple mobs in dungeons are, that we need 5 copies of a legendary hero to even kill them or inr aids 20 copies, I am surprised why the evil people don’t just unleash their mythic+16 minions and destroy all civilization, instead they all sit there, very “immersive”, waiting to be killed.

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I wrote what turned into a monstrously long History of the Universe, trying to establish either a justification for this or a reason to deny it, until I realised that after considering every possible thing, I still couldn’t get to a definitive answer.

I believe that 15%-30% of people “don’t do” dungeons, and do them very reluctantly when they feel forced. I have considerable sympathy for them, and boosted several through for profession quests in Legion. I thought the dungeons to be able to skill up profs in Legion were unreasonable, and frankly just plain mean. On the other hand, I would defend the dungeons capping each Legion zone.

The difference is context, and what the requirement blocks.

In the end, I say Siege Mythic is an unreasonable requirement, but with the mitigating factors:

  1. Blizzard will almost certainly release a Heroic version on or before 8.2
  2. Gear inflation will soft-nerf HC and M0, and make it easier to find friends to help
  3. People who avoid dungeons tend not to be in a hurry to Keep Up With The Joneses, so are less bothered about waiting a couple of months.
  4. It isn’t (currently) required for any further progress.

Whether or not it is hard, or not, is solely your opinion, nothing else. What is easy for one is hard for another.

I quested my rear off in kul tiras only to have it locked away from me. Slap in the face

Wonder why wow is having population issues? This kind of crap. Locking stuff behind timegates, rep gates and all sorts of other gates. This whole game revolves around how much time can we make the player waste. Think flying around the continent is fun? Waiting for 10 min to get where you are going? Think that a 30 quest item CD is fun? What is the purpose of those 30 sec quest item CD’s? To make the player spend time. Nothing else.

It is this type of treatment that people are getting sick off as it takes time. Time away from playing the game. Do you consider flying around for 10 min with no control, playing the game?

10.000.000, mindless, button mashing, zombies with no life no longer play this game so they need to address the issues as to why people do not play this anymore. Slapping everything behind one gate or another solely to keep the subs going is an insult.

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It gets worse if you happen to own the current expansion yet are still on old content. You will have to beg for mates or start a group and hope people join once you go beyond the previous expansions level cap. Going beyond the level cap effectively lockes you out of using the looking for dungeon option.

Why do blizzard make it hard? Do they not see that from now on i will not buy the next expansion till i am done doing the old one. I am not in a guild and i mostly solo quest. Locking people out of the lfd function if they are beyond the level cap is telling people like me not to buy expansions since i wont be able to complete either story arcs, proffessions - since blizzard is making it manadatory now to go into dungeons for proffs.

Its silly. They are teaching people, some, not to buy an expansion. I wont. I want to finish older stuff.

Don’t know if you know this, i know i did’nt at first,but you can lock your level from this guy in the war room ,in stormwind keep.

That way you can stay within the levelcap until you’re done with the content in that expansion. :slightly_smiling_face:

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It’s M0, by definition it’s not hard content. It’s meant to be enjoyed by the player base. Part of the reason it’s much easier now rather than at the expansion start is because gear is so much easier to obtain. There is a vast difference between a group of people barely 305 doing an Mythic 0 and now when everyone can easily hit 340 ilvl just doing LFR/Random Dungeons/WQ/Warfronts/World Boss.

I get that some find the LFM/LFD tool a bit scary when they first have to use it. Guilds are also a valuable source of assistance. I’ve even seen people help each other out on the forums.

doing a “mythic world tour” now, if anyone who’s uneasy wants to join. All the dungeons M+0. You won’t be judged at all :D. message chokko-draenor (horde).

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There just shouldn’t be ANY Mythic-only content. None, except for maybe some special boss in a raid or something. But certainly no entire dungeons. And most of all never ever ever lock a main storyline behind a Mythic. Ever.

It’s wrong. It’s bad. It’s insulting.

No, it’s meant to be enjoyed by a part of the playerbase.
I don’t enjoy mythics. Ever. I don’t want to do them. Ever.
I hate them.

It’s not scary. It’s irritating. And full of toxicity.
Also, did I mention I just don’t want to do mythics? Like, ever?

All of that is besides the point. Yes, it may be doable with extra work, but people should NOT be forced to do that to experience a FRICKING STORYLINE!
That is the basis of the game. If a storyline requires you to do a dungeon, there should always always always be the choice in what difficulty you want to do that dungeon.

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Good luck trying to find people to dungeon with as the ONLY people you will be queing with are the ones that are also xp locked. They are few and far between. You will NOT be able to que with the normal non XP locked people.

It’s almost like they are trying to force people into doing stuff they do no want to do. They figure if we force them they will change their mind.

You think you want it, but trust me, you dont…attitude. As if trying to think for us. Get lost

And i agree that no MAJOR story acr should be hidden behind a mythic. I was, cant use the words here, off that thsi was done to me. I was very upset. I mean really upset. Blizzard really ticked me off on that one. So much that from now on there wont be another epac buy till i know for sure what i am getting into. Locked content behind raids/dungeons again and i am done. Ill sell my accoutn and be done with it.

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No its not. RPGs work like that, you do content - you get reward.
it’s been like that, and will be like that.

just like everything.

yeah and someone else doesnt enjoy questing, doesnt mean we shouldnt “lock” storyline behind quests.

then dont.

no one’s forcing you.
you can not do it and you wont get reward, just like everywhere else

you can do that with siege, you can choose any possible difficulty and do it.