Add more small QoL changes and stop listening to the small minority of nochanges players. Make this version of classic somewhat better and maybe people will bother playing for more than 2 months. No need to go full SoD, but some minor stuff to make the game more healthy in the long run. More loot drops in raids, easier access to materials needed for consumables and making world buffs easier to get or straight up removing them. These are all changes you’ve done in some way in other classic versions already. Making people play the exact same version of classic as 5 years ago is doomed to fail after the hype dies down.
doomed to fail like all those pservers right??? pls just stop talking and go play retail :))
Well removing the world buff stuff would be epic they did not do it in SoD either.
First of all almost no one enjoy sitting in a circle around some damn flower in Felwood and waiting its not fun gameplay. Second of all almost no one of us who play it for nostalgia knew about it as a kid and waited to collect it.
In Vanilla like 1 % of playerbase collected buffs + raids lasted for hours so buffs were spent even before the raid wiped if it was a good raid.
So what is the point of nochanges to meta from privateservers if its about the nostalgic Vanilla experience. Make changes with stuff that we did never do 20 years ago so we play Vanilla and not private server meta.
No changes to stuff that was not used in Vanilla but created on private servers is pointless.
In vanilla only 1/3 of all classes played well. Raids with 20 warriors of 40 people is not an experience you want to relive.
And anyway, raids for 40 people, are you serious?
Agreed.
No world buffs, maybe easier skillups as well as maybe more drops as grinding up new characters yet again for the sake of it to enjoying actually playing is a bit meh.
Also i would like more time between every update I seem to be one of the rare people who truly enjoy the game and therby want to play dungeons and battlegrounds, have time to finish the quests once and such before it rushes on and i burn out never getting to the end game. Not every person only play a single game, is a streamer or a nolifer.
They should look at stats on how many accounts have 1 character with maxed professions and done the hardest raid last released. If less than 50% of people finish the content there is a problem in my opinion because why spend so much time designing end game things if there is no time enjoying it because we all stuck grinding.
Its two totally different things. Grinding is part of Vanilla experience so I would not change it.
BUT standing in a circle waiting for flower to pop is not Vanilla experience so why not remove it or let buffs be buyable once per day from vendor in Org. That way you get the experience of losing the buffs in the raid but skip the experience of standing idle waiting for them that no one likes.
Also if the progression speed is higher than it was in Vanilla then yes give more drops but preferably same speed same drops so everyone is unique. At last U can use all gear not just sets like in SOD and lot of gear gets thrown away that drops and that would be used in Vanilla.
Why is it that “QoL” is always more, easier … Why not for once try make things harder to get, more difficult to find …
This so true!
Quality for me would be more time spent levelling up, getting recipes, weapons, skills ect, not fast track to max level to sit waiting for group or collect consumeables for raids.
QoL would be more and different recipes - even more fun amazing or useful ones like Deviate Delight, more colour cloaks for sets, more crazy things in fishing, more tournaments like the one in STV - maybe some for other proffs as well, and well lots of things, only not easier, more streamlined. That’s not quality, that’s plain boring.
Well as I enjoy games that require grinding and rarely play without them i cant talk against griding, but I have my own opinion how that may play out.
See I have no issue in if it took me 10-30 dungeons before every new piece of gear or same for pvp. Because even if it was “grindy” I would get it all anyhow eventually as I enjoy and would play that even without rewards and long after I got them.
However, if im out picking herbs its ONLY because i want the potions and if im leveling after the first 2 characters its ONLY because i want max level. Same for all professions fishing on the fight character…
Maybe its just me, however there is a difference in playing a game because the gameplay is engaging and fun where rewards are even irrelevant compared to I do this part thats even more boring than my job. I pay to waste time so i may have fun later rather than have more fun, make money and build a better body IRL.
Each to their own, im not judging but when gaining irl strenght is faster and easier than a game i have to question the game and the mentality of wanting to waste time for the sake of doing so because i have a hard time seeing yourself enjoy fishing in WOW more fun than doing deadlifts at the gym, hanging with your girlfriend, talking to people at work etc.
Whats the point of games if not fun?
dont relive it then. plenty of ppl been enjoying doing just that for 2 decades… but keep spouting ur clown opinions
Tell me you are a retail player without telling me you are a retail player.
Well the point is nostalgia also I do not understand this alt thing, I had one alt in Vanilla and I tend to have one alt in Classic a warlock with felpuppy for PvP revenge on all the mages ganking my main + for farming gold since warrior especially a fury/prot one is not fun to farm anything.
Game is not to be changed cause someone wants to have 5 alts or something. It is a one main grindy game.
Quality of life changes I who support nochanges team are stuff that we did not experience in Vanilla and that became a gurgle in Classic that came from private servers not from real Vanilla.
So make changes to private servers meta like waiting for a flower in Felwood and keep Vanilla stuff Vanilla.
Then I suggest you make a few alts. 5 is a low amount as there are 9 classes in classic. Also try all 3 specs 27 things to try and even more if you wanna try specific talents. The game is more fun then people give it credit. The simplest reason why is most likely they dont even get there.
Tanking as a warrior, charging like a crazy person as arms is just an amzing feeling.
But following a warrior as a holy paladin trying to watch the enemy team killing him while you spam holy light laughing as they keep falling like hit by a bowling ball.
Maybe be a warlock and dot the enemy team trying to stay out of their line of sight doing guerilla warfare and watch as their health keeps dropping.
This game has so much to offer that it sucks not being able to do it all
or they just let the wow server be like it is and keep it that way.
Then make a tbc server and “FRESH” classic era server. Merge all era servers to one (pvp to one serv, pve to one etc).
If they fix loot system to more drops and all that, play freaking retail mate.
They are already clustered, practically the same, except we get to keep our names. Cluster all English PvP to one another instead of 2 clusters, which I never understood.
Retail has nothing to do with it, I don’t touch that stuff. Not trying to say I want what makes classic good to disappear, just maybe consider some fixes this time to make this version more a more enjoyable and healthy experience. Played classic in 2019 and on era for 1.5 years and had a blast so it’s not like I hate the current game, just that I would love to see some changes.
I think TBC classes and talents + Belfs + Draenei would be cool, but the “no changes” inquisition would rip their hair out if they saw that. They want broken warriors, rogues and not playable druid, paladin, shaman. That’s Vanilla.
I really want only one QoL change - Dual Spec, or decrease max price for talents reset to 10 gold. So that i could do it everyday without need to farm for a whole hour just to respec.
I agree with the op. They are already including chronoboon and other changes so why not tweak a bit more. See how I said ‘tweak’? I don’t mean go full ham and go the sod route but drop 1 extra piece of loot to compensate for the shorter lifespan of vanilla for example.
They could learn with OSRS, and stop listen to #nochanges andys, things like dual spec are a must, but no, lets listen to a minority that wants the game untouched. For some reason OSRS keeps growing and Wow keeps dying.
? what drugs are u taking?
every class in vanilla fulfills its role in pve.
you are just mad because you cant get ur ego stroked if you aren’t consistently pulling 1k+ dps as a warrior