The Hallowed Host
Hello! Weâre the Hallowed Host. A guild dedicated to giving the undead in the Horde, and loyal to the horde, a home and purpose.
Key points:
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We Recruit any undead that belong to the Horde.
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We are specifically Horde Loyal.
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We put an emphasis on fighting the dark enemies of the Horde and bringing justice for the Undead.
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We also put an emphasis on combat/DMâed events, regularly venturing across Azeroth on our adventures.
*We can be found in Orgrimmar or Vengeance Landing (Howling Fjord), if not travelling on our ship during our campaigns.
We also have a simple, linear rank structure that allows members to progress in a steady fashion based on their efforts:
Initiate:
The initiate has a single responsibility, prove themselves. Only through supporting the efforts of the host and proving their value to the cause in many a fashion can an initiate begin to walk the path of the Hallowed.
Adherent:
The Adherents have taken the first step upon the Hallowed path, knowing true freedom of death, but still learning the responsibility that comes with it.
Adherents form the backbone of the Host, always in flux as many eagerly wish to rise higher. They are expected to know and understand the will of the Harbinger and be able to respect not only his, but also the Arbiters, Authority.
Gravewarden:
The Gravewarden is a veteran position within the Host, held by those that have shown to exhibit the strength so valued by the order and the Horde. Formed of the elite, the Gravewardens are a bulwark of Horde strength and a testament to undead might.
A Gravewarden is expected to guide, not Lord over, the more junior members of the order. Instilling the ethos and standards the Harbinger expects to see in all who wish to walk the hallowed path.
Reaper:
Purpose ultimately is everything, and none reflect this better than the Reapers.
The Reaper, having reached the heady height of the most elite among the Hallowed order, must now take on great responsibility.
Reapers choose to assist a particular Arbiter, acting as their right hand as well as furthering the goals of that Arbiters particular aspect. This may involve not only assisting with, but deputising and leading DMâed events.
Arbiter:
Arbiters are the orders officers, acting as the Harbingers chief councilors, as well as his left and right hands. Each Arbiter is responsible for a particular aspect in the Host, these areâŠ
Arbiter of Souls, Silyse - a shepherd of the Damned, the Arbiter of souls keeps order and balance within the Host. Ensuring all and everyone in their undeath are as best they can be. Preventing infighting and promoting collaboration.
Arbiter of Lore, Nathyria UnâDyshal - undeath, necromancy, magic and runes. All complicated stuff and itâs a sharp mind with intimate knowledge to not not only understand them but wield them also. This Arbiter is the font of knowledge on dark and general magics.
Arbiter of Pacts, Aeirynn EralosâSaenchi - builder of bonds through words, this Arbiter is responsible for the orders alliances. Be it through diplomatic efforts, treaties or other requirements.
Harbinger
The leader of the Hallowed order, the Harbinger ultimately leads the combative might of the Host. He is lord, master and keeper of the order, his word is final.
If youâre interested in joining, contact any member in game, or one of our officers:
JorrĂck, Glacetoile, Aeirynn, Varthiya.
See you in game!