Have the devs forgotten holy priest exist?

As you yourself said:

Disc is far stronger than holy is, for pugging.

Shayra I m sorry but you re litteraly living in another dimension

H priest is the trasher healing spec

Everything, every stats, leaderboard, key record etc show it

Top 3 D priest max key is 1x18 + 4x17

3508, 3452, 3436

Top 3 H priest max key is 1x15

3200, 3187, 3177

Are you blind or something?

1 Like

Ill say it again. Stop F spit on your own class. Disc has… disc has… while holy cant… gniagniagniagnia. You either F press N and play disc or you reroll shaman as the whiner you are. If you dont like holy you dont play holy. If you think disc is good you play disc. It is your own class.

“Gniagniagnia I dont like or cant play disc because something random but I spit on the spec because I cant press respec because something even more random.”
Jesus 10 posts per day.

M+10 is about the limit for Resonant Weaving and even there, the group has to play around your lack of mobility, CC and damage.

Piety + GS doesn’t work in high keys because you take so much damage that you can never overheal yourself enough to sufficiently heal others. If you try to heal Dark Pulse or Shadowy Decay this way, your group will drop dead on +10 onwards.

You cannot heal anything dangerous with Divine Hymn, the benefit of Symbol of Hope is inconsequential, Guardian Spirit is incredibly meh - All 3 minute cooldowns.

For what Priests are lacking,

  • Discipline offers powerful damage reductions, strong AoE burst healing and the highest damage of all healers
  • Holy offers nothing, on +11 onwards, it has no other option than to get carried.
2 Likes

I don’t understand why they did that.

They said:

Developer’s note: We are making some changes to raid healing cooldowns in The War Within to increase their effectiveness in content with less than 20 players. Our goal is to make these spells feel powerful in all forms of content, particularly smaller dungeon, PvP, or raid groups. The healing of these cooldowns will remain equal when healing 20 injured allies as they previously did and only take into account injured allies as contributing to their splash cap. This will be a slight reduction in effectiveness when healing more than 20 players, but this tradeoff has seemed reasonable to us as the availability and strength goes up as group sizes increase.

Like?

Our goal is to make these spells feel powerful in all forms of content

Hello?

Holy is fine in keys below 10. But at 10 you really start noticing how bad Holy is at dealing with heavy AoE damage, which happens a lot in M+. Archon’s Halo healing scales very poorly, and Oracle’s AoE healing does not work in high keys when you can’t stay at full health.

I tried to deny this by sticking with Holy for the first few weeks of this season. But I finally started trying to learn Disc in M+ to be able to push further. It was totally worth it.

Disc in M+ is really not as hard as everyone thinks. Blizz removed a ton of button bloat, and Atonements last longer than in the past, so one no longer has to time everything perfectly. In my experience, in +10s most people already know how to play and use their defensives well enough, so that one rarely needs the strong ST healing capabilities of Holy.

Of course, none of this excuses the fact that Holy desperately needs a rework.

Or you could just not click on the thread and shut up if it makes you mad(der).

Oh no, a person that enjoys holy priest wants it to be in a decent spot. The outrage.

Which is why it was buffed last reset, not to mention in m+ you can just pain sup the person taking the most single target damage and still heal them with your normal rotation. Or just PW:S them if you have 3 stacks of the 4-set bonus (which you mostly do).

Holy needs a full hp priest for Piety and, not unimportant in m+, constantly NEEDS TO STAND STILL. Holy’s spells are longer casts unless you only use flash heal compared to disc’s smite and penance that you can use while moving and has a very short CD.

I never have to drink as disc while as Holy I was oom often.

Any more disputes why ‘holy is fine’?

It sure is good enough for lower keys but really struggles compared to how effortless it is to heal on disc on keys in the 10- range.

Btw I pugged my way to KSH as disc.

Give Holy priest an interrupt and you’ll see it enter the meta which leads to uh nerfs and its gg

There are no issues asking for holy priest to be better in m+. There are when you whine on a another spec and it is double when you can reach the spec you whine on by pressing N.

to be meta it needs:
an interrupt
big aoe healing cds
a group def cd or heavy recovery spell
a personal DR <40%

sure that will never happen lol

1 Like

Areyou doing 15 key?

If not, then why does it matter to you?

The more I read, the more I question if you even play holy priest in M+.

First of all. Why on earth would you even spec into hymn for M+? That is a waste if talent.

Second never have I ever had a problem with AoE heal through GS+Piety. I am guessing your stats are trash… You wont heal anything without crit.

…

You’re going into keys with gear that’s totally overkill for them and proclaim you don’t have a problem.

WOW, WHO COULD HAVE GUESSED. 630+ ilvl in a +9 is totally overkill for the key.

My profile is public, you can check it.

I’ve pugged all dungeons to +10, Dawnbreaker to +11. 619-620 ilvl, without 4p set bonus, because I don’t raid.

The point I was making there was that none of our 3 minute CDs are amazing.

  • Divine Hymn - below average
  • Symbol of Hope - If you’re pugging, also below average
  • Guardian Spirit - Technically 3 min. CD, if talented to 1 min., becomes average.

Abilities with such a long cooldown should be very powerful. Not all of them need to be game-changing button presses in M+ but my point is that, at the moment, none of them are.

I’m surprised by that. You are 630 ilvl with both set bonuses. I suppose you can get away with a lot more in 10s and 9s.

1 Like

Go on the Murlok site and check, there are several high rated holy priests in M+
If they can do it, you can do it, they didn’t start off as experts all they did was push it to the limit.

Apotheosis? That is a 2 minute CD that is insane. You get Power word every 5 seconds or so, and every time you do, you pulse AoE healing.

PI is technicaly also a healing CD.

Also are you playing around the Naaru thing? Before AoE comes drop chastise + AoE power word. You get 2 Naaru stacks. Thas a lot of bonus healing.

  • You have a talent, that everytime you heal someone, you heal your previous target as well.

My argument isn’t that Apotheosis and PI aren’t powerful but that our 3 minute CDs are weak.

Again, my M+ rating is 2611 which according to this:

https://raider.io/mythic-plus/cutoffs/season-tww-1/eu

Puts me at around top 11% of the playerbase currently - I know what Cosmic Ripple, Divine Image and Trail of Light is. I can assure you that any begginer level advice will not fix Holy’s issues.

2 Likes

Have you even checked them play?

They play with people that can practically play the keys without a healer. They carry the holy priests like mad as a result.

It’s not because of how good they are at holy priest that they’re there, it’s because of the people they’re playing with.

Any healer playing with them would get to those ranges unless they’re very bad at playing the spec they’re playing.

Nah that sounds like excuses to me.