Have you guys seen the Drums of Battle change?

You say world buffs aren’t really neccessary but looking at things your guild returns on a 2nd raid day to kill 4HM, Gluth and Thaddius and then a 3rd raid day to kill Sapph and KT. Why would you be doing this if not so you can have buffs for the 2 fights that are a DPS checks and for Sapph?

So yea world buffs technically aren’t really neccessary but even more casual guilds are making regular use of them to meet DPS checks. Can’t see why it would be much different with drums in TBC.

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The difference is at wbuffs that all you need is to just log in in right time. For drums you must pick up profession and level it.
Yea, raided with wbuffs, but even after wipe (that happens) you can do it. It’s not like you lost wbuffs, you have to call it out. Did 4H without wbuffs and even it took a bit longer, they were defeated.
And I saw many times that even after my death/lose wbuffs I did not lose DPS like enormously against others,because I use at least some consumables.

That is a BAD idea!!! We don’t want a 20-man LW in raid. WTF???

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The comparison is between “no car” and “yes car”, not between “fast car” and “not quite as fast car”.

My argument stands.

:sunglasses:

It seems that some guy from apes tested, and the drums appear to be… raidwide?

I am going to make so much gold on leather!

Looks like every single tryhard meta/minmaxer zoomer in the game is going to be forced to learn LW from scratch.

I intend to cash in on that sweet leather market and I’d best get started right now by farming plenty of all kinds of leather, ready to make an absolute killing on the AH.

flightform skinning ftw :slight_smile:

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The “don’t do it if you don’t want to” argument is stupid for several reasons.

  1. Show me a Naxx clearing guild that raids without worldbuffs.
  2. People literally are forced to NOT PLAY THE GAME to conserve their worldbuffs - and almost everyone complains about it (but still does it)
  3. “pick profession, which you want” here is the core issue: people want the profession that will best increase their power. Currently, for EVERYONE, that’s leatherworking.

This is a social game. An MMO. If you want to be competent it feels bad when there’s 20 guilds on your server clearing naxx and you’re stuck on 10/15. This makes WBs even MORE mandatory for casual guilds who want to clear the content, and will be the same for drums. 25x leatherworks inc.

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Yeah gl with all the bots around, even if you decide to make one yourself there will be much competition

No bro. The question is not to have or not to have car, but how fast the car is, evidently. It’s like you want to say if it is better to raid with full gear and consumables vs. raid with green, broken gear. We are talking about raiding in proper gear and consumables but without drums vs. proper gear and consumables AND drums.

Sigh… I actually think this makes things worse considering the range and the price of the ‘greater’ ones.

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There are no bots at all on my server, not even one. They play on the huge megaservers.

I know too little about drums in general, but my initial thought when they said drums are going to changed, was ok, sure farming leather will be a horrendous affair but it might open up the other materials to be farmed in a easier way. Now that may change everything. Although with our high pop servers it might/will be difficult regardless.

imo its more like having a really bad car vs an actually practical one. Sure, if you have a car that does 30mph max you technically have a car. Can drive it around the local shops and such, but you can’t go on a motorway trip and visit anywhere interesting.

A good example is your guild. Someone mentioned it before, and I checked before posting this, but you have never killed Sapph without WBs. You end raids early to not even bother trying, to come back another day with a faster car. If that wasn’t an option then maybe you’d have a tactic to kill it by now without WB, but you dont, because you have the option of a faster car. Instead you all come back another night with a set of buffs that raise your HP to a point to basically negate a mechanic (the chance of dying to icebolts / chill effects).

It’s tough for casuals to find a solution to no worldbuffs, the hardcore players dont need to find a solution, so the casuals choice: Have worldbuffs for Sapph or dont kill it. Assuming you want to play the game’s content, it’s not much of a choice.

  1. When geared from Naxx, wbuffs is not really necessary - preserving them is then rather about having top parses than having a good time in raid and obtain some new gear.
  2. And THIS man is the big thing: WHY for god’s sake should anyone get their wbuffs like 1 week before the next raid and not being able to play with that character? Why can’t ppl obtain wbuffs one afternoon before the raid, why to take them 1 week before? Nobody forces you to do that way. I play with my main during the whole week and just before raidnight, like 2 hours before, I collect wbuffs if I want to. I don’t get this point. BUT, before you accuse me from defending wbuffs - I’m glad for not having them in TBC, 100% satisfied.
  3. That’s very subjective. How am I bad with alchemy and herb, which secure me potions, elixirs and flasks (evidently, for increasing my effectiveness) against someone with engineering? The idea behind that is not to have “the best”, but to have variability of options. But well, for theorycrafters, who are interested in math and numbers, everything not best does not worth. That’s very distotred view with toxic-potential.

Got a source on that?

So I ask again, why do you end raids early to come back to Sapph with full worldbuffs if theyre not necessary?

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to answer silblade as to why people get wbuffs a week earlier and whatnot, the answer is : as some wb are dispellable ( eg. songflower and tribute) and death removes them all, in pvp servers we grab wbuffs when we know we cant get dispelled or killed in contested zones . thats why osmetimes we grab em 1 week earlier , due to these problems.

They said during the presentation that they wanted to avoid LW to feel mandatory… I’m not sure what they are thinking now but this makes LW on your main raiding toon mandatory. For me that already is the case but for many this is just cow excrement!

Lemme grab my classic character, least people think im from retail and i havent done the content. So, the difference between world buffs and drums is this.
Wbuffs give you ON AVERAGE a double up in character damage, and 50% increase in survivability. they also grant a variable increase to healing output depending on class ofc. some classes even get a triple damage increase.
Drums give you a 5% haste permanent buff, or mana regen buff, whatever it might be. the main culprit aniway is the 5% haste.

The difference here is that Wbuffs make you SKIP mechanics on bosses, and tailor your raid towards faster boss kills wich require less healing, thus less healers, thus more dps, thus faster kills. they effectively allow lesser guilds with less performing people to " cheat" the system and gain the kill that would otherwise be impossible with their current gear/ ability. Top guilds would have still cleared naxxramas without wbuffs, just slower.

DRUMS do not give you the ability to cheat kill bosses. at best they will make the difference between a 5-6% wipe and a kill. You still will have to deal with mechanics, wich is what wbuffs allow you to skip.