Hekili with over 27 million DLs shows how bad this game is

He was talking about keybinds.

Healers have too many keybinds this season. The implementation of talent trees bloated healer complexity way more than most other specs.

Next.

I don’t have an MMO mouse but I certainly need modifiers. I should note that ctrl is used for arena/party target macros and alt is used mainly for focus targets. So it’s really shift and no modifier that’s available, and it’s tight. Also have to keep in mind it has to be comfortable given how many times you may have to press a bind.

If you say so. You speak to a forever healer main.

You see the problem is this kinda BS argument don´t work on me.

Because I played WoW since the US stress test, raided and ranked as a healer back in vanilla.

Nice try though healer genius.

I have honestly no idea about the real healer abilities bloat. Every spec has a couple rotational buttons. Actually less than tanks or dps. But like someone said before, easy to get in, hard to master. Current healer shortage is because of other things. Not because of ability bloat.

You keep making general points. But i have asked already 10 times in this topic about specific examples about what you actually mean. No response yet though.

Zhujiang is an exceptional creator of the threads. All threads of his have attracted tremendous levels of traffic.

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I’ve been saying this since long before the new talent system, it changes nothing because everyone copy-pastes the build from their favorite website and that’s it.

To the main topic, yes the game is very complex, especially the sheer number of systems present. Rotation wise it depends on the spec a lot, but yeah the vast majority of classes have way too many abilities. There is no reason for so many classes to have so many abilities that all do the same thing. Healers are horrible with this, but many if not most DPS specs suffer from it as well, I cannot speak about tanks.

I do believe addons should not exist in their current form, but I also believe the issue comes from the game’s design. Addons are currently necessary because of the game design, which is made around the addons. This vicious cycle should end with the devs designing around no addons necessary, then after a period of adjustment remove them.

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The irony is baffling.

Which is why I said that LFR is quite literally intended for the worst of the worst and has stuff like determination to soften it even further if required. But that would require for you to actually follow a conversation before responding. And it wont change the fact that the entry level to PvE is very very low.

As I said. PvP is an entirely different cup of tea and the amount of keybinds you need to be able to compete there is unreal compared to PvE.

And they all end up failing. Massively.

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That font really qualify as “changes nothing” - there’s a lot more complexity for them and players can experiment should they choose to. Furthermore there’sa sense of progression as you acquire talents during levelling. This is off cost undermined somewhat by their silly scaling system, but a good step is a good step.

It certainly feels a lot better during leveling but unfortunately experimentation is not an option most of the time. For example right now I’m trying out Fire Mage again after many failed attempts at getting into it, my talent tree is set in stone to a point where I do 50% less damage if I replace the one talent that i really dislike, Sun King’s Blessing. This was the case for my Prevoker and my Holy Priest as well, where my healing output was severely diminished if I didn’t pick exactly the right talents.

It must be tough to have 7308 forum posts and be so bad at this. In fact you would think your awful forum posting skills would enable you to empathize with people who play WoW for 10 000 of hours and still suck… And yet :disappointed_relieved:

Anywho let us stay on topic:

Definitely.

I agree completely that it depends a lot on the spec. That is also why you see people playing one spec come here and argue that the complexity is not that bad. Like congrats if you won the non-complexity lottery I guess. I play a lot of different specs and on some specs I have had to create new key binds I have never ever used before. I consider this an obvious failure when it comes to game design, and it seems even Blizzard agrees given that they have begun pruning a bit here and there…

First of all there is no way there are anywhere close to 27 million players.
Second, Downloads do not equate to people actually using it. I downloaded it to see what it was about, used it for one raid and uninstalled.

Futile attempt at an “insult” given you failed not once but twice in a row to follow a conversation before deciding to respond.

The addon is great. I am sad that this thread has caused judgement of people who use the addon. I would recommend the addon for at least 70-80 % of the playerbase.

Just wanna make this clear to anyone reading this thread.

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There’s a reason mage are getting an overhaul in 10.1.5. The class is an absolute dog’s breakfast at the moment. Don’t let its troubles influence your opinion of the system as a whole.

EDIT: And yes you’re right about fire. It’s awful for a hundred reasons, one of which is its rigid talents and another of which is its monotony and very poor proc communications - procs with no sound or visuals, and of course SKB infamously having no graphics or sound and the same icon and name and even tooltip text for both the building of the proc and the proc itself.

I haven’t been able to discern a visual for Hyperthermia either. in fact it took me considerable time to even find the buff at all.

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THIS season?

My man, holy priests have been roughly the same since legion in regard to number of keybinds.

I can’t imagine his next wall of text when he finds out what weak auras do in the game!

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I hadn’t realized they’re reworking mage, thanks for the heads up. What a time I’ve chosen to return to it T-T

Unfortunately though I still think this affects most classes, played Assassination Rogue for a long time and there was essentially 0 choice, same with Prevoker, same with HPriest.

what complexity? lol let me ask you do you do m+? do you know how many bad people is out there? i mean people who have 430 - 440 ilvl gear and get outdpsed by another one with 415ilvl gear? its not the game. the people are just dumb as hell.

Most people who install DBM never look at any timer, and WAs/rotation helpers simply accelerate your learn rate. No addon will boost you through a level of difficulty that’s above your capabilities, especially not these canned “one size fits all” ones.

If people want them banned because they aid the learning process, then also ban wowhead, guides and youtube videos.

There ARE some WA-s that hard counter mechanics but blizz is taking active steps to diminish their value. It’s just not a simple matter of “Ban XY” because the mechanics they counter sometimes pose a massive liability and without the auras the fight wouldn’t be more difficult, just more random and frustrating.
Plus sometimes breaking their functionality would disable a ton of other QoL functions.

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