Greetings fellow Classic WoW enthusiasts! Hope you are all having a great time playing this fantastic game.
My friend & I have have been having an absolute blast playing together. He is playing as a Paladin tank, I’m playing as a Discipline Priest. Together we have tank & healer roles covered, & so we have been spending a lot of our time running dungeons… Over the course of the last week or so we have done 4 full runs of Gnomeregan, 4-5 clears of SM Graveyard & SM Library each, & then 6-7 clears of SM Armory & SM Cathedral each!
Apart from the boots, my Paladin friend now has a full set of Scarlet Armor, plus the shield. So he is a very happy chappy at the moment!
One observation we have both noticed whilst spending a lot of time in dungeon groups recently. DPS Warriors (of the 2H variety), in general seem to have an ego. On many occasions they seem to be the main cause of inconvenience & drama in dungeon groups… Over aggro’ing, over pulling, being impatient, show boating & quick to criticise others.
Here is a recent example. Last night my friend & I were both level 39 & had just finished clearing SM Cathedral. A very smooth run with a Feral Druid, Forst Mage & another Priest for DPS. Everyone apart from the Druid (due to time constraints) were up for another run. We ran out, reset, & found an Arms Warrior as a replacement for the Druid.
After several pulls it became clear the Warrior was causing issues, consistently over aggro’ing the tank & deliberately pulling more mobs than the tank had initially pulled, mainly so the Warrior could play with her macro’s & keep switching between her Whirlwind Axe & Ravager Axe from SM Armory for whirlwind proc.
My friend asked kindly, please leave the pulling to him & to also allow a few seconds for him to establish aggro, wait for “Consecration” before going ham. On the next few trash packs, the second the tank had body pulled, the Warrior has charged in & is going full nuke, messing up any line of sight pulls the tank had planed. Also, up to this point in the dungeon the Warrior has been taking equal damage, possibly more damage than the tank. As healer, I’ve been having to mana break more often, ultimately slowing the run down…
"Less haste, more speed." is a motto I strongly believe in.
My friend decides to give the Warrior “Blessing of Salvation” to reduce her threat by 30%. This seems to trigger the Warrior & she starts demanding “Blessing of Might”. My friend explains nicely the reason why he has given her that buff. I also explain that Paladin tanks don’t have a taunt, so if aggro is lost it can be quite difficult for them to get it back.
At this point the Warrior takes a snipe at me, saying “I wish you wouldn’t bubble me when I take damage! I generate less rage!”
I replied with the following. “1) I’m a Disc Priest & so bubbles are a big part of my play style… 2) Your NOT the tank, so you shouldn’t be taking much damage to begin with, & therefore it is not a source of rage you should be reliant upon.”
For the rest of the dungeon the Warrior behaved her self for the most part & the dungeon went a lot smoother. The Warrior seemed kind of salty still, un-equipping her weapon at one point & punching targets saying “I hope I don’t over aggro you”, or when she did over aggro with weapon equipped being overly apologetic in a sarcastic fashion.
Anyhoo. This recent scenario I’ve just explained seems to be somewhat common with Arms Warriors in dungeon groups… Tank body pulls or dose line of slight pull & Warrior has already charged in, making life awkward for them. I get it, Arms Warriors have improved charge = more rage, but you don’t have to charge one millisecond after the tank has pulled. Wait for a sunder or 2 & then get stuck in. Yes, Arms Warriors can can pump out a lot of damage which is good, but you should realise that damage directly translates into threat also… You just got a 500 crit? Congratulations, btw you’ve also just generated 500 threat, perhaps more if your consistently using “Heroic Strike” as that has a built in threat modify.
P.S: Re-titled post upon further reflection. Perhaps my view of Arms Warriors is slightly skewed as we have both being clearing a lot of SM Dungeons recently, & Warriors always seem very eager to attend. I’m sure there are bad apples for all spec’s & classes. It’s just we have encounter our fair share of Arms Warriors. For some reason the more damage a class &/or spec can do the more likely they develop an ego, where they believe they are the most important player in the group.