The irony is palpable. And quite amusing.
The problem you’re having is the result of “melee cleave” runs (much more common on Horde thanks to windfury). The warrior is used to not having a tank and everybody just cleaving multiple targets while the healer heals everybody.
Also, tell the warrior that might doesn’t stack with battleshout, he can have threat reduction AND attack power if he stops being lazy and uses the damn thing himself.
What about threat meters? Omen was a thing when i started in TBC.
Hybrids are only good for healing in classic (Other than druid which is only good for faerie fire).
Shielding is extremely mana inefficient way to prevent damage. You should be precasting heals. Having a warrior with a 2h tank is way better than having someone with a shield, very few instance bosses require a shield. When a warrior takes damage they can abuse a bug with batcing allowing them to get enrage (+25% damage) they also gain rage from taking damage (which is prevented with Power Word: Shield).
In classic you don’t play your spec, you play your class, as a generalisation.
Threat meters can basically be ignored entirely in dungeons as the warrior can taunt or the DPS can kite/pop evasion.
PepeLaugh You don’t know…
Or you could clear dungeons the old fashioned way, with a traditional tank (sword & broad) & healer set up plus balanced DPS. Marking & methodically pulling the dungeon, pack by pack, for a controlled, smooth & enjoyable run.
What your describing didn’t actually happen back in Classic. This is a new phenomenon/strategy, designed & developed by a modern mind set, plus 15 years worth of knowledge & experience of the game.
I didn’t come back to play Classic just to own it, or treat it like a mythic plus. As previously started, if I wanted to mindlessly speed run/zerg dungeons & content in general, then I would be playing BFA… Whole point of playing on Classic servers (for me at least) is to get away from all that kind bollox & play the game how it use to be.
This simply isn’t true. Or rather, it’s a misleading statement. Yes, if you want absolute peak performance, with every number thoroughly crunched and min-maxed, then the above statement is most likely correct. Thing is, if I’d hazard a guess it’s that only a small amount of players play with a mindset like that. An enhancement shaman will do absolutely fine in most gameplay - especially considering the content currently available. Yes, it won’t be the absolute optimum, but it’ll work. Same with a druid tank. A paladin tank. A - gasp! - Paladin DD. Or any other potentially weird spec.
You can totally minmax everything and follow the gospel of ‘Only warriors are tanks, all hybrids are healers, druids are useless’. It’s perfectly valid to think and play that way. But on the flipside it’s just as valid to disagree.
Scarlet Monestary isn’t Naxxramas. You don’t have to follow the meta to a T to successfully complete the dungeon. You totally can, if you want to, but it’s fine if you don’t.
That is why it is funny, that RPer needs to tell you how the DPS role works.
First rule: Don’t get agro.
I know that this is easy mode in BFA, but in vanilla, this was DPSers skill meter. If you got agro, you were unskillful at your job.
From my experience as a healer I would much rather have either paly or a druid as a tank in 5 man over warrior. They hold agro much better.
For 5 man content for me its 1) Druid 2) paladin 3) warrior
Warrior is a raid tank but lacks behind in 5 mans
Yeah they hold agro easier. With warrior you need to sunder around to make it work.
I did the Stratholme 45min run with a Zin’rokh, holding agro and topping the DPS. It was viable, because with normal tank it just was not fast enough.
Tanking with two hander is viable, but yeah the shield and board is best for most things.
I stopped taking you serious here.
Your experience with most warriors is the same as mine, plus some ninjalooting.
K so basically he has watched to many streams and now is trying to do the same!
There isn’t really any advice besides do not take warrior with Whirlwind Axe, Ravager.
It’s quite easy to tank with a 2H, especially with the Ravager and do insane aoe dps as a warrior.
I also play with a disc priest friend and therefore I’d only have one question on that warrior you were grouped up with - why in the hell doesn’t he go tank for a group himself? I have very rarely had to use shield so far (haven’t been in ST and BRD yet, so I’ll see how it goes there yet), so I just don’t get why all the 2h warriors keep insisting on being DPS when it’s impossible to hold aggro from them anyways…
I dont really get this from Warriors, but then again i dont actually have them in my groups alot.
But i notice this with Damage dealers all over the place. I has a SM run yesterday too, with a mage, a Warlock, a Rogue and a Shaman “healer”…
I was never able to hold aggro.
When i tried to pull a group of mobs in another room, they never even reached me bevor the BAM AOE! mage and Warlock started to DPS race, the rogue went full ham and even the Shaman pulled Aggro because he kept using earth shock…
Literally everyone but me had aggro…
And when i asked “Sorry, I cant build rage for my spells if you keep pulling them from me. Shaman, could you please not use Earth Shock, its a very high aggro spell…” they didnt care. At one pull i just didnt care any more and let them have the aggro. Wipe, of course and then all blame was on me.
Being a Tank changed since Vanilla… You used to be the hero of the run, these days you are just the B*tch who gets the blame when DPS over aggro…
Nothing beats warlock who uses fear.
What about a priests who uses AoE Fear?
I think I have not had a single run where someone does not use it causing us wipe!
I remember doing that once in the Deadmines during vanilla on my first character, a priest. Never again :D.