Honest debate on LFD

I disagree- People don’t socialise because the playerbase has changed.

Everyone wants to do things efficiently now, not for fun. One look through the lfg channel and you can see all forms of this toxicity.

You lose dps if you chat while in a dungeon, which makes the run slower.

Is it good? No. Do I like it? No. Does cross realm effect it? Probably not.

Even so. They could just make the tool cross realm for low pop realms and only from your server for high…

There is avery good reason why you don’t see any valid anti-lfd arguments. There isn’t any.

This is what argument there is!

You are too close minded, think forward. What matter is what will happen in the future. I dont know if you have missed out but after wotlk they might expand to cata if people want that but without the unwanted features according to Ion. So thats why i like this change because now we have the opportunity to build a new foundation of the older expansion the way some classic players want. Do you understand? Build back better.

Actually you’re the narrow-minded one here, telling me (and everybody else who cares to listen) that there’s ONE correct way of playing WoW - your way. This I understand perfectly. It’s all about what you want.

My point is: Why not have both? Why not make more people happy?
What matters is not what might be in the future, but what happens now. If many people had gotten the idea that:

  1. BCC would last for longer time
  2. We would have Era servers for BCC too
    and thus took their good time playing like they wanted. Now they see themselves without a place to call home.

I’m not sure that I - or a whole lot of others - want a Classic iteration

And one thing is certain: Blizz will ruin all they change, as they have shown over and over again since forever.

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Its not about what i want, its about what we know of the general WoW’s playerbase intresst over time. What happened to WoW, why did it go downhill. You dont think automatic group teleportation was damaging to the game, but it doesnt matter. We have the facts.

Yes - and one of the facts is that we don’t know if the decline of the playervbase was caused by automatic group teleport. Personally I don’t think the two are connected - I think the halfa*d expansions that followed wotlk are to blame

Yes lets pretend the automatic teleportation group finder had nothing to do with it. There is hundreds of videos made on how wow lost it touch, how it became soulless without interaction and less on an MMORPG. And LFD was definitly one of the features that caused the damage. But you can keep being in denial how much you want i guess, the instant gratification brain too strong.

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With this argument “something makes the game less social” we shouldnt have even released tbc, since its less social than vanilla.

What we shouldnt release in wrath, if we follow the “social” argument:

  1. phasing
    Its cool for progression feeling, but its the same kind of layering we have now and its harmful for immersion and socialization, since you cannot meet people, even if you are at the same spot (but different layers)
  2. bg teleports
    Being able to queue from anywhere results in not meeting your mates and possible premates at the queuing hub. Players sitting there with nothing to do but wait are more likely to start a conversation.
  3. rdf
    The only valid argument is that if its cross realm, you cannot easily play with those potential friends ever again, since you cant form groups realm wide. Its a really noticeable downside and wouldnt be a thing, if rdf was realm restricted, but that would presuppose all realms are healthily populated.
  4. class design
    The whole design concept of “bring the player, not the class” can be harmful for socialization, since it becomes easier to replace players, or more specifically their roles. Groups are less likely to teach a rare class/spec how to play and try to keep them close, since they can just invite whoever - more or less anyone can fill the gap.
  5. dual spec
    Same thing as “bring the player, not the class”, since everyone can potentially do anything, rare needed specs are not really a thing anymore and it gets more likely to replace underperforming players than teaching them.
  6. every class has aoe
    With the progression of wotlk and the daily rewards for dungeons with static difficulty, players were able to aoe any dungeon in minutes without really having downtimes. There was less time to actually type and socialize. Keeping the downtimes longer or removing aoe damage would have been helpful for socialization.
  7. new continent
    Players are more spread out, old locations are slowly dying socially, since players are less likely to meet in the world, especially while leveling.

Thats like the whole expansion. But I could do a similar list for any expansion, like realm wide battlegrounds in classic, or flying in tbc. Its a process of the game changing. However, if you try to remove everything that might have a negative impact on anything, then we can just forget about doing anything after vanilla. You can find arguments against any change that was ever made.

In the end, however, wotlk was and still is the most played (private servers) and wanted expansion ever. Any change can have a negative impact, same with everything. The first question is, are the upsides outweighing the downsides (in terms of rdf definitely) and the second question, do we want a faithful recreation of expansions or vanilla+. The majority of players wants wotlk with its original features.

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I think you are going on a different path than the subject we are talking about. Sure there are many different aspects that were added to the game that surely hurt the social and mmo experience of the game and i wish it wasnt added. Some was more damaging than others. I think LFD was one of the feature that was an extreme change in the fundamentals of WoW as an MMORPG. Its not really comparable to some class balances or changes. You can see that right ? The teleporation and istant group finder is an extreme change and if it wasnt we wouldnt even be debating about it.

I dont think its true that wotlk players want the original features with no changes. We tried no changes to classic in the past and it didnt turn out well. Classic needs some changes even for wotlk. And like i said now we have the chance to build upon a new foundation where we dont have to implement some of the extreme features that changed the core philosophy of the game.

There is absolutely no reason arguing with “mUh sOuhcZl aZPegT” crowd … they have one argument that doesnt even help anything and keep ignoring everything else …

Even if it was true? Even if dungeon finder ruined wow, then what ?
What do you think will happen when you remove it from wotlk ?

Do you seriously think that out of nowhere 10 million players will appear and start playing WoW like on ye olde days ?
That blizzard will magically un-ruin retail ?
That all the gold runs, speedruners, bots and everything will magically disappear ?

People are different, people have changed, even with LFD there will still be people spamming dungeons with their premade groups and will ignore 99% of player base.

Removing LFD will do nothing for 1/3 of people, make the game worse for 1/3 and stroke ego for 1/3 who will then complain its not classic and leave anyway …

If this was argument 15 years ago, it would maybe make sense, but now its complete bs … you are literally asking to make the game worse …

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You just dont give a crap anymore about anything, you dont believe or atleast try to make a new path for the classic game. You think its ok to level in ogrimmar from 70-80 without stepping a foot on northerend with players you wont ever see agian. I think that doesnt belong in an MMORPG.

Ion said that after wotlk we had the oportunity to continue but without the " unwanted features " from the community. Right now we have to think about all the features that ledd to WoW retail’s downgrade. Sure i wish they could deal with bots, boosters, gold buying etc but i dont have power to do that. We have the chance tho to try and build back a new foundation of the classic game and see how it would turn out, why not take the chance here and now?

You do realize that mythic dungeons are literally wow without LFD and retail still sucks … do you seriously think that making the game worse will somehow persuade Ion to stop ruining the game ? xD

They had decade of feedback from people and they didnt gave a damn, the fact there isnt a single blue post reacting to this whole discussion on eu forums should give you some idea …

So no, I dont want make the game even worse for some wannabe experiment …

And btw you already have two seasons of classics that your sohzul aszpegd crowd managed to ruin, so by all means, go ahead and ruin third one … ion senpai is surely taking notes …

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I dont want to play seasons of mastery, i want to play wotlk classic. Why dont you got and play retail instead? And its not just one feature that made retail suck its a lot of features that were added ontop of eachother that eventually ended up " killing" the game. So im asking agian, why not try and stop as many of these extreme game changing philosophy features that we can.

I will show you simple thought process, this will be my last comment here, so please pay attention, I dont have enough crayons to explain it again, someone keeps eating them :crayon: (seriously all this nonsense on forums and we only have red crayons? This is sexist and racist as hell)

So, this is one of your arguments, lets ignore the fact these arguments make no sense, and say its just one of many …

So LFD hurt the game by allowing players to afk in city and get free levels for free without playing the game.

Ok I agree with that.

Lets look at the situation, you have both vanilla and tbc without LFD.
Are people running all the dungeons, even the lower level ones, normally like they should, getting xp from quests, forming groups?
Yes, some do.

So lets check the issue, without LFD, there shouldnt be people afking in cities, leveling without actually playing the game.

The results just arrived from our high tech science lab aaaaaaand BY THE EMPEROR its full of them. how come ? It doesnt have LFD, people cant just afk and be max lvl.

Our science team in the field reports, that there are tons of people who just afk in front of stockades/sfk/sm/you name it and just get pushed through while being completely afk, but that shouldnt be possible.

Will removing LFD change it?
No it wont.

End of experiment … if your argument doesnt change anything on discussion, that means your argument is worthless, also called “bs” :cow2: in some places.

Do you know why it wont? Do you want me to tell you the deepest secrets of universe, that can drive man insane(but not woman)? Do you want to hear the music of the spheres?

Because people will play the game in whatever way they want and they will play it in whatever is the most convenient/fastest/easiest way.
Thats how people simply changed over the years, thats how games simply changed, and thats how games changed to accommodate the needs of their players.

With or without LFD, people have changed and these new people, H-omo (you cant say that word even though its normal word, ffs blizz) Novus if you will, will be playing the game, and will minmax it to the extreme.
These people who you could say ruined the game, will still be there and play the game their own way. With or without LFD there will be speed runs and boost runs, because it will still be more effective to make a group and join LDF then wipe with randoms.

The only thing that removing LFD does, is:

  1. Making the game worse for not-minmax people
  2. Allowing blizz their “you think you do” approach (because they are doing other changes too, and this time they remove lfd, next expansion they remove arenas because pvp is toxic and next expansion they remove the game and you will just send them money for nothing)
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Just because you personally think that RDF was the most impactful thing, doesnt mean it actually is and that it should be removed. This is where your argument ends. That is your personal opinion without further reason why it had more impact than other changes and how the situation will significantly become more social, if RDF is not introduced.
The teleportation is not a good argument, since most players (3 out of 5) get teleported anyway. As I pointed out before, some players are highly likely to place alts in front of dungeons to sell teleports. Noone will have to travel, if they spend a coin.
The whole discussion about why removing RDF and dual specialization is missing real arguments. And in the first place the players shouldn’t have to prove anything to get a faithful recreation, the changes in question should be the ones to prove why they are necessary and how they will impact the game positively and negatively and why one thing outweighs the other.

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You realise that the only difference in phase 1 will be people will spam at the meeting stone for lfg, rather than doing it from og/stormwind right?

Removing rfd isn’t going to make people quest - we’ve already ran this experiment with phase 1 tbc.

Your argument that rdf made the game worse is moronic.

We don’t have rdf now. The game is toxic as hell. Dungeon runs aren’t social at all. Its elitist to even try and get into a group. Heck, you can’t even get a proper run for any dungeon pre 60.

We know if we do nothing, none of this will change. Instead let’s add a proven fix that we literally have evidence of improving all of these issues, 10years ago.

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keep in mind that lfd did NOT instantly launch with wrath last time; it was introduced a few patches into the xpac. knowing blizz, they will launch lfd finder later in this wrath. don’t get so riled up just yet.

You act like its impossible to form groups now. Did people have troubble finding groups back in the day so they had to add LFD, is that what ur saying? And if you having hard time forming a group, you might be doing something wrong.

The reason people do dungeons, boost etc is because its the most effective. Thats another subject. I cant do anything agianst that. They tried to combat the boosting for example in SoM and it worked fine from what ive heard. Mabye they can try and work something for classic wotlk too.

The general WoW playerbase does not exist.
I never said that LFD was NOT dertimental to the game, I never said the opposite either. If We have the fact, please show them as I have not!
All I care for is for us all to have the best possible experience, and i THINK I am in the rigth whan I say that #NoChanges is the only way to get this - as Blizz ruins everything they touch with either ignorance, incompetence and greed!

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