Yeah, no difference on balance from now and before. The fact that if you played ret pala, you could just say bye to every type of content, that subtelity rogues and frost mages DOMINATED pvp by far, and the fact that basically, only one spec was playable per class is the same as now, where everything except enhance sham is at least playable.
Talents were confusing. You had to look up to a website to know what to do before you had enough experience to understand it. Whatever you find that good or not, it’s bad design.
Oh no, sure you weren’t following a giant arrow, you were running miles to realize that you finally had to look up again to a complementary website to find your path, because you only took the quest yesterday and can’t remember the text correctly. Here again, awesome design.
It’s not a question of liking the food pre chewn, it’s a question of amelioration.
It was bad designed, and got better over the time.
I don’t prefer current WoW for anything according to rewards. Proof is, I basically stopped my Rogue mid-way because I had the envy to try out mage, and my brand new Void elf race unlocked.
Starting over at mid extension, even tho I’m perfectly ready for the last state of gearing right now.
I don’t like my food pre chewn. I prefer my games up-to-date, and well thought. As much as I prefer a brand new Smartphone to a Nokia 3310 everyday.
And god damnit I didn’t even mension the walking-simulator that is Classic. Such fun doing this.