U rlly seems like a lovely guy to be around haha lol
Coming from someone like you Iâll take that as compliment.
Thereâs no difference in the signing up methods between meta and non-meta
And we can start with LFR
Allthough the opening of the wings should all just be instant instead of delayed.
Hallelujah.
Agreed. LFR already proves that the most accessible way to raid is the one most people use.
Thats because FF14 is a watered down easy mode version of wow. If you like it so much go and play it. We dont need to clone FF14 content in wow because then we would only have simple and boring gameplay in both.
Not for everything of course.
But Dragonriding is a clone from another game and lots of people seem to like that.
The sub section of âraidersâ is quite small compared to the overal playerbase. Wouldnât more people regularly doing raids be better?
who is even telling that lfr is most playable part ⌠that is most playable for you
Morgan Day
EDIt: Thara was quicker
and u belive to them âŚ
Compard to the so-called statistic-junkie players?
Yes
Yes.
I definitely believe him more than you. Sorry not sorry.
And why?
All this does it make the game even more raid or die-y.
Atp normal raid trinkets are better than m+ trinkets for my druid, itâs a joke.
Not if we have to water the content down to make people play it.
If we do that we may as well go and play something else.
Its not hard to sign up for a raid and realistically the meta isnt important in raids. its only mythic+ where the meta dominates the scene.
Occasionally you might see content from Streamers where they stacked 20 monks or 15 mages in a raid but that doesnt happen in actual raiding. Most of the time you want 1 or 2 of each class in a raid to make a good fully buffed group with all the cooldowns.
Why? If so few people like the âhigh endâ stuff, is it worth it?
Apparently its hard enough for the âvast vast majority of playersâ (Morgan Dayâs words) to not bother with it. And thatâs my point. If itâs keeping the vast majority of the playerbase from doing/trying it; isnât it time to try something different instead of stubbornly holding on to a system thatâs just outdated. Is it truly worth it to keep holding on to it for a tiny minority?
I understand that those who like high end raiding will answer: Yes!
But thatâs not looking at it objectively, honestly. Sure not âeverythingâ needs to be for everyone, but theyâre putting a lot of time and resources into this. In such a case I believe it does need to be more aimed towards a bigger audience.
This makes absolute sense because you would expect the easiest and most accessible content is done by the most players.
I dont doubt that if you look at FF14 the easiest and most accessible PVE is also probably done by the most players.
Thats not to say that all content should be the same.
The sign up for LFR is the way it is because the content that it takes you to is trivial (no disrespect meant). Most of the mechanics that can actually kill you have been removed or altered to make them non dangerous meaning that communication isnt required and even when 75% of the raid is dead the people left if they know what they are doing can kill it.
Also dont forget that although more players do LFR, some of those will also do Normal, Some will also do Normal and Heroic, and some will do Normal, Heroic and Mythic, especially now that the tier and loot drops are upgradeable to a higher level as its better to have 4 shots at the same item per week than one.
I dont think making it easier will attract a larger audience⌠LFR is already easy, the next step in making this mode easier is to do what? How can they make it easier to do?
I dont believe that the effort put into creating a mythic raid is as much as they put into the other difficulties. They dont need to make the raid account for different numbers or class types, it doenst need to scale with the group.
Once the raid is built they just calculate what 20 players should be able to do and plug in the numbers,
That depends on context. What youâre describing is not always the case in LFR.
But; what is your point? I understand that itâs the easiest. Iâm not saying âmake all of raiding like LFRâ. Iâm saying that maybe they need to look at making changes so more people will be willing to try higher difficulties.
What those changes are, is up for discussion.
That still doesnât change the fact that those people are a minority.
And that vast amounts of resources are being poured into content that mostly only serves this minority.
I dont neccesarily agree. Does it take longer to make a raid than it does to make a new continent? once the artwork is done for the raid and the assets are built they dont need to change them for various difficulties. Building the raid is a one off task. I suspect that they probably build a raid on mythic, add all the mechanics and then work backwards down the difficulties and remove things that make the fight easier. This would be a logical way to approach it.
I KNOW it will. If they made Mythic, with all its current rewards, as easy as LFR, you can be sure that virtually everyone would be doing it.
Silly example, I know. But it IS true.
Then my point still stands: Most of that work (mythic, heroic and normal vs LFR) is only being utilized by a minority.