I don't want my sub money to go towards creating new store mounts

Oh I agree with you there.
The difference is; I’m just not bothered with paying for it (for EXTRAS that is, of course if they would get you to pay extra besides the sub for all the content, that’s an entire different matter).
If they would start releasing cool transmog sets in the store, I’d probably buy them too (if the look appealed to me of course).

Same, personally. I would go as far as to say I wish I’d liked something in that store so I could buy it when and if I feel like it.
But my personal spending habits don’t make the practice any better.

I do believe they should make a recolors of store mounts obtainable in game and sell alternative colors on the side if they want it so much.

Celebrate fifteen years of WoW by giving us more money

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Your money is required to play the game, don’t think of what it may or may not actually go towards in their business because you won’t really know. You could always grind gold.

Fun fact, you are a client, not an investor, so that means your sub money is not your money anymore at the moment you pay, so you have no right to decide at which Blizzard spends your money.

In fact Blizzard’s money earn throughout your subscription could go to many options instead of the game or store mounts: for example to real investor’s pockets, because those are the real ones who have actually give money to Blizzard to make the game expecting to have profits in return, or maybe to finance future projects that do not give money yet like any new game, to have profits in the future.

Your subscriptions’ money is not yours anymore, is Blizzard’s money, and that means is the money for their shareholders and investors.

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Talking about stupid, you’re the one who gives money to a company and then complain about how they spend it.

The minute you give money to an other entity it’s out of your hands what that money is going to be used for.

So if you don’t want them to take your money and do with it as they please, stop giving them money.

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Or to fuel next 15kk/year pseudo job posts, fueling money to tax heavens and bumping the Qx earning calls to make shareholders happy.

Your guess is hardly valid as the only type of “actual content” for the past 2 years has been RNG mount/pet/toy collection target dummies paired with major CS job cuts. Mine might be closer to the truth as all those things literally happened/came to public knowledge in recent 4 months, was it?

Somehow when there were hardly any store goodies around the game was growing, there was plenty of content, new things. And now, when Blizzard keeps introducing all the mounts and shiz, every update is a reiteration of the same RNG crap over and over again. Figure that out.

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I always find the way businesses operate so fundamentally broken by design. Everyone owes everyone money, and the circle never ends.

I don’t want my sub money to go towards [things I don’t like]

It makes me feel sad and sick knowing that Blizzard uses my hard earned money to create [things I don’t like].

The time and resources that go towards developing [things I don’t like] is taken away from [things I do like] in the game.

:slight_smile:

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I’m not part of the problem, I only suffer from this problem.

The people who buy mounts with money are the problem.

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It takes around 30-50 hours of work to make a store mount with full animation set, maybe a little more when you underpay your employees. It’s free money. The only reason we do not see a mount release every few days is because they know they can’t oversaturate their store with those or there’d be riots. But we keep seeing more and more of them being “added to the game” in this expansion, so maybe we can start guessing the date for riots to begin?

But hey, they keep saying that their many servers are sooo expensive to keep running. You know, those which can’t handle more than 80 people in 1 zone and those which can hardly keep up with housing more than 3k people logged in. Those servers must cost fortune to maintain, so we can expect either more *half the triple A title" price tag moving pixels or rise of the sub price :smiley:

They aren’t the problem.
People often seek an instant “feel good” thing. I do quite often for example. Activision blizzard, just as many other companies, simply capitalize on the opportunity.
For many, especially for those they lovingly call “whales”, as in problem spenders, not spending money might be extremely difficult, dismissing them as a problem won’t help anything, just alienate people around.

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Well there you have it, you are now finding out that you can’t dictate your opinion to others, you’re surrounded by those ppl AND they all buy store mounts.

Who wants to be surrounded by ppl who do not think alike, i wouldn’t and since you also can’t change Blizzard’s ways, there’s only one way out and you know it.

I.o.w. stop your tantrum and move on.

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Well they still might consider that opinion though. Why not share it with people in hopes that some might.

First of all i think you need to understand what a comparison is, and also context.

Secondly people have been trying to blame the post-WotLK drop in subs on pretty much everything, from LFR to transmog, to PVP, etc, your choice is store goodies. Congratulations, you’re one in a long line of hundreds of people who don’t know the difference between correlation and causation.

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By all means I understand people being upset over what is supposed to be a “I bought a collectors” but the constant moaning of them being “yet another store mount” despite it being announced months ago is what is dumb to but it bluntly.

We know Activision Blizzard will do cash grab, they’ve done it since urhhh MoP? WoD? when they made Collector’s Edition into a Digital Deluxe option. It’s practically the same here, except just the mounts which will eventually leave the store unlike what they been doing with former “Digital Deluxe” options still being available.

All of this, with the 15th anni CE mounts of course, could have been avoided by a larger supply of Collector’s, but ahahah. We all know that won’t generate all the money they get this way.
People forget, it’s a company they gotta make money. Does this mean objectionally questionable choices? Yes. Will it continue despite all the backlash from but a fraction of the player base? Yes. Will “influencers” continue moaning to the masses? Yeah, how else they gonn’ rack in the $$€€££.

Sorry for rambling but god, y’all need to take a step back and get some fresh air.

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Given how you have been just as insulting back to someone and that person deleted all responses to your disgusting replies it is about time you deleted this as well. Hardly puts you in a good light either.

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Who cares where the money goes? Do you not forget that it takes people to create those mounts, so your sub money is going to employ people that work for the company.

There are tons of companies who are probably using the money that you give them, for things you do not like, do you get mad with them too? End of the day WOW is a game that is for entertainment purposes, if you hate what the company is doing then find another game to play.

You aren’t buying them, they are optional, don’t affect game play. And they allow players like myself who want to put more money into the game they love to be able to do that. If you want to stay on the sub-only amount, then that’s nice. But there’s no need to become emotionally hurt about a game adding additional content for those who want to support the game more.

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WoW… Amazing. You are so smart. I am amazed how Blizz didn’t contacted you to offer you a manager position or something…
What you forgot to mention, was how much “time sacrifice” a player needs to do. If a player isn’t a hardcore raider or skilled player (to make gold from boosts, the fastest source of gold), then that player needs basically take a part-time job in WoW, to “gather” that gold.
Blizzard knows that, so they take advantage of this and puts mounts in store for real money.

This “fuss” is created because people are concerned. Let me explain you why:
There are two reasons:

  1. WoW is 15 years old. In 15 years, they released 14 mounts in total. But, only in the last expansion, they released 6 mounts.
    So, untill before BFA, 1 year ago (WoW had the age of 14 years), they released 8 mounts. You do the math: 14 years divided by 8 and it gives you 1 mount at every 1,75 years (thats almost 1 mount at every two years).
    Now, only during this expansion (wich isn’t not even 1 year old), they released almost the same number of mounts, like in 14 years.
    The real problem isn’t that they released 6 mounts in a year. The real problem is what path wants Blizz to go in the future. And that is people’s concern. Because, slowly, but steady, it seems that WoW is going into a p2w model.
    We already see the first steps: TGC and Blizzcon pets that cost a fortune (especially that Blizzcon murloc pet that cost around 3000+ euro and is the best PVP pet). We see how easy people can gear full HC and even Mythic raid sets by buying tokens, then selling them, then buying boosts. We see how some game items (ex: that AH mount) costs millions of gold (another way to “force” players to buy tokens). And so.
    What Blizz ia doing is pure “water testing”. They slowly change the game in such a way to be more and more dependant of real money. Do not forget that almost 80% of playerbase is made by casual players that don’t have skill and friends to help them raid or do m+. So for thoose players, the only alternative is taking part-time job in WoW and farm gold like crazy or buy tokens.
    There are some examples in the past, with other games that when they launched, they bragged themselfs that their game won’t be p2w and ended in disaster.
  • Terra Online: when it launched, the basic version (not deluxe), was around 60-70$ (a price higher than even WoW’s Collector’s Editions). They said that it will be the most fair and 100% NOT p2w…and look where it is now.
  • Archeage: another game that costed a lot when it launched. They destroyed the game by adding a lot of p2w elements, making the game almost impossible to play as a “free player” .
  • Rift: a game thati feel the most sorry for it. This game, in “good hands” (devs), was the only game that had a real chance to be a “WoW-killer”. But their devs stupidity and greed, turned Rift into a dead game.
  • Black Desert: the most recent example of how not to manage your game. The second game that had a chance to kill WoW, but failed into a disaster.

After these examples, you will understand why people are “fussy” about a store mount. These games (the list), started also with a few store mounts. And now they ended in such a way, that basically, even gear you can find in store. And that is the real fear. That WoW wants slowly to push to more p2w elements, to monetize the game even more.

  1. The second reason of this “mount release” increase is that WoW lost a lot of players in this expansion. And when i mean a lot, i don’t say 100…they lost at least a few millions. So, this loss of subscriptions must be compensated. How you do it? Simple: add mounts in store.

    WoW is going on a downwards path and i have a bad feeling: they started to change the game mechanics where the requirements to achieve some goals became grindy,repetitive and time consuming. The latest example are the Essences,wich forces players to grind a lot of content to grow them. This is a “prelude” for what can come next: you don’t want to spend 5 months growing AP for your neck? Np, here is the solution: buy a instant max lvl AP stone with just 99$. And there are plenty of ideeas on how to make this happen.
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