No, and don’t imply that for me.
Really, what? do I need to quote myself so you actually read what I posted? No, you have to re-read it yourself.
I said that nothing is perfect, there are problems, that War Mode made WPvP better as a whole, and that to improve problematic parts - other systems need to be changed/improved - mainly servers squish.
You don’t have real numbers and guessing/speculating to fit your argument.
But if we are going to speculate without trying to fit into something and a bit more objectively - Like you’ve said “leveling into a tedious, mind numbing…” - which it safe to assume that majority of players who are still leveling something would turn WM on to make it faster. Then they would select not a popular questing path (the whole “go wherever you want”) to avoid interruption by ganking as much as possible.
It’s also safe to assume that majority of players already lvled their alts to 110 during Legion, and now only interested in current content. Majority of players who wanted to lvl Dark Iron/Mag’har probably already did it, since a lot of time has passed.
BfA has a lot more and major problems than War Mode than lvling could ever create for anybody. The whole WoW population dropped a lot.
All of that is much more impactful to your lvling experience than anything related to War Mode. And you even stated that yourself later in your post. Make up you mind, it’s all over the place.
It has nothing to do with War Mode, and more dramatic speculation.
“go wherever you want” - is a part of open world games that makes them open world games. If you want more of a linear corridor type of a game… I hope WoW won’t be like that ever.
Thing is - everything is better when you “remember how it was”. Good memories are stronger than bad ones + nostalgia + your own personal preferences and reflection of other parts of current game you don’t like…
My most fond WoW memories are from Vanilla days - that was awesome! But I wouldn’t want to play that game and no changing and evolving.
Yes, Blizzard made a LOT of bad decisions along the way, but there are a good ones, and I think War Mode is one of them.
I heard a lot about how old world feels alive again when Allied races dropped. But I was late to the party and started lvling only close to the end of Legion. Population-wise it was the same experience I had while lvling at the end of 8.0 to now (finished yesterday) - empty world with a few ppl in it.
I even lvled with War Mode off during a second part of Boring Tundra, because nobody from my guild was lvling at that time and I was searching for someone to talk to during that “lvling process” thinking that group xp bonus is going to be something to make up for lost WM bonus. But there was none, and when I switched it back ON - there was a Horde hunter to PvP with
Again, general game and playerbase issues. Nothing to do with War Mode and Ganking this thread is about.
This looks ether too angry or confused.
So, if I selected PvP server previously to engage in WPvP, and if I didn’t want that I could switch to the same character I want to play on but a PvE realm and quest peacefully - this is not an emulation.
But giving an ability to do the same, but with one character - is an emulation. And even if I still do PvP in the open world like I did with previous system - it’s somehow not WPvP.
Did I understand correctly what you are saying?
I think now it should be clear that “WPvP” and “Emulation” mean to you something different of general meaning of those terms.
Anyway:
Like you’ve said yourself - there are a lot more and bigger problems with lvling than War Mode. Mainly it’s a population problem of the whole WoW and that players don’t want/need to lvl anymore.
Solution to improve that situation (apart from improving whole game) is to make a server squish, mainly for RP realms sake.
Also, when Kul Tiran and Zandalari are released - don’t miss that train, open world while lvling could be full of life again (at least somewhat full…)