Most of them
Most are inside instances. The ones in the open world usualy log off if you kill them a couple of times. I guess they log on another toon at another location then
Most of them
Most are inside instances. The ones in the open world usualy log off if you kill them a couple of times. I guess they log on another toon at another location then
I donât think bliz wil start to ban the goldbuyers. I think you underestimate the % of players buying gold. Introducing the token might be a solution.
So the problem is in playersâ mentality.
Buying gold in a game can be only an indication of a lame person. There should be separate servers for them. Normal, PvP and servers for boosters and gold buyers. They deserve each other.
You know what, that hardly matters.
So what if they lose a certain percentage of the playerbase? Thatâll let them merge servers and save money.
Itâll also give them a better reputation of actually doing something about the problem which is almost guaranteed to have the effect of bringing players that left because of the problem - back.
Nor will all the players get banned, the minute the news break that you lose your account, Iâm fairly sure youâd stop immediately yourself, so the ripple effect itself should be enough of a deterrence. I donât care if people bought gold in the past, theyâll only get banned for doing it from the point they announce it.
You want a game free of bots, this is the only way youâre getting a game âfreeâ of bots. I say âfreeâ 'cos there will always be some that avoids detection for a bit.
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