I have solved Classic+

I awoke to a full moon in the middle of a feverish night, trembling and drenched in sweat. Some unseen force had gripped me, and drove me to the study of my mansion. Hysterically I scrambled for the ink and quill and started unloading this eldritch script on the paper. When scrolls ran out, I turned to the walls, the floor, the furniture. In absence of ink, my delirious and wracked body resorted to my own crimson as a substitute. The enigmatic force spoke in riddles and tortured me as I tried to decipher its mystery.

When I came to, naked and shivering on the study floor, my cracked lips managed a weak gasp as I realized, the force had been the Ghost of Warcraft Past.

The runes on the walls danced as I studied them and whispered:

  • No Flying
  • Unlock new areas on Azeroth.
  • Keep the Level Cap at 60
  • Add new content without worsening power creep. Rep grinds, cosmetic upgrades, sets for negleted specs, librams, trinkets, sidegrades
  • Add a second PvP-Honor system to work alongside the Ranking system, as a less-grindy catch-up mechanic for alts and new players.
  • Re-evaluate the Hybrid system - They should perform worse than specialized classes, but should bring their own niche to the table.
  • Adjust the debuff-slot system. Suggestion: Add personal debuff slots for each player in a raid so everyone can get at least one signature debuff off.
  • Rework the professions and dungeon loot tables (One of the better changes in WotLK)
  • No Alliance Shamans and Horde Paladins
  • Go through every talent tree one-by-one and think: “How could we make this more rewarding to play?” Remember - Every class and specialization is someone’s favorite and they are excited to play that.
  • Don’t sacrifice Soul on the altar of Balance
9 Likes

I share your faith my fellow Paladin.

Yeah we’ve seen how long “sidegrades” keep ppl interested with Zul’Gurub and co. (and hey, at least ZG had some genuine upgrades).

Besides, as I always ask you Classic+ visionaries… how do you plan to tune this new content so that it is no walk in the park for tryhards while not being murderously impossible for people playing the game “normally”?

If you think you can have an enjoyable and balanced PvE with world buffs and Vanilla-style consumable stacking still in play, you’re just kidding yourself.

Also, do you plan to keep every raid relevant? So basically every week I’d have to do MC, BWL, AQ40, Naxx and whatever new content you’re dreaming of? That’s insane.

You intentionally misunderstand or refuse to understand because you entered this discussion having already made up your mind on the subject.

Please consider the reality that building your character through “vain” pursuits has always been a major motivation behind putting actual hours into the game, in a way, even purples are a vain pursuit - only difference is, that they have gameplay value.

PvE content that does not exist but can hypothetically exist in future content is purely up to our speculation. Whether it’s hardcore or not, is unknown. I personally hope that the content is accessible to as many players as possible, with additional challenges that top guilds can complete for bragging rights.

World buffs are a different subject altogether, and I haven’t formed a competent opinion on them. At a glance, they seem like a nuisance - but on the other hand you could argue that they reward a passionate player.

On the subject of keeping all raids relevant, that is up to the guilds who wish to complete them. I believe you can choose whether or not to sign up for five raids a week if you want to.

I dunno about you, but I’m not going to complete a raid just for some cosmetic reward, just like I’m not going to do ZG just for the mounts or w/e. Sure, they’re nice perks, but if I cared mainly about those I’d be playing retail instead.

Unless they make hardmodes for every boss or nearly every boss, like they did in Ulduar, I don’t see how that’s possible. And they abandoned that model right after Ulduar exactly because it’s not a sustainable gameplay model. The only way I could see them doing something like that is through multiple difficulties (i.e. normal, heroic, etc), and I’m not sure how many players would like it.

I don’t feel particularly passionate when I can’t even log into the game, personally. Plus, it’s not a matter of whether they’re a “nuisance” or not, it’s a matter of how they break the game balance in half.

As long as you have them, you’re basically a god. But if you design encounters around them, how’re players supposed to wipe and learn encounters if they basically only get one shot at them? These buffs were removed from the game for a good reason.

Having too much content available simply leads to player burnout. Plus, some of this content (such as Molten Core) is frankly bad, and nobody would still be doing it if it were not for the loot rewards. Heck, the main reason why they consolidated normal/heroic raid modes into the same lockout from 3.2 to 3.3 was because ppl didn’t like having to do ToC10/ToC25/ToGC10/ToGC25. If it were you, I guess you probably would’ve told them some BS line like “well but you can always choose not to do them.”

Power creep preventing any meaningful content from being added.

Junk gear only. Nobody cares about that.

They already did that with TBC changes adding valuable utility to given talent tree - like for enh or ele.

Pretty much you want random game changes and no meaningful content.

1 Like

Please re-read my post before replying. I sympathize with your plight since this is a tiresome subject at this point, but there’s no need to be inconsiderate.

I read it, I replied. There is a reason why you aren’t a game designer. It’s trash. Garbage.

2 Likes

Not realy.
1 more 10 man raid for 3 blues set.
1 more 20 man raid for 5 epic hybrid set (like + much holy dmg sp for smite priests)
1 more 40 man raid with range of alternative t 1.5 - t3.5 (cosmetic) gear.
Would keep classic + alive for at least 1 year after naxx.

1 Like

Not really. What are you proposing is pure raidlogging and obsolete gear. Nobody cares about retadins aside from themselves. Raiding in Classic is the most boring/dumb part of the game, and you can’t add more power to Classic hybrids or they will one-shot even more people in PvP while still being behind on PvE.

its not coming, get over it.

2 Likes

Putting aside the PvP implications… if the only items of interest here were a few item pieces for hybrids, how do you plan to convince entire raids to go there?

The vast majority of people don’t raid/wouldn’t raid just for a recolored piece of gear they already have or had access to.

You guys can’t seriously think these additions you have in mind would keep anybody engaged, except the people who would already stay in Classic regardless once TBC launches. This isn’t the kind of “WoW 2.0” style progression that could veritably replace the one we have seen since 2006, it’s just a series of gimmicks that would leave the vast majority of the populace utterly uninterested. If this happened in 2006 instead of TBC, WoW would’ve died a quick death.

I say this every single time someone mentions classic+

WHY DO YOU TRUST MODERN BLIZZ TO DO CLASSIC+ PROPERLY,

They couldn’t even do classic properly in the first place. It’s delusional

1 Like

Frankly, from what I’m reading on forums, the Classic+ single users on this and other threads would do is even worse than whatever Modern Blizz could possibly craft :joy:

1 Like

Great ideas man keep it up

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Yeah so, make Classic like Refail so Refailers may play Classic and feel like they play Refail.

What’s the point, there’s Refail for this purpose.

Go to Refail for your OP Loladins with plate, Rogue DPS, heals, bubbles, ranged attacks, ranged execute, longest stun in the game, spammable freedom etc.

1 Like

I dont want classic +.
I want tbc.
But classic + idea is OK.
It is doable. And raidloging is perfectly fine.
Wasting more than 3 hours for video games is wrong in so many levels.

And what raidlogging is? You come back from work, check the world buff times, you log in to get them, then you log out for raid and wait 1-2h unable to play the character, then you log back in to spend 2-3h spamming 15-year old raid just to do the same next day with another instance and suddenly you have 3-4 nights a week where you are locked to your PC for 4-5h.

with all the changes that have already been made to classic we are already playing classic+

1 Like

Speak for yourself please.

My bank is almost full of junk and under-powered gear (which is actually a problem because I can barely stock anything new… :face_with_head_bandage:). I still have the crap outfit and the first mace my lvl 1 Paladin had when he made is first steps crushing low level wolves, kobolts and defias.

I keep them because I like how they look or the way I got them. They tell the whole story of the leveling process that my character went through and witness the time I’ve spend with him, even if they are totally useless.

If an hypothetical Classic + allows me to collect some new cool stuff, not necessarily more powerful that the ones I usually play with, I’m totally up to invest time to get them (actually I’m also up for almost all the good reasons Hastur wrote in his original post).