Ah dont worry. Mine was a bad comment in a bad moment. Ppl answered to your thread. And this is what matters.
I fully agree with you, even to the point of the mount. I couldnât care less about obtaining parts to customise it. In DF, I actually made an effort to look for various dragon customisations, because I wanted to make mine as unique as possible. The dirigible isnât for me, and judging by how few people I see riding on it at rush hour Dornogal, itâs clearly not a fan favourite.
The following comments comes from somebody who attempts CE and aims for 2500 rio every season. I like to engage with end game PvE but Iâm generally casual about it, donât care to compete or push hard.
I think Delves missed the mark. As soon as the rewards stopped being relevant I just canât see myself doing more of this content. In hindsight, Iâm happy that Delves donât drop mythic gear and Gilded crests because Iâm not really enjoying the content as it is right now. Whereas during Torghast, I enjoyed going in there and trying wacky builds. Hell I even levelled different classes and specs just to see how broken they can get. The bottom line is:
There was an intrinsically fun gameplay.
I guess you missed the part where OP said:
And I echo that too. There were a lot of problems around Torghast, the currency, legendary acquisition tied to a pointless weekly rotation etc. Everybody is in agreement here.
I want Delves to be good. But currently theyâre missing the mark. The fact theyâve got some sort of narrative tied to them as well makes them even more annoying to repeat. They need to amp up the fun factor, make it a game to be played with.
Those are all great ideas. The torghast like mode could be applied in so many different game environments. Elven ruins full of Nagas, Elemental plane full of elementals and shamans, Fel scarred world full of demons and so onâŠ
And guess what⊠Instead of having all these good looking cosmetic rewards tied to the Trading Post⊠They could be to⊠You guessed it⊠The revamped Gauntlet mode. Everyone can partake, if you go to higher levels you just get more currency to buy cosmetic stuff. Nothing competitive, just simple reward to difficulty ratio. Job done.
People lack the understanding element in wow community its getting scary , what he said is that he would like torghast but with delves rewards , mean u wonât have to do torghast like in shadowlands , basicly replace delves by torghast bosses and mob design and borrowed power in torghast , but leave the delve reward systeme cause delves are so bland from the âfunâ perspective and boring , lets be real no one go into the underwater delves and say "ohh nice i like this one " or the dark spider area delve where u gotta clear stuff from the ground and get nuked if you donât pay attention 24/7, bring back torghast with delves reward and youâll see how happy people will be , torghast was so fun , the legendary chore was not thats it.
Itâs always going to be subjective, but I prefer delves to Torghast.
For me personally, I prefer that Delves: -
- have more variety in the terrain, and not so dreary and depressing looking
- have better rewards
- have less randomness in player power due to the power-ups you find
- have a companion (even if he can be annoying sometimes)
- increase the the four renowns, dependent on the zone
- though linear, donât bring a feeling âoh crap, another 4 floors to goâ
- have more choice on which you can do at any time (though only 4 are bountiful)
- have something like 37 different stories / objectives
- bring additional challenges / pseudo-affixes (totems, candles, breath, webs, target-zones, etc)
On the other hand I preferred that Torgast: -
- was in one place, and [to a degree] easier to get to (you still had to enter the maw, which I hated)
- was not limited by another quasi-currency (coffer keys)
- could bring a sense of being super-powered, depending on the powers you picked up (though itâs telling that people often restarted if they didnât get the powers they wanted initially)
Ideally, Iâd like to see a fusion of the two, keeping the best bits from each.
Torghast may have been fun to you, I didnât find it fun at all.
I didnât care for the anima globes/power stuff, I didnât care for the endless amount of floors, nor the annoying torments.
I do like delves, and I like delves as they are, and I for one donât think they need anything from torghast
its the same concept tho , whats fun and unique about delves ? there could be a bran in torghast too if thats the part of the fun , its the same concept , there could be less floors syteme if it bothers people , delves have the same stuff , kill random mobs , free some dudes , kill the final boss , its the same , in the other hand torghast have some crazy fun powers you get from 100 power pool , you always get excited when you open a power orb , its the same with delves âkill stuffâ âkill bossâ torghast on killin mobs is optional so you can skip also which there is non on delves , u gotta finish the objectives and can rarely skips mobs , delves need more of the fun aspect , i know its a new concept for blizzard ,but there is still work to be done.
Iâm hoping that over time thatâs more or less what delves will evolve to be.
Ok letâs try and think a little outside the box. Forget the word Torghast and all the aesthetic and dread it evokes.
Grab a new game mode:
- Thereâs no major narrative, with the exception of some hidden mysteries and small lore bits, itâs mostly focused on gameplay.
- It has a multitude of levels and environments drawing from all famous warcraft themes (titans and constructs, fel and demons, Nagas and ruins, shamans and elementals, Undead and scourge etc)
- Enjoyable in solo or in group.
- Gameplay includes experimental power ups, though non of them are too essential in order to complete the mode, are generally well balanced.
- Accessible to all classes and specs.
- Power related rewards stop after a certain level, but cosmetic continue at will.
- Ultimately itâs an opt in aspect of the game just like m+, raid and pvp.
Would give this game mode a shot?
I never said delves were âuniqueâ, I said I like them.
Yes, Torghast had powers, I didnât find them âfunâ let alone âcrazy funâ, in fact I didnât like them. Did they make it easier to run Torghast!? To an extent, sure, if you got the right ones. I still didnât like it even when I managed to get good powers, and the only âexcitementâ I ever felt was when the last boss hit zero hitpoints and I could finally get out of there.
Also, torghast came with a huge time investment for little to no reward, and failure always happened right at the end, which meant you had basically wasted all that time. Delves are the exact opposite.
I would give it a shot because itâs part of the game and it isnât pvp.
Like floors in torghast or like there are 12 different delves? Beause if itâs the former then Iâm gonna nope out of it vey quickly again.
No thanks. Didnât care for it in torghast, wouldnât care for it now.
That would be nice. Not a deal breaker to me as long as my main can do it, but it should definitely be accessible to all (torghast didnât feel that way to me, I havenât really done delves on alts for reasons that have nothing to do with delves)
As long as they still drop gear that can be disenchanted/sold thatâs fine.
Torghast was actually fun but it was also frustrating for some classes not easy to solo, unless you went different talent spec then it became easy, but thats not something everyone wants to do.
I think thatâs more up to how the devs can design it. Can they design a piece of instanced content that gets progressively harder without requiring âfloorsâ? Judging by raid structure, looks like they can so I donât really see the use of floors. On the other hand, it can add an element of randomness between levels. Personally, I would say if we stick to one theme at a time, thereâs no need for them. If you want to go between themes, like do a fel level into a void one, then back to some emerald nightmare, I reckon some sort of portal might be handy.
Ok thatâs fair enough, I guess thatâs just not your jam. Itâs a pretty popular type of game. If youâd ever feel like giving this kind of gameplay a go, look for a game called HADES, best of its kind imo. If you donât like that one, then itâs safe to say itâs 100% not your thing.
Thereâs great potential in exploring more game modes, but it requires an open mind. Devs say that often they create content knowing that it will get binned. Evidently, some of the UI elements and mechanisms created for Torghast have seen a lot of use in other contexts (boring tree thing in emerald dream patch, Plunderstorm, Delves etc).
Thereâs a huge opportunity for blizzard to create accessible, scalable in terms of difficulty ever green content. They just need to design it right.
Delves are a monumental failure.
Whereâs the downvote button
Umm⊠no. Delves are better than Torghast.
Not that i like to run them, but it is still preferable. Handy for alts to get heroic gear.
You are not playing the Torghast we had at the beginning, what you are playing canât even compare to the torghast we had at the start.
Delves are fun
Iâm glad itâs not a easy
Thatâs not something you can rush trough it would be boring if you could just rush trough delves
It was called Twisting Corridors and I loved it. Even after obtaining the mount on my main (Guardian Druid), I still did Twisting Corridors several times on my alts (even without any reward to be gained). I even did it on multiple specs of same class.
Exactly this.
While I agree with you mostly, I am not sure about the âreplacingâ part.
One thing worth noting about Torghast is that for it to feel great, runs have to be longer (so you accumulate more powers). Delves runs are shorter than Torghast. So if a players need to do 8 delves to fill vault slots, Torghast like runs are a bit long for that.
What I suggest is having a âTorghast modeâ for delves, where delve runs are longer, has Torghast powers, mobs get increasingly harder (to compensate for having powers), and the end chest offer more crests so as to make it an alternative way to farm crests.
I honestly do not want to see anything like Torghast and or Visions again.
I am happy enough with the Delves being the easy alternative source of normal raid ilvl gear that they can be. If I want something more fun, I can always mix other games instead of playing just WoW.
If WoW is your only videogame, you are really missing out.
Would really like to see some adjustments to the old content stuff like Torghast, Vissions, Mage Tower, etc., to just include âhard modeâ or the mode where mobs gets up to your level and it actually becomes difficult or at the same difficulty as it was during that expansion.
They are throwing away so much content just by focusing on the current expansion and not taking care for the old content and stuff like those or even Garrisons, Class Halls, etc.
I liked Torgast way more as well, delves feel pretty cheap
Everyone would love Torgast if it gave the same gear as delves