honestly:
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who gives a F about how people pull dungeons? pro wanna do in 3 pull? let them have it, as long as people are having fun, it’s the right way.
and if you really want to limit people smashing through in 3 pulls, you should design better dungeons rather than capping classes. -
pros are bypassing the cap anyway by handpicking the class that aren’t limited, so clearly is a failed job.