And if everything legacy is easily obtainable and handed over on a silver platter it won’t surive either.
Squishes shouldn’t matter. Everything should get squished alongside ‘us’.
So you end up in the same situation, just with smaller numbers.
If the squish is done properly, of course.
I don’t agree that there’s none of that.
There’s always been balance-updates.
Yeah, I hate e-sports and I hate Blizzard keeps pushing WoW to fit into that nonsense.
But balancing has always been a thing - and should be a thing.
It’s stupid that they’ve put ‘half keys’ in the older weeklies, I agree with that.
But I haven’t felt like they’re more of a grind, honestly. I’m still not a huge fan of them; they’re still too ‘dungeon-esque’ for my taste, but they’re not worse (or better) than the previous seasons, imo.
T11. I originally planned to play this Monk in S2 as a healer but it got nerfed and I ended up dipping.
Of course there should be content to do. That’s a given.
But I’d rather ‘keep advancing’ than ‘starting anew’ again and again.
That’s kind of my problem. I feel like I’m held hostage by wow. I’ve wanted to leave the game for a while now but nothing else really is out there for me that I’m aware of.
I like Path of Exile alot. But I don’t want to play PoE 2 until its full released
It’s actually quite relevant to the discussion, because it puts things in perspective.
You value said items, other people don’t.
And both of you are wrong and right at the same time.
And there needs to be a balance somewhere.
It can’t be either side of the spectrum.
Please do not presume to speak for me, or say what I like or don’t like.
That’s something only I can do.
Have you looked outside of gaming?
There’s so many other wonderful hobbies or activities you could be doing if you’re not enjoying this one.
For what segment of players would you say the current design presents the opposite, a game experience that is getting increasingly more enjoyable with every update?
I have other hobbies outside of gaming I just haven’t been motivated to really pursue them lately. I’m kind of burned out on the real world right now
That completely depends on their subjective taste, so that’s hard to say.
People who just want new content, maybe? They’ve stuck to their schedules pretty well and consistently been giving us content (whether or not its enjoyable is a different discussion).
Not my experience at all.
Every time I hear such experiences, I wonder if others and I are playing the same game.
If you did not understand what i wrote or are just trying to be disingenuous or obtuse you can just not reply.
We’re probably just not playing on the same wavelength, if you know what I mean. Everyone approaches the game differently
Then don’t post opinions as statements, because what you wrote simply doesn’t apply to everyone.
Mmmh… If you’re in a situation that would allow it, maybe just ‘get out a bit’?
Get a little cabin in the middle of nowhere and just enjoy the solitude for a little while.
Or something in that vein.
I’m not into the whole ‘survival’, ‘living off the land’ type of deal.
But glamping is nice. ![]()
This season I raid since a long time again, no bad experience because I play with a community regularly.
This season (and the past 6 ones) I also play M+ up to 2500 rating as usual as a Healer, anything above is just a waste of effort and time to me. Also there I get maybe like 1-2 toxic people within a month… In worst case scenario.
PvP I did in TWW S1 up to 1900 arena rating. I had only 1 toxic whisper. 1!!!
Delves are always chill and barely anyone is toxic there.
Unless you define toxicity by “people quitting early without saying anything or going offline during a key”, then yes, we don’t play on the same wavelength. Because I seem to have a much higher tolerance then to toxic behavior.
And it’s no gaming miracle that, the higher or lower you go on the skill chart, the more toxic people become. The middle is where the most sane and friendly player sit in my experience.
I’m sorry I stopped right there.
You cannot be serious at writing this as an argument point. The storytelling in WoW is abysmal, they send you a wall of text and 95% of the time, the storyline is cringe or simply bad. Remaining 5% are the few fun/silly quests that can be memorable, but they are too few.
When I came back from FFXIV where I read every single dialogue (the ones with no VO), I came to Dragonflight with their supposedly better story.
I tried reading the first ~10 quests then I simply gave up, not only the format is outdated (giving you a huge wall of text nobody clearly reads, instead of bite sized/actual dialogue) but the stories themselves are more often than not irrelevant and copy/pastas of doing the same things with a different coat of paint.
If you want people to take your arguments seriously, start with being serious yourself about them…
There are other things to do than Maze+ or Raids, but WoW is still to rooted in them as endgame content. Guild Wars 2 for example has a very lively outdoor and group content, with new events coming at a regular (admittedly slow) pace. It’s just a matter of designing and thinking the game in a different way but the current designer and directors are more on m+/raids than anything else. That’s why they are rotting.
And it’s not a simple, closed hourly event that will change things (like the Flame Radiance event), they could go wild with a meta event that would require a whole map to work together toward the same goals. They have huge maps, they should use them for more than recycled Legion World Quests.
Personally I just collect mogs, sometimes I hunt mounts, don’t care about raiding since WotLK.
Achievements are pure vanity and often useless, “wooah I got 60k achievement points !!! I got my new title nobody cares about !! yaaaay.” The only ones worth a damn are the ones giving you mogs and mounts you want. Not everyone collects just to collect. Because in the end once you got want you wanted, there will be no more drive. You need more than that to make people want to play, beyond the rewards.
But every player segment is defined by its subjective taste.
The raiders enjoy raiding.
The pet battlers enjoy pet battles.
The fishers enjoy fishing.
And so forth.
I don’t really see the player segment that is on an upwards trajectory as it is. Probably roleplayers with the coming of Housing, but otherwise…? Not seeing it.
So this notion that it’s just a player choice to play the game in a way that’s personally enjoyable is – whilst true – not taking away from the creeping conclusion that the game appears lacking in terms of presenting enjoyment for players to indulge in.
Overal, sure. But even within such a segment, you can have variables.
What if you REALLY don’t enjoy the whole void theme. This raid might just not do it for you on a personal level?
Let me put it this way: The ‘leveling up for the first time’ experience part of an expansion is still THE BEST part of any expansion for me. And that experience has generally only gotten better and better (the big exception for me being Shadowlands; due to a number of reasons). So that’s something that, imo anyway, is still on an upwards trajectory.
Both valid points there…
@Pippy - I have plenty of things I do outside gaming. I enjoy gardening, diamond art and of course my animals keep me occupied (getting another tarantula next week).
@Zenoutlaw - Pardon me for asking, but do you have depressive episodes?? Curious, as I feel exactly the same right now - would rather sit and watch TV than get off my butt and actually do something constructive with my time.