Not always
Alright, I’ll bite your bait.
If you can give me just one example where they currently can’t tune pvp separately from pve when it comes to healing/damage, I’ll accept that this will effect PvP too much.
Although I’m guessing you’re trolling and will just show an example where they haven’t succeded with implementing proper balance rather than where it’s effectively impossible for them to do it.
No but when people said we paladins did to much damage in pvp we also got nerfed in pve
So I guessed right. That is not an example where they can’t balance properly. Just one where you feel like they didn’t.
No lol many paladins felt like that, it’s why we were rarelly picked for m+ and raiding and even pvp
The point still stands, doesn’t matter if every paladin in the game felt like it waa unjustified.
I dont because i play healer only in Classic, did a bit of preservation evolver in dragonflight but just up to mythic dungeon before the last patch.
So you don’t play the role in the content that’s being discussed, you just wanted to share an uniformed opinion with nothing to back it up?
I shared what makes me not wanting to play a healer in retail that is related to tread.
Plus im free to share it, there are no rules about that dont allow me to do that.
Of course you’re free to share it, it’s just ridiculous that you do since you have no clue about what healing in retail is like.
It’s like leaving a review on a restaurant you’ve never been to, it holds no value.
That comparsions makes litle sense.
Because i have experienced the changes and i decided that play as healer was no more fun for me.
To be fair both pvp and pve are part of the game and only mention about which content youre addressing with the thread were that on your opening post and even that does not specify that you would made the thread only about pve, it were only statement that you like m+.
In any case if addressing healer dmg in the game you cannot rule out people come speak of it from multiple aspects of the game which all share the same element of healers doing dmg.
Pvp and pve are both parts of the game and healers designs are built to be able deal dmg in both and every other aspects found on the game aswell, with all respect they have right to give their sight of things to this thread.
Edit:
Since people are skipping through this thread without reading it, I’ll clarify here. This threas focuses on pve, pvp can be tunes separately.
You can add edit on topic to specify that you wish people only speak of pve and people can still speak of mechanics which apply to both pve and pvp, which class designs falls under and any changes made into class designs affect every content on the game. I am sorry but they are both parts of the game since vanil, accepting that fact will be far easier than trying tell people which aspect of the game they would be allowed to address on the games forum.
Blizzard changes talent paths and spec mechanics constantly which reflects into pvp and pve, simple numbers tuning is only one aspect of things in bigger picture, so no neither cannot be tuned entirely separately.
To be fair both pvp and pve are part of the game and only mention about which content youre addressing with the thread were that on your opening post and even that does not precicely specify that you would made the thread single handedly about pve, it were only open statement that you like m+.
True, it’s been stated several times in the thread but I edited it in to clarify for those that skip through.
Of course they have the right to say what they want in here, but if they talk about pvp in a pve thread their opinion doesn’t hold any value. If i join a thread complaining about m+ being too hard to tank, I don’t add any value by saying that tanks in bg’s feel underpowered. They’re separate topics, and one doesn’t really affect another.
Because i have experienced the changes and i decided that play as healer was no more fun for me.
You experienced changes in another expansion, and don’t have any first hand experience regarding what playing a healer currently is like.
It’s nothing personal against you, but you add nothing of value if your point if view is classic healing when we’re discussing retail healing.
Of course they have the right to say what they want in here, but if they talk about pvp in a pve thread their opinion doesn’t hold any value.
pvp can be tunes separately.
Blizzard changes talent paths and spec mechanics constantly which reflects into pvp and pve, simple numbers tuning is only one aspect of things in bigger picture, so no neither cannot be tuned entirely separately.
They cant be changed separately. If we speak of healer dmg or the way they do dmg, every healer from every content can address the topic.
It cant be tuned separeately.
I’ve already given examples of how it already is being tuned separately, but if you can help me understand how it can’t I’d love to understand. Maybe I’m missing something.
every healer from every content can address the topic.
They absolutely can, question is if they can add anything worth listening too? I haven’t pvp’d since mop, what can I possible add regarding current tuning that could be an informed opinion?
I spent entirity of some expansions playing rdruid in pvp which talent trees pathings blizz kept changing from m+ players requests to suit their needs which also affected me negatively in pvp, so I might join in one thread speaking of m+ this time by this logic aswell I imagine
I played healer from Classic till BFA then I stopped seeing how if i wanted to keep partecipating in playing m+ as a healer up to a certain treshold i was expeted to do something that i dont want to do.
So my complain where i dont want healer doing damage becomes something expected in other types of content (raiding, low mythic +) is fair.
I spent entirity of some expansions playing rdruid in pvp which talent trees pathings blizz kept changing from m+ players requests to suit their needs which also affected me negatively in pvp,
I have no clue if blizzard ever change things in all end game pillars based solely on one pillar, but I’ll take your word for it.
That’s an instance of badly implemented changes, and not what I’m suggesting. I want blizzard to consider all end game pillars when designing specs and classes, not just m+. When I’m stating that I want all healers to do equal dps and be able to weave it in through a similar playstyle, I’m assuming they’ll take their time and care for pvp too.
It’s an idea that’s being suggested, not a finished product. The idea is that all healers should be able to do about 50% the damage of what a DPS can do in both aoe and single target (in pve) whilst focusing entirely on damage. Healers should also be able to weave in damage in their healing at an equal level.
Currently MW is closest to what I envision, and I want to bring other healers up to that quality. In other words, in mostly just asking for equal performance between healers. Proper balancing.
I contributed somewhere along the thread too that I like doing dps as healer and think its part of the game, if I think further on it also some classes designs dish out dps easier like mw/dragon/disc and when blizz changes dmg numbers for healers these classes benefit most when others design dont allow them to do dmg as easily between heals.
I think that if they make some specs deal more dmg than others then they could buff other specs healing to compensate for it if their design makes them do less dmg, we have these “aggressive heal” and “passive heal” specs by design. Currently its not really working as so when rdruid is just bad in everything and doesnt contribute on neither on healing or dmg