Interesting, still no paid character transfers

I’ll elaborate, this has been put forward serval times however it in its self is not a solution.

The first reason is it does not solve the underlying problem it’s a case of mitigating the outcome of it ( eg 80:20 split).

Secondly, on some servers, there are login no queues at all so of course, it would have no effect on these servers.

Thirdly in the most extreme cases even if you did implement this (I’ll get into that later) the issue would no addressed in particle sense 20v1 or 12v1 is functionally the same.

And finally, while the current complaints are we cannot “play the game” a more accurate account would be “we cannot play the game as intended”, this would be exchanged for “we are being prevented from playing the game by the direct and explicit actions and penalisation of the developer”.

While it would be plausible to still to say it would help in a subjective sense as part of a package of solutions:-

“a combination of solutions, that would resolve this problem will change the game enough that “it’s not classic” and vex the #nochanges which have a lot of numbers.”