People are way to romanticizing when it comes to nostalgia and often forget to look further than their subjective ideas because they’re judgements are based on emotions rather than facts.
Just like everything we know, it has it’s pro’s and it’s con’s. The true question remains if the con’s outweigh the pro’s in order to make a final call wether to implement it or not.
The reality is that if you start playing your character when the big masses are playing their character - as in: launch of an expansion - you’ll have zero to none trouble finding groups for dungeons. Everyone will run The Nexus or Utgarde Keep because of quests and items we all need at this point.
So for Wrath related content an RDF upon release is not much contributing to the social fabric which is under stress since long.
However, when Wrath launches and you’ll find yourself on an established realm (so not a Fresh realm) and you are behind on the leveling curve, you’ll most likely find no Dungeon groups. Try to spam in LFG for Deadmines or Ramparts Normal when everyone is exploring the dark secrets of Northrend.
In this situation, RDF is a meaningfull solution. People from far and wide can queue up and can be put together.
The same can be said for when Wrath is halfway the expansion. The majority of people having mains filled with Ulduar gear, and leveling alts / starting in Wrath at this point will be - without Guildies / Friends - very hard to find dungeon groups.
Currently on my server I end up spamming LFG to find groups for TBC-related content. Also on the higher populated servers LFG chat are so flooded. You type your message, blink once with your eyelids and your message is off-screen. Already pushed away by plentifull of others announcing their LFG messages or sometimes even people filling the channel with spam/talks and what not.
RDF counters this. And this has nothing much to do with not willing to put in the effort to create a group. The amount of chat lines appearing per second in LFG channel - regardless of their (un)rightfull content - is at times causing my brain to explode.
Also, mid expansion, and this was deffo the case with Classic and TBC you’ll see Tanks hiding in their raid gear and you’ll end up having a shortage of tanks for dungeon content. So hiring a tank, all of a sudden becomes a reality. This should be - hopefully - countered by Dual Spec.
Reserving items, like Pre-Raid BiS trinkets/weapons is something that was very common in the 2 servers I played on. Mirage Raceway and Nethergarde Keep. RDF, as said above is a counter to this.
In the end the conclusion is that RDF has it’s rightfull purposes if implemented wisely. A proposal could be:
- Implement RDF for Level 1-69 at Wrath Launch
- Implement RDF for Level 70-80 at the release of Ulduar
- Remove all RDF Completion rewards - No Gold, No Badges, No Caches, No Bonus XP
- Give small incentive for Tank & Healer roles when the system is short (like retail)
- Limit RDF to 5 per Hour
- Make RDF Cross-Realm
- Make items from RDF tradeable
In this way, the people who have a hard time levelling - because they are behind the masses - will still have ways to do dungeons and engage with their peers in social activities.
Also, RDF will not contribute to the current masses straight away and will not reward anything extra to established players.
I believe, in all honesty this combines the best of both worlds. It counters potential problems that could arise/eventually will arise when you go completely without RDF, on the other hand this system has the least amount of interference for the players who think RDF will ruin the social aspects of this game.
Thoughts?