So in season 2, PvP gear will experience two changes:
+13 ilvl in PvP activities (world PvP, BGs, arenas)
-6 ilvl from what it would have been (quoting Blizzard’s post: “reduced by 6 from where it would have otherwise been”)
If this had been applied to season 1, then 226 PvP gear would have been 220 in PvE, but would have scaled to 233 (=220+13) in PvP. This is exactly the example and the numbers used in the blue post.
If you think about it, it’s effectively a -6 item level nerf to PvP gear in PvE content, and a net +7 item level buff to PvP gear in PvP (because -6 + 13 = +7).
Those are the facts. Now, reading about this change was a bit shocking to me. Versatility and the versatility bonus from trinkets already introduced a significant separation between PvE and PvP, reducing the cross-over usefulness of gear.
Thus, PvE gear will be even less useful in PvP, and viceversa. So the effort vs. reward, or cost vs. benefit ratio of all gear effectively experiences a negative impact. It makes sense for PvE gear to be the best for PvE content and PvP gear to be the best for PvP content… but to a certain measure. If PvE gear is much better for PvE, and PvP gear is much better for PvP, you might feel inadequately prepared for one activity, from the work carried out doing another.
Feels like less freedom to play what you want to play, for the majority of the playerbase. While doing one activity, you might feel that the reward obtained is less useful for a different activity. In the extreme, imagine gear for M+ only, gear for world questing only, gear for arenas, gear for BGs, etc. Add this to the fact that gear drops have been reduced with respect to other expansions.
On the flip side, how does this really help with the current problems in PvP, such as random BGs mixing players with gear gaps of 50 ilvl or more, and mixing premades and randoms?
I guess it’s all about those MAUs, nowadays. Or perhaps the idea came from the same guy who thought that an entire expansion revolving around garrisons with selfie patches was a good idea.
Personally, I hate the change. We’ll see how it pans out. What do you guys think?