Is the wow community that toxic?

There is a large community called Scared of Dungeons. Its one of most active communities in Europe and there are many dungeon runs daiily. From m0s to even 20s. People are pretty chill, hardly any toxixity and dungeons are usually ran to fit everyones pace. No rio, no elitism. Just hundreds of chill aamazing people. You might want to check it out op.

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I’ve seen this point a lot in this thread (and other threads).

I feel very strongly that, although it SHOULD be the case (you can even throw M0 in it), new and returning players don’t experience it that way at all.

There might a few times when, if asked, the group will just explain things, but most of the time they ignore any inquiries about how the dungeon functions and/or tips and tricks.

Whenever one asks in party chat what they should be doing, they can consider themselves lucky if they get a “just dodge stuff” alone. People, even in normal, heroic and regular mythics don’t want to teach other players, or don’t want to play with someone that is learning by themselves (i.e they read the dungeon recap in the adventure guide and/or on 3rd party website).

If you struggle, or alt-tab to read about the boss ahead, they’d just leave you behind or kick you, even if you are a tank or a healer. If you’re a tank and play carefuly as you don’t know how many mobs you can handle, they’d just pull ahead. If you’re a healer that is not confortable enough to handle big pull, they’d just pull half the dungeon anyways and complain that you failed them if they die.

If you are healer or tank, one way could be to just respec DPS and follow the party’s lead until you know a bit the dungeon and then respec. But of course, that can be a hassle for some that would prefer to play the spec they enjoy playing.

There’s no places really to learn dungeon anymore. If you’re only pugging I mean. You can get lucky and stumble onto a nice group that will take the time to teach you stuff in normal/heroic/mythic, but that won’t be the majority of your experience. What often happens in heroic is that you get one experienced and well geard player in the party, a tank that queued for the bonus for example, that will crush everything in their passage without leaving you a chance to learn about mechanics to dodge or spell to interrupt.

And I’m not talking about these dungeons that you can only access in mythic+. If you didn’t pick MoP as part of your leveling experience (on a second character, nonetheless), you wouldn’t know a thing about Temple of the Jade Serpent. Same with Draenor or Legion dungeons.

So yeah, people are sometimes going in M+ without experience about the dungeon because they either crushed heroic with an experienced party or never seen the dungeon before.

If you want to know things before you step into a key, sadly you’d have to study the dungeon on youtube or something. That’s a failure of systems design if you ask me. The adventure guide doesn’t include trash mechanics (which is half the dungeon let’s be honnest).

I think it’s fair to have people in the 2 to 5 range of keys that are there to learn and get better at the game. Players should be more tolerant of mistakes in this specific range, and maybe, if asked, take 10 seconds to explain very important things, especially about the route they will be taking or mechanics that you MUST anticipate and not react to. If they are the great players they claim to be, they’d have enough time to do that and still be ahead of the timer.

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In days of yore you needed to find a guild in order to push challenging content and the place to find other MinMax optimised well geared players was in specific guilds whether that be for raiding or PVP.

Today you need to find a guild or community to find friendly relaxed players to have fun with. They’ve been pushed out of the regular PuGGing scene by an increasingly toxic culture. The longer this has gone on the fewer and fewer friendly helpful players you’ll met in Random LFD groups.

So I suggest you find a guild or a community (bit like t a guild but no bank and works cross realms). “Scared of Dungeons” is a good one, “Dungeon Dojo” has been mentioned recently.
Good luck, I hope you find somewhere fun.

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PuGs can be a horrible place and they are indeed not very friendly. Not all PuG players are ofc but it’s where I encounter the most toxicity to the point I will only go with friends, even if we have to pug extras.

Guilds and communities are generally much safer environments to play with others. Some guilds are better than others at taking new players along. I have been in some guilds where there is just a clique of players doing keys together.

There are a few communities I can recommend trying.

Dungeon Dojo - an all inclusive community that tolerates no bad behaviour and aims to help teach people take part in content like m plus and raiding.

https://discord.gg/gsF3TSx7ju

Scared of Dungeons - a community of players who complete keys in a no stress, no rage environment.

They also have a battlenet community (in game)

There was another new community popped up recently that advertised but I’ll have to dig through to find their post.

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While I agree with you in spirit, it’s also something that varies from the cultures in various games. Final Fantasy XIV and Guild Wars 2, for an example, are games that are more pro-social in their design, and the standard in both games is to be helpful and to mentor new players. It’s also not something you sign up for, nor anything you’re supposed or obligated to do, yet the culture in these games is such that experienced players often do explain tactics to new players. Final Fantasy XIV even have visible in-game markers that show everyone that some players are new (sprouts).

So if you come to WoW as a new player, having only played pro-social MMO’s before, it can be a culture shock. We must also remember that we as players, and Blizzard as a company, need and rely upon new players joining the franchise, and thus it might be counterproductive to resist change towards becoming a more pro-social and welcoming gamer culture.

WoW has this too but you can only see it when you’re a “mentor”, iirc.

I don’t think anyone’s really against it, it’s just not enforced, WoW fundamentally as a game just doesn’t require much teamwork anymore, and the game all but encourages this behavior because over the years they’ve systematically made it easier and easier to find groups for things and removing any sorts of “strings attached”.

Look at classic WoW for example, people are incredibly friendly and helpful over there, but in retail that’s just not the case because fundamentally, it’s become a whole different game where “the most efficient path” is so much more optimal that players just don’t want to bother with anything else that’s not that because there’s simply no incentive to do so.

In retail if people hold you back then you’re simply better off without them.

In Classic WoW if people hold you back you’re better off teaching them because finding someone else will often just take longer than just teaching that person.

I think it’s fair to say that the commodification of human beings is a global trend, and not one restricted to gaming. Tinder is the same, as is Amazon prime and whatever system exists in one’s country to have minimum wage people deliver a Pizza that probably costs more than what they earn in an hour.

All the more reason to actively build systems that steer away from such development. Games like Final Fantasy XIV and Guild Wars 2 are by no means perfect, but they do show us that it can be done. The future will tell if Blizzard decides to follow suit or double down, and if they do follow suit, it’s by no means guaranteed that WoW will be the vessel for that change. It might be with another game entirely.

In PuGs you are pretty much just a tool for other players to get what they want and if the tool doesn’t work they’ll toss it away.

You need to find a nice guild where randoms doesn’t treat you as a tool.

Nice guilds exists with mature players that just want to have a good time together without taking it too serious, you might have to guild hop a couple of times before you reach your desired destination.

Don’t cling to a guild unless you are happy with it just because you started to learn a few players, find a guild you are happy in where the mature players are.

Good luck!

Because maybe for the simple fact that they don’t know any better hence the new person nobody told him or her how things work concerning content she can do or not do.

Edit:This game itself is half to blame because wow is not newbie friendly the game doesn’t really show you where to start and what to do this is one of the reason i suggested A.I dungeons of any level(normal,HC, mythic 0,+ and normal Raid, HC because LFR is super toxic).

I’ve changed my goals nowadays am mainly focusing on gold farming as my content to purchase tokens and convert them to b net balance to pre purchase Diablo 4.

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The reality of WoW is Blizzard sucks at teaching new players how to play. There are communities around but even those are not easy to find in-game itself. The ones Punyelf linked are good and you’d be very welcome in any of them.

Unforunately for a lot of people it matters if you’re a good player or not in the way they’ll treat you. It’s pathetic but not much you can do about it anymore other than avoid them.

Don’t give up, it does get better!

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That is a sweet an encouraging thing to say Nag :wink: i believe the same as you do there are more nice ppl that there are bad elitist toxic ones and he or she should never give up the fight.

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I’ve only seen this behavior in this game sadly in other games nobody gives a damn if you are good or bad and they actually help you out.

Just 2 weeks ago somebody helped me in diablo 2 ressurected on my paladin there gave me some small boost to pass the act i was stuck on and the sweet man gave me some gear aswel to help me continue to grind.

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depending on where you look i think wow is actually a rather friendly community. But ofcourse if you look at pugs in more competative parts then ofcourse you are going to find toxic people. M+ or pvp in general. But even when doing random bgs i sometimes hear people validly complain about people not using any tactics, But its never anything i would call very toxic compared to what i saw in other games like LoL or basicly almost every fps game ever

good joke!
if you are in cool community chat then you see chilled people.
but lets go in pugs and you 90% of the time meet sick monkeys without brain and tons of insults in chat.
i never saw something like this in other games…

I feel that, after all these years, Blizzard has given up on some of its responsabilities. They have chosen to rely on 3rd parties, instead of dealing directly with certain issues/shortcomings.

It took them years to finaly revamp the UI. Even before DF, sometimes they’d took a few ideas from addon creators and implement them ingame (quest tracking, things like that), but overall just rely on content creator (not limited to video creators) to basically work as volunteers and create databases of information and guides.

I mean, it was the way of the internet in the 2000’s, so it’s not really a surprise. But, as time went on, some people just shifted and lost the habit to look elswhere for answers. Some grew up and didn’t have the time to do extended research anymore or they just expect the product they are consuming to be accessible as a whole, and not as some fill-in-the-blank type of game.

The result is as you’ve said: the game is clearly lacking in the teaching department.

I’m sorry but no maybe on the forums here but in game last time ppl were friendly in the game was WOD times after that ppls mindsets demonized.

It’s not friendly at all after 10 years of playing wow excluding vanilla to wotlk times ppl were kind of strange the nicest i can put it.

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I have seen plenty of that, and random queues for bgs compared to some other games random queus seem more chill in wow tbh.

i have seen plenty of friendly people when i did lfr this week, same with people being chatty when in raid groups for dragonbane keep,key farms etc. seen friendly people in the valdrakken city and even some orc out in the world trying to say hi forgetting the lngame language difference.

If you dont try to interact with others dont expect the same from them. If you sometimes are just messing around somewhere people will talk to you or join you

i dont speak about bgs. and even in “epic” bgs there are often braindead teenagers who insult other people non stop.
try to do it in f2p games like warframe. you are banned super fast!

You’ll run into those people ingame and here too. Focus on the people who make you feel better. Best advice I ever got was “Surround yourself with people who bring out the best in you.” They can be found in WoW, just need to keep playing and interacting with them.

Either way, somegood advice has been given here so far.

  • Stick with other newbies
  • Do low difficulty stuff
  • Focus on the social aspect
  • Find a newby guild
  • Join a community,
  • Chat and learn
  • Do the occasional heroic or normal mythic.
  • Look up guides for harder content.

Ultimately, WoW’s endgame community is sadly toxic if you Pug. People are way too demanding, act like AI’s and show no courtesy to new players. It’s rough, more so as healer. Especially priest healing right now is painfully bad. Activision made healing hard and unfriendly to classes that can’t heal very well on the move.

This has to be some of the worst advice I’ve ever seen. This is exactly why the game’s community is so bad.

The way forward is to talk to people, to look for the people who respond well, who are okay with failing, who just like to have fun. Go into dungeons and banter a bit. Or just talk in guild or community chat. Be social and nice and you’ll find such people come to you naturally. You can ‘git gud’ over time, it’ll come. :slight_smile:

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Also it is an RP realm - last of tis kind - so if he wants RP, by all means!
But if PvE or PvP?
Go to a realm that focus on that ascpect of the game