Says the story? If you didn’t pay attention it’s not my problem. Arthas and Argus are literally the only boss who canonically kill the players. You HAVE to die in order to complete their encounter, since the player’s death is a necessary part of the fight.
Chaos and Death are not the staples of the cosmos. I also said that the Void is divine.
The Aspects were fighting against Malygos, since every expansion usually has another threat alongside the main villain. Even so, the Aspects were also concerned with the Scourge, since their ancestral grounds were being attacked by the Lich King’s forces. That’s why they went to Wrathgate to cleanse the land in fire.
Akali was killed by his Prophet after he claimed some of his powers. Also if the Lich King had won the war in Northrend and attacked Kalimdor, it is entirely possible that they would’ve gotten involved in the war eventually. The Wild Gods don’t enter a conflict unless they themselves are threatened by it. Where were the Wild Gods during the Third War (aside from Cenarius, who was killed early on) or during Kil’jaeden’s invasion in TBC?
Illidan did not kill the players, unlike the Lich King, he only stunned them. Just because at one point he overpowered the players doesn’t mean he could have won.
Again, it doesn’t matter who states it, since that “old man” is written by Blizzard, in case you hadn’t noticed. There is no indication that Terenas was wrong. Shadowlands proves him right, because now that there is no Lich King left the Scourge threatens to annihilate all life on Azeroth, and it is imperative that it is stopped at its source. Which will be the point of the pre-patch.
I don’t remember Kael’thas saying that he was a god, and anyway he wasn’t stating a plot point. He was just rambling. Terenas instead was stating a plot point, that is that there must always be a Lich King, and there is no indication from Blizzard or elsewhere in the game that he was wrong.
I am on a story forum because I am discussing canon story. It is canon that only Arthas and Argus killed the players, as Arthas and Argus are the only fight encounters in the game in which the player is forced to die as part of the mechanic. In the Illidan fight, the players was never automatically killed at one point, he was just stunned.
No. His Decapitate ability could be resisted by some abilities like Ice Block. It was not a scripted event in the encounter. Whereas you cannot avoid the Lich King killing you even if you’re 120.
Varian died to make room for Anduin. I don’t think we will be seeing him again. To be honest I hope I’m wrong cause I liked the guy before he started being Anduin-ified.
Because it doesn’t matter. Mandokir killing a player is not a scripted event, whereas the Lich King killing everyone was.
Your logic is asinine. Just because the Lich King no longer oneshots players, 5 expansions later, doesn’t mean that canonically he did not kill the players and was the only boss (up until Argus) who did so. Do you even know the distinction between gameplay and story? Following your logic, Archimonde is weaker than one naked pandaren, because a lvl 120 naked pandaren can solo him.
I don’t decide what is canon, Blizzard does, and they decided that the Lich King and Argus are the only two bosses who canonically kill the players.
Because then even a kobold canonically killed the player, since if you stand still against a lvl 120 kobold, you can die after a while. Mandokir killing someone is not scripted, thus it’s not canon if it gets you. Same way that it’s not canon if you wipe against a boss.
Both Arthas and Argus encounters have the player’s death as a scripted event that can’t be avoided.
The Second Cataclysm was interrupted midway during the fight.
I never said there aren’t any quests where the player dies. I am only talking about raid and dungeon encounters.