Ugh, nothing worse than spending two weeks of full-time leveling, only to hit 70 and the 50% xp buff to be released the next day. I just wouldn’t feel good about it.
Some people just enjoy end-game, also people like leveling, but the leveling is too slow to enjoy it, it feels tedious instead of exciting, you don’t see progress quick enough or you get stuck with level gaps in zones without quests.
lol, you play 24/7 or what? I’m sure it works like that under optimal speed-run conditions but certainly not for me.
A overexaggeration of course, but one could have come quit a bit in terms of leveling if one started when the Blue was posted instead of waiting (like mentioned in the example I answered to).
Oh man, people who think such things about leveling are gonna be disappointed with endgame.
While leveling You see progress quickly, and in many areas: abilities every other level, new gear from quests, professions and dungeons (I try to progress professions while leveling, most of them provide upgrades every other level). Actually, at some points like at the beginning, or after reaching Outland you should be able to replace half of your equipment in one session.
Meanwhile, at the actual endgame you don’t get any new abilities, so no progress there, and gear comes really slowly. Depending on rating you may need 1-4 lockouts for one PvP item, and with raids you most probably get 2-3 items each lockout, until you are bus and have no upgrade available at all.
As for being tedious, while leveling You do each quest once on a given char, you uncover new zone every couple levels, you are eligible for a new dungeon every couple of levels.
Meanwhile, at endgame you are stuck with the same set of arenas and BG’s for the entire expansion, and you raid the very same raids for months each phase. And the rep grinds - the same dungeons over and over, or the same daily quests every day for weeks.
Really, if someone finds leveling boring and tedious, I don’t know if he/she can handle endgame.
Oh, and there were no gaps without quests in wow (well, at least in classic). The quests were just scattered across the world. But with new quest hubs added in tbc, and the exp squish in the said expansion, you can just clear zone after zone just questing.
Oh! I don’t want to derail the topic, but can You tell me why is that? What do You hate about leveling, and love about endgame? Don’t you find endgame activities like farming or rep grind tedious and boring? Aren’t dungeons and raids repetitive after a while?
Because leveling is boring, 90% of quests are braindead easy, boring, no interesting story behind them, majority of quests only waste your time with 0,00004% drop rates, sending you through 15 different zones back and forth for no reason, and thats not even mentioning outdated nonsense like quest mobs sharing spawn points with other mobs so you have to wait for RNG …
I actually enjoy leveling now on retail, compared to older expansions, you can just pick something like WoD and go 1-max in single expansions … WoD for example has really cool storylines for each zone …
And also … WE HAVE DONE IT BILLION TIMES ALREADY …
I trashtalk SW:ToR a lot for being garbage game … and it is … but if it did one thing right, its the singleplayer aspect of the game … each planet has cool storyline, you can play through dungeons on solo difficulty so you can explore them and have your npc companions with you … just those 8 class chain quests alone are billion times better than any story or quest ever put into wow …
Endgame is simply endgame, its the reason why you are in the game at all … whats the point wasting your time on level 20 when your class doesnt even have its main spells or abilities and all the goodies are on max level …
PS : Also yes, rep grinds and dungeons are boring … thats why we are PVP MASTER RACE !!! each arena or fight you run into is different because every player plays in their own way …
I like the battlegrounds and dungeons, they are interactive and engaging. Just walking from A to B for 10 minutes to collect 8 bear butts and back, not so much. I don’t hate it, but I get tired off it much faster.
Wotlk was a blessing in a sense you could get xp from battlegrounds and dungeon finder of course.
Levelling is boring because it’s boring … Captain Obvious hard at work here
and still you do not explain how Dungeons iare differnt gfrom Quests, go ther, kill thoise mobs, just because Jaina Proudmoor or whomever tells you to? Why??? Is this more interesting in a dungeon than out in the world?
Well I never did say that dungeons were more fun … but having RDF and being able to pop into dungeon for bunch of quests once in a while at least breaks the monotony a bit …
I tried leveling during only through dungeons on shadowlands (dont have expansions, just wasted some time with my tbc sub on retail) and I literally aged 15 years, by doing some 3-5 dungeons repeatedly for 50 levels …
If levelling is boring as and Dungeons are no better. Why do you play WoW at all?
I love levelling, I love doing Quests, also for the 58th time I don’t much care for Dungeons or raids anymore, but that’s fine, I can level without Dungeons just fine. I know why I play.
PvP … thats literally the only reason why I play wow … pvp is always different, every person plays slightly differently … and wow is the only rpg with good pvp … well it sucks balls at times, but its still better than majority of mmos out there …
PS: I am literally right now replying from arena …
We play MMO to meet people who share our passion for hobby, that is WoW. However sometimes you feel the need to explore the world to make tiiiny breaks from all the human factor ))
For me leveling Horde alts mostly via questing, was a forced (due to boosters taking a lot of people out of LFG), but good experience. First time I rerolled Horde (for 11 months) in January 2009 and leveled till lvl 40 in dungeons mostly on my forsaken rogue. It was a fresh opened realm on new battle group, while old one had lags and queues to login. Many players made alts to kill time on new server, untill servers of their mains would be fixed, so a DPS could find instance group in about 10-15 minutes back then. But in about 3 weeks enought realms were opened in a new battle group and login queues disaapeared as player took transfers to new realms. Many started forsaking their alts and my dungeon search time as a rogue increased.
But on 29th(-ish) of January 2009 creation of DK was unlocked on any server, not only where you had lvl 55+ character. I immedeatly jumped on lvl 55 BE FDK tank. So much of Horde Vanilla questing content was skipped due to me tanking instances none stop and then Cataclysm destroyed old Horde quest chains along with terrain of Barrens and many other Vanilla zones.
Glad that I could revisit and rediscover that questing content at least in TBCC.
xD I fully understand that … I didnt even want to play pvp on tbc at all, I wanted to be braindead PvE dps on horde, to play wow on easy mode … made first pvp char like two weeks later because I almost died from the drudgery …
I don’t relly understand what you’re trying to tell me, sorry.
If you’re trying to convince me that Questing is fun, you’re preaching for the choir, as I said
End game activities aren’t really that boring
I can play BGs/arenas, if I want to as max level.
I can enjoy chilling with friends in raids(And progress your character)
I’ve leveled dozens of times before.
I’m not a fan of having to spend 20-30minutes to complete one quest as the drop rate for that quest is trash.
I like relaxing and chilling with friends at max level
Yes, finally retail got their 50% xp buff and classic still has nothing.
NOTHING, except unfulfilled expectations and some vague promise without a time-line.