If you play Alliance thereâs a boats that will take you between continents - actually thereâs also a neutral boat for Hoard too.
If you play Horde you travel between continents on a Zepplin. Iâm assuming youâre playing Alliance, as youâve not said anything about Horde.
The first boat is in Menethil Harbour, in the Wetlands. The Wetlands is a L20-23 zone, but most players run through it early so as to get the the other continent.
To get to Wetlands from Stormwind travel to the Dwarven District, take the tunnel and board the Deeprun Tram. This will take you straight to the Dwarf capital of Ironforge.
To get from Ironforge to the Wetlands you have to run. Run through Dun Morogh (which is the Dwarf and Gnome starting area), follow the signs for Loch Modan.
Enter Loch Modan, keep on running until you get to the village of Thelsamar, donât forget to get the flight path!
Keep on running down the road, follow the signs for Wetlands until you get to the tunnel. This is where it gets dangerous.
If youâre low level youâll likely die here a lot, as thereâs L20+ Orcs who will shoot you. Ressurect, keep running. Youâll enter the Wetlands.
Keep on the road, run like hell! You will die from spiders, youâll die from crocs. Keep ressurecting and running until you get to Menethil Harbour.
This run is known as the âWetlands Gauntletâ, and is a rite of passage for all low level Alliance players. Itâs a genuine adventure. I still remember doing it on my first character back in 2006, and I remember how fired up and nervous I was. It remains one of my most vivid memories of that time. Sure you can get a Mage to make you a portal instead, but thatâs just boring! Plus you wonât get the flight paths. You can also get there with fancy swimming - but thatâs also boring.
Once you get to the harbour, get the flight path, and youâll have the option of two boats. The one directly opposite the Flight Master actually takes you to Theramore Island in Dustwallow Marsh. Thatâs a L40+ zone, and you donât want to go that way yet, but itâs a gateway to The Barrens, Thousand Needles, Stonetalon and a whole bunch of other places.
The boat that leaves from the dock furthest from the Flight Master is the one you want, and it will take you straight to the Night Elf town of Auberdean in Darkshire. From this town you can take another boat to the Night Elf capital of Teldrassil, and itâs also the gateway to Ashenvale Forest, which is a L20-28 zone and a major quest hub.
If you play Horde, and I got it wrong, youâll need the Horde info instead.
Thereâs another neutral boat for both Horde and Allaince that runs from Ratchet in The Barrens to Stranglethorn Vale in the Eastern Kingdoms - which is a L35-50 zone, massive quest hub, and a well known ganking hotspot, but weâll worry about that later.
I wrote about need and greed or my first post to you, which Iâll re-quote here:
Remember loot rules in dungeons. Every time loot drops in a dungeon, you get a chance to roll a dice for it, and the options presented to you on screen are need, greed, or pass. Never roll Need on an item you do not want, or cannot use. If you roll Greed you are saying âIâll take this if I get it, but I donât need itâ.
So letâs say you play a Warrior and youâre in a group with a Mage, and a cloth robe drops thatâs designed for Mages. If you âneedâ that item and win it youâll be called a âninjaâ, and people may get annoyed at you. Always pass on the loot in this situation, unless the Mage says he doesnât need it, or rolls âgreedâ himself, in which case itâs OK for you to roll âgreedâ too.
Iâm a bit confused over you saying you cannot roll on an item that you cannot use, as you totally can. You can roll on anything - youâre not physically prevented from doing is, but itâs usually a bad idea to roll on something you canât use unless youâre absolutely sure nobody else needs it, in which case itâs OK roll greed.
Example:
A shield drops. The Warrior (who can use it) rolls need, everyone else rolls greed, or passes. This is the correct behavior.
A wand drops. The Priest rolls need, and you also roll need. You roll higher than the Priest and get the wand. This is considered âninjaingâ, and is bad behaviour, as you deprived the Priest of an item they could have used.
Each group is different though. Some people never pass on loot, and always roll greed. The rule of thumb is always: If I can use it, and itâs an upgrade = need, all else = greed, or pass.