Layering in dungeons/raids

I’d like an official answer for the reason why layering was possible in dungeons and more importantly in raids?

Blizzard very well know the problem with layering otherwise wont state officially that layering will be removed before P2 introduce world bosses Kazzak and Azuregos for exact reason of multiple kills due layer hoping.

So simple ‘we didn’t expect’ is not sufficient, because of the said above.

So why layering was allowed in the raid instances?

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What answer do you want, it was not intended, that means they missed it during the beta. Mistakes were made thats why they hotfixed it and started banning people exploiting it.

EDIT: also they said there will be no more layering for phase 2 and forward so thats a non issue for world bosses

There was no layering issue for raids

Most developers think about how the software is supposed to work correctly. It’s harder to see when one system is having an effect of another system that is not directly related.

In this case, it looks like the check for resetting dungeons is connected to the Dungeon Portal (for example blocking more than 5 instances / hour), it wasn’t designed for layering. Most developers will think “The only way to enter the instance is through the portal” then with layering, there was a new method to change the Dungeon instance you were in. It’s hard to detect bugs like that.

Raids are a different matter, since your character is locked to a RaidID when you kill a boss, so this issue shouldn’t change anything there. If your character has a RaidID, it will always spawn in that raid. Layering wouldn’t do anything there.

As mentioned, before, they have stated Layering will be removed before Phase 2, so shouldn’t be an issue with World Bosses.

yes, they did spawn molten core bosses using layer hoping and have killed same boss more than once – there is enough info and some clips on the net for people who care.

The only reason why was not wide spread as in dungeons is because not many guild was doing mc raids, but YES they have done it in raids.

one thing is to do it in a dungeon where no ID lock on a character on boss kill, another thing is WHY was possible in raid instance.

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It’s a bug, bugs are not put in the game on purpose

give us some links to the videos please or else you’re talking out of your a** or talking from someone else’s perspective.

It was not allowed thus people who did it were punished with bans and gear removal.

Are you idiot ? Just watch tips out video about raid layering abuse

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'hey lazy boy, just go on YouTube and watch last Tips out vid about layering abuse in raids and dungeons

again, where is the link to the video that ACTUALLY proves it? you just told me there’s another guy that talks without proof. thanks.

I don’t know if it was or wasn’t possible in raids but I honestly don’t know what kind of answer you want. Exploiting layering in instances was not intended and people are being banned for using it.

Voicing your frustration is a reasonable thing to do but don’t try to paint it as a genuine question because it’s obviously not. There are three possibilities:

  1. It’s a bug they didn’t foresee
  2. It’s a bug they noticed but hoped would remain undetected
  3. It was a backdoor left on purpose but shut once made public

Since you’re asking “why” as if it was deliberately left like that we have options 2 and 3. Option 2 makes little sense because they hotfixed it, so they clearly had the resources to do it, and you’d be expecting them to publicly say “we deliberately delivered an unfinished product to our customers to save peanuts”. And option 3… to do what?

So when you’re asking “why”, please do tell us what on Earth you’re asking.

you seems did not get my question right, I’ll try to explain:

Layering was put in place to prevent overcrowding in game world, as far as I know there is no overcrowding in dungeons or raid instances and from official info in the past while dungeons might be part of the open world system, raid instances always been treated as separate system with raid IDs to prevent loot dupe and bugs etc. So it might be irrelevant why the layering was ON for dungeons but for Raids it is completely another story

It is not that we speak about layering for first time and ops, that happen, my simple question is What was the intent to have layering ON for Raid instances? What is the purpose to have this thing in please for raids, people did not like it for the open word, but Blizzard decide it is so great so let’s put in as possibility in raids? Do I need to ask why was active for raids? I know you will be happy with just ‘ to prevent overcrowding in raid’ but maybe some people like me want more detailed reason why.

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And the answer is…

OVERSIGHT!

They are human and made a mistake.

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Wrong, was not done using layering. But keep spreading lies.

Don’t know what they are hotfixing, but layering is still in the game and servers are not being split. Mistakes are not getting fixed, they are getting bandaged.

Curious to see how with 50k+ servers.

Friends, allies and horde, please keep it civil! Let us explain ourselves with critisism but please manage your anger and avoid conflict!
Here’s a video explaining this subject for those who were not aware

Blizzard confirmed in a blue post that the Estfand MC Reset was an unrelated bug that has been there since wow first launched (and is still there in retail).
(https://us.forums.blizzard.com/en/wow/t/its-not-cheating-or-an-exploit-its-a-clever-use-of-game-mechanics-which-blizz-tolerates-and-actually-encourages/301488/82)

I haven’t seen any widespread talk about that exploit being done in raids.
The main evidence of the exploit seems to be the clip of Skarm in Gnomeregan.

6 month ban for all dungeon layering usage
1 year ban for all raid layering usage.

simple.

Don’t know what they are hotfixing, but layering is still in the game and servers are not being split. Mistakes are not getting fixed, they are getting bandaged.

It was established long before release why layering is used, yeh it sucks in some ways the system is not perfect, but none of these issues blizzard left in intentionally, but imagine 10-12k online going all at once during launch, would be chaos 3-4x bigger than on release with layering. I personally don’t hop layers intentionally and Blizzard taking swift action to punish exploiters is reassuring which means they care to combat these issues fast.

Curious to see how with 50k+ servers.

From where are you pulling 50k number from? Servers capacity are most likely 10-12k maximum.
I played on a private server with peak online of 14k, with grouping I was still able to quest just fine, but still I heard it was pure chaos then that server launched, illustrates well why we use layering. Even Blizzard said that right now most servers have only a few layers overall.

Overall looks like you’re feeding yourself on misinformation and fake nonsense which just fuels this overreaction like the game is ruined lmao.