While I really enjoy playing Classic and look forward to seeing Burning Crusade servers, I think that legacy servers should stop here.
The reason for this is simple: WOTLK is where Blizzard shot themselves in the foot.
Don’t misunderstand me. This expansion still got more things right than wrong. The lore was superb - the culmination of a story arc that began in Warcraft 3. The raids (Ulduar, ICC) were some of the very best.
But most of the bad decisions that make people like me prefer Classic rather than Retail these days were taken during the WOTLK timeline.
It was in late WOTLK when the RDF tool was introduced - and it turned dungeons from something you enjoyed doing with friends to a horrible PUG experience.
Worse, during WOTLK the Gearscore culture bloomed. This was the defining moment when people weren’t judged by their skills, social abilities and the desire to learn, but were reduced to simple numbers. It got worse since then - in Cataclysm it was ilevel that mattered, and in later expansions - curve and raider io.
WOTLK also began the process of homogenizing the classes. In Vanilla the classes were diverse. They had strong points and weak points. Some were very overpowered, others were weak. The best thing we had was also faction diversity - Alliance had paladins, Horde - shamans. Burning Crusade did put an end to this diversity, yes. But classes were still distinct. Right now I don’t care about rolling another class in retail - it will be all the same, all overpowered, all easy.
Most people consider BC “a Classic on steroids”. Thus it could be said it’s the last true expansion. In these two cases - Classic and WOTLK I dare say there should be #Nochanges.
But I don’t want WOTLK back with all its flaws that continued from that moment onwards - including RDF, gear metrics. If Blizzard wants WOTLK servers, they should consider abandoning the #Nochanges mentality and instead offer the same content within the vanilla mindset.