This morning I was herbing Un Goro peacefully when some lowbie complained that an UD Shadowpriest was running around killing all and sundry.
So I tried to kill it with my Rogue. He resisted 3 of my stuns in a row (Cheap Shot, Kidney Shot and Vanish/Cheap Shot ) feared/dotted me and stunlocked me to death b4 I had the chance to trinket fear.
So instead of my stunlocking the SP it stunlocked me to death.
So I hop on my Hunter. My Hunter has got the Blue Rank 10 PvP set, Ashjre’thul Crossbow of Smiting, Blackhand’s Breadth, Royal Seal and the rest is Tier 2. I had 27 Shadow Resist total. All my gear is enchanted and I use Thorium Arrows.
I popped Greater Shadow Protection Pot, Mongoose, Grilled Squid.
I had to do EXACTLY 9218 damage to him to kill him. That’s right, I did 30% more damage than THE AVERAGE LEVEL 70 PLAYER’S HEALTH POOL on it to kill it.
I am not even joking.
Breakdown of my damage follows:
Multi-Shot 5 2096
Auto Shot 5 1372
Raptor Strike 3 1335
Arcane Shot 2 336
Wing Clip 4 129
Melee 1 112
The above adds up to 5380 damage.
My beast mastery Frostsaber, with maxed out bite and claw ranks, did an additional 2783 damage to the Shadow Priest.
This adds up to 8163 damage plus 763 damage that the SP absorbed equals 8955 damage.
The SP also absorbed an additional 263 damage of my pet’s attacks so all the damage I did to him totals 9218 damage.
I have screenshots from my recount.
In the end he lost only b/c I mana drained him and b/c I am a Beast Mastery full PvP spec Hunter. If I was specced Marks or Survival, I would have lost.
No single class in the game is as OP as Shadow Priests are in PvP. No question about it.
Note: I didn’t even partially resist any of the SP’s damage, just absorbed b/c of Shadow Pot.