LFG is miserable for M+ Pugs

the group search takes forever. I haven’t seen anything like dk dd in ages.
that’s why you probably don’t play them or change role.

i would say percentage would be much higher.
2 weeks ago i started to push keys in s2 for the first time. and next week i wanted to go higher and 10 groups in a row got disbanded because of a little mischief.

you can’t have that much bad luck. and m+ with random players turns into a horror show.
and I don’t even want to know what the chat looks like there. because even here aggressive and toxic animals attack others for no reason.

To be fair, in NL Resto Shaman is the way in a PuG. That totem goes burrrr

So it is probably not as much stupidity as it is risk managment. Some of it might be missplaced or missinformed - like people who in NL wouldn’t bring a warrior, because they got no poision dispell: That doesn’t know that warrior can do better than dispell the poision, they reflect it back at the boss.

I don’t believe people in general will behave in a way that is stupid.

So in your example, I would hazzard to guess the key-owner was just trying to min-max his chances to complete the key. Not being toxic or difficult, just because dumb. He probably didn’t even doubt the skill of the healers that signed. Rather, it seems quite logical to conclude that he wanted a shaman healer to handle the one mechanic that is the most healer intensive in the dungeon.

That and shamans did handle the dispel-affix like none others with that same totem. Win/win.

So, you got limited time and limited attempts - it is logical and far from stupid to minmax your completion in time chances by bringing the best tool for the job. Sure you can knock in a nail with the but-end of a saw, yet it would be done a lot more easily and safely with a hammer. So better wait for that hammer to arrive.

It’s going ok. but pala can do that too → because of burst heal and random mele wing procs. however, it depends a lot on the group. I’ve had so many rets and prot palas who can’t even decurse. especially ret can stay alive for a long time with the boss.

and i have healed more than 40 runs. so it really depends on the tactic. and best run was 21++ in tyr week. I don’t feel like doing the dungeon at the moment, otherwise it would be much higher.

My point was, shaman is the safer pick from the healer pool. Not saying Holy Paladin or even a protection Paladin cant heal and manage dispells during the fight, or dungeon as a whole, it can be done - what I am saying is that Shaman is just the safer pick in this situation - as all they do is drop the totem.

That said and mentioned, I fail to see your point and how it adds to the conversation beyond ‘I can do it’. No one has or are going to dispute that. Yet, I would argue picking a Holy Paladin would be a bigger risk than bringing a Restoration Shaman for that dungeon - if that is what you are on about.

  • Paladin is melee bound, as such in NL is more a handicap than in most other dungeons. Especially if you plan to bring double melee DPS.

Rather just bring a ranged healer to place pools, avoid avalances in melee and in general just being less in the way of melee crew.

Now shaman does the same job you do, only is; less in the way to cause accidents, handles mechanics more easily (so even a worse shaman player, can do the same job more reliantly) and bring’s a better toolkit overall: free ranged interupt, purge, totem, heroism and so on. Things that PuGs usually struggle to balance out in the overall kit.

Is it personally a gamebreaker for me? No, not at all. I have picked paladin healers for NL.
Can I see how this will make some second guess the risk of picking a Paladin over a Shaman? Yes, I can understand and respect that.

If risk is reduced by a percentage point alone, it is logical to do in itself. We could argue if it makes sense or is worth it in the overall situation, but - I do understand the core idea of what is going on in that head. I doubt it is undermining his chances of completing the key in time.

So to sum it up, I still don’t think the guy who was picky was acting stupid. In a PuG world he was only behaving quite logically. Best tool for the job, to minimise risks of things going wrong.

it would help if you say which lvl it is. because somehow you seem too “fanatical” and don’t want to accept any other point of view.

it is already clear that shaman is a good healer and has its advantages. but it’s not just about worm boss! we have trash, we have lousy affixes and bosses in tyr weeks with their insta kills. so anti-poison totem will hardly save very bad players… and you still have to get to worm boss somehow.

You can check what I replied to, for context

i can check it 24 hours a day, but if there is no important information in it, then it won’t go any further.
but whatever.

It literally holds the answer for the question you asked.

I got this sneaking suspicion there is a language barrier or you are deliberately trying to stirr something up.

Either way, I wish you a continued and coming good week :dracthyr_heart:

Well yes you can.

Good players moved on to +20 leaving only casuals and bad players looking for carry in middle keys 14-18 .

Historicaly +14 was always the hardest m+ difficulty to finish because no good player would ever join it when +15 was giving best rewards.

Now its the same only bar Has Risen to +20.

And you have way to many bad players not understanding Basic mechancis or doing last seasons dps on like +16/17 atm.

Like i left last night 5 or 6 16-17 bh on my Bear because neither of those groups understood mechanics of first Boss and im not there to wipe for 1 hour so they learn.

Want another example ? +17 NL run is going with problems but manqgable (like finishing 40 % of 2nd Boss without healer and 1 dps :slight_smile: ) . And then we get to last Boss key vancbe easily timed and 2300 Hunter decides to kite mob around room instead into stone. On +17 .

Its one of the most Basic most impoetant mechanics there. Its been 3 months of season . He is 2300. And he wipes US like that.

I finished thatvrun but honestly he didnt deserve this run to be finished and i should have left.

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Every game got this, mobas, fps, rts. br, Even for ranked games as well. So why not in WoW?

Y’know what.

Chaos element. Let’s do it. I’d love to see another wave of heat bashing down the door. Bring forth the M+ queing system.

I’ll be here in the back, uhh… assessing the situation. :popcorn:

The last sentence is false. Some people would rather just pay for a boost for their weekly key and be guaranteed a smooth ride - ask people who boost not everyone is an afk I want ksm player.

It’s not the dispel affix, and a shaman goes brrr every 45 seconds or so and prot pala makes the healer choice a lot less impactful.

The post you quoted also makes no mention of the leader typing in the title “need rsham”

So yea, its possible, but some pug leaders are just idiots, on balance of probability thats it.

At least we’ll only need to do +17s for vault in new patch

  • Gear created at item level 441 or 444 can now be upgraded using the new Myth upgrade track instead of being above the upgrade system entirely.
    • The Myth track is a new track that goes from 441 (Myth 1/3) to 444 (Myth 2/3) to 447 (Myth 3/3). Gear cannot be upgraded above Myth 3/3.
    • This change is retroactive for all gear obtained in Season 2. Any Season 2 gear that was created at item level 441, 444, or 447 will now display its upgrade level along the Myth track and can be upgraded at any item upgrade vendor.
    • Upgrading gear along the Myth track requires Flightstones and an Aspect’s Shadowflame Crest for each upgrade. The usual discount rules apply here (if the character has a higher level piece of gear in the same slot, no crest is needed; if any character on the account has a higher level piece of gear in the same slot the Flightstone cost will be halved).

We were 3 people that could dispel poison in the group… Then the leader was a warrior, who can reflect.

We’d be able to just take any healer and do just fine on naraxas, their class wouldn’t be why we fail if we wipe.

Its either a) very undergeared or b) very bad. Its simple, unless you mean boosting keys like 22s/23s/24s. Don’t get fooled by someone that raids mythic and wants m+ boost for smooth but parse 40-50-60-70 %, they are bad at pve.
There are also players that just cant play this game without coms and because they lack experience they cant perform in a pug scenario without voice chat. Yes i believe players like that could pay for a boost.

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Atm the problem for me its the class tunning.

Almost 90% of 20+ keys asking for a Shadow Priest and this show us that blizz need to focus more into balance classes so we can all enter keys.

And at the same time like 80-90% of spriests are fotm rerollers WHO Play like absolute trash .same is with retri palas , making a lot of those groups fail . Badly.

This I don’t disagree with at all, but I assure you not all people who buy boosts are no brainers

Mythic+ = Not PvP

Everything you said = PvP

Its a completely different design.

+16.