A bit morbid.
If a tree falls in the forest and no one is around to hear it, did it make a sound?
A bit morbid.
If a tree falls in the forest and no one is around to hear it, did it make a sound?
That’s not the same at all. I’d say it’s more like speeding and not getting caught. Besides you need to define sound.
You cheated so it’s not the same, by any chance do you bot too and not been caught?
Deliberately.
If you are genuinely a believer in the thought process you’re presenting here, it’s only a matter of time before you apply it in the very worst way imaginable, and therefore you should be in a mental asylum - so you can’t.
This is serious. I’m not trying to score some stupid internet points here. Seek help.
Yes.
If I ever run out of things to do in game, that was never because of flying.
Flying is great and keeps me playing.
They like it when you add immersion to it like actual combat in TBC dailies .
Im sorry Ish but i have to disagree hard with you on this .
Flying doesnt need to be removed just needs to be better done.
Nothing ever needs to be removed .
I don’t mind it being but we’re on a gaming forum so…
Because you was there to hear it?
Yeah two different cases of Not being able to prove something.
I’ve made the argument from both sides before and neither win, which you obviously know which is why you used it as an example, which was nothing like the original point.
Cheating is cheating whether you get away with it or not.
So I’m guessing that you don’t subscribe to the thinking of being Innocent until proven Guilty?
Not talking about guilt but more about the actual facts. People who actually did something can be proven to be innocent. Like sometimes gathering of proof can be gotten incorrectly so they may have disregard the absolute proof.
So not the Truth but instead your Truth?
No, the fact you cheated, rather than the guilt you may or may not feel
This thread is comedy gold. xD
I don’t know how many more ways I can say it’s the only immersive way to travel. Blizzard should absolutely keep flying in the game which has been a part of World of Warcraft since TBC. Flying has existed in more of the game’s life that it has been without.
They even learnt that giving us flying and then putting us in zones straight away where we can’t fly is not a good idea.
So you would rather we go back to flying bought at max level and everyone who wants to be grounded never gets to experience that again other than when they level?
Or they risk doing serious damage to the game by removing flying, the last time they tried people quit in significant numbers. I don’t think we’ll ever see that again.
In Shadowlands we will still earn to fly exactly the same way. We will be given pathfinders. Nothing is changing on that front. We will still do the same Pathfinder achievements as we have in the last two expansions. This is the system they are going to be using for the foreseeable future.
The dislike you have for flying is exactly the same when we dislike being grounded. I do not understand that you can’t grasp that. It is as destructive for pro flyers to not get flying as it is for pro grounders to get flying.
The difference is that grounders could stay on the ground during flying. That does not work the other way round. But people rarely want to disadvantage themselves even though they supposedly prefer it. They want everyone to have to suffer with them for some reason. Flying enabled is actually the only mode that would give players choice.
Not true, I have friends who still can’t fly and never have any intention of wanting to do that grind. When I unlocked Pathfinder II I rarely saw anyone in the sky, maybe one other person so now and then. Within a week of me getting it, most of the guild who wanted flying got it too.
No your interpretation is different to mine but I’m not going to explain it again. We disagree and neither of our opinions are going to change.
The playerbase is reacting to the covenants and they are listening and are prepared to make it easy to change between them should it be a big problem. We can only react once things are announced, revealed etc. We do not have crystal balls. We can not say don’t tie us into a covenant system that we know nothing about. We can, however, let them show us what they are planning to do and the players can react. They can then respond to that feedback, which they have.
We aren’t psychic, we can’t know something before they reveal what they’ve intended. The playerbase can only react to something once they know about it
Don’t care on this occasion.
It happened - so we can detect it. I really don’t want to get into the physics of how, though, because that’s waaaay beside the point.
No, in both of those cases someone can prove it.
In the first case, only you can.
In the second case, only the animals of the woods can - but we don’t understand them.
You cannot see that you holding a secret that hurts others is a moral problem, and that’s why I can consider your statements psychopathic.
That is only at Max level, flying changes a lot for previous expansions.
And on that note, I’m going to dip
Peace!
Well since they banned walljumping and discouraged exploration back on old days - so you might have got a ban for going top of IF or under IF - which both had interesting details in them, then yeah - flying was only viable option to explore other than just kill mob X for quest.
Levelling is changing how we purchase/acquire flying for the better, yes.
However, I have every pathfinder and I can fly in all zones while levelling. So that isn’t changing anything for levelling alts through old expansions, other than when we can acquire it.
I actually think it’s a great mechanic. You can either relog and clear the buff or you can have your team of players with you to protect you while you act as bait.
Kind of a silly example, but I’ll bite… Yeah. I would.
I care about the goal. Not the means.
Doesn’t mean that I’m not willing to put in a certain effort, but that’s NOT what makes me feel accomplished. Me finishing a single player RPG when I’ve cheated doesn’t make me feel any different than when I finish it by playing it normally.
I’m not aware of anything like this, but that doesn’t change my argument.
If you have 100 people playing in the same place.
or 50 players playing in place A and 50 in place B; they are divided.
It doesn’t matter if they can ‘move from one mode to the other’ because they can still only be in 1 mode at a time. So there’s a divide. You’re going to see less people in either modes.
If you add another filter on top of that (flying or no flying), it’s going to be EVEN LESS than that.