M+ as "race against time" is bad concept - Ideas of Non-Timed M+ mode

no

What im saying is:

mythic+ at higher levels espically arent completable by any 5 classes, for this reason to fit a Queued system the dungeons would need to becomer VASTLY Easier.

your opening the mode to a WHOLE new catagory of players, Ones that CANNOT manage M+ in its current iteration

If we are to appeal to them, M+ needs to be brain dead. becauyse the vast majority couldnt handle anything more then that.

if ur going to open uip M+ to those Audiences, ur also going to need to balance the content around those audiences… which will make the content too Easy for the rewards it offers.

you cant throw content on the auto dungeon finder, while their wiping in heroic runs and Not balance it around them im afraid, M+ Would need to becomer DRASTICALLY easier to really get playing.

This is a entirely different problem and could also easily be fixed.

Ever since LFG system came I have wanted a class filter, but it’s not that great of an idea given imbalance and meta. Do you see where this is going? Why continue down this path instead of alleviating it?

why would casuals who don’t want to play endgame be braindead? I am pretty sure plenty of people have the skills but lack time to schedule runs in static grps or just hate the learning curve that is mandatory and happens OUTSIDE of the game.

no. bnecause its because of the dungeon mechanics that its too hard for that.

the example i gave u is because the class comp wouldnt have enough interupts to deal with content. Adjusting this to equal and not be aproblem, would inheritly make the premade groups find the dungeons Easier due to being able to alternate the builds they use to minmax on that addition.

you cant balance the content based on Auto finder. because it’ll be too abusable by Premades.

Hence why normal and Heroic are SO EASY. and are Farmed hardcore by premades continously with ease.

because that needs to happen to attract auto finder players

Your brainies would have high keys. Your average Joe would have low keys. Simple. Fixed. Everyone happy. WTH is the problem, your fear that high keys would be nerfed? Why would they? To accommodate class imbalance? Entirely different problem!

Does any of you even played in previous expansions? It already has happened before.
Remember cata? Cata heroic dungeons? They were quable.
They weren’t difficult, simple people had to sometimes use CC. But no, they tried roflstomping through. And when they couldn’t. They went to Blizzard forums.
Blizzard had to nerf the heroic dungeons to the ground otherwise the people would DDoS the forums with their “I am dying while standing in fire, NERF NERF!!!” complaints.

I dont fear it.

im telling u how ur change will end, they’ll never have Content applicable to auto finder Equalising with Mythic raid loot.

If M+ comes to auto finder, its Rewards will be removed.

I dont rly care, i’ll just go to full time raiding, it’ll ironically mean i have to play less. they’ve already tried to delete its rewards several times, and have drastically nerfed the contents loot cycle.

if u cant see that coming thats on u. but ur going to lose the reward ur chasing fighting for this.

If that was the case. Then I would leave Kyru with his social phobia and play with bots for all care. Unfortunately. He also wants their version of m+ aka “target dummies in dungeon room” to awards the same level loot as any normal m+ run…

Because cata Dungeon experiments kinda Proved this to be the case… u clearly aint been around long if u arent aware how the Auto finder playerbase has reacted to a Ounce of difficulty in their Content prior.

they arent braindead in such, they expect the content to be braindead, they arent interesting in being challanged in the slightest.

tbh im confused to why a Socialphobic would fight for M+ to be Queuable above AI options being installed… AI Options would be thwe absolute perfect balance in the situation. if we were to look at ways to include solo players.

its weird, as if she beleives the content will be more accessible, what she doesnt reliese is, this would be riddled with leavers AFKers and People who refuse to play… aswell as completely wonky comps that wont overcome the content.

Auto group finder players are fine. but they cant handle something like M+ Well.

If it would be something along the lines of mage tower(legion level at least). I would even agree to it cause the effort would be worthy of the prize.
But as long as people are not getting showed in 424 gear while “clipping their toenails and auto attacking a target dummy”.

a guy with hidden profile and 3k achi points is asking a guys with 30k achi points if i even played the game? seriously?

Cata HCs being hard was not that much of problem, they were simply unrewarding for the effort required. Far from impossible to do even for average.
They dropped loot on LFR level, compare that to Woltk where super easy (too easy) HC dropped ilvl200 loot that was second highest in the game, with only 25man dropping 213.

imagine nowadays HCs or even M0 dropping second best loot (aka HC raid loot). It was like that before.

thats what i mean… there is a audience who want solo Gear climbing, So offer it to them through such a System, wherte its accessible entirely solo but has its own unique difficulty to overcome.

it’d be higher then both M+ and Raids in terms of Self-Responsibility and to stack. completely Immune to becoming boostable within.

My own reward would be participating in the content, not the reward. That’s just a tool to do more of it.

I understand it’s all about the loot for you, well we know blizzard there. Pure crapshow. Not sure what you are trying to protect.

You have a strong desire to have better gear than everyone else and therefor you wouldn’t participate in the content that is applicable to majority?

You baffle me mon, but you do you. None’s trying to take away your epics. Let alone hand out freebies to little Billy, beyond what he’s already getting.

catas orginal difficulty caused a flame war to erupt which resulted in millions of unsubs til WoW Nerfed them.

Effort to not take 10 packs at once but use CCs from time to time. Yeah… “great effort required”.
I already dread to imagine what will even lower m+ will entrail. “nerf damage. How dare the fire puddle in the ground kills me…after I stood there for 5 mins!!!”

no,

GW2 does what ur asking for, and its considered a Meme. people wont take WoW Seriously if it was to follow suit in such concepts… GW2 has almost had to shut down twice currently.

the model isnt popular.

the point is, M+ took several nerfs aswell as Loot changes, top prevent it killing raiding and its roughly at good balance now, if ur going to ask for a redesign. its Rewards need stumping along so.

the issue is ur going to strawman this as elitism forever, when u simply dont understand the situation ur attempting to create.

didnt say i wouldnt play it

if M+ Rewards are Deleted… i’ll play it as a Side activity lol, but aslong as its Rewards ARE deleted if it went this drection i’d be fine.

Touch some grass mon. wow is widely ridiculed. mythics is a major factor.

I have touched Grass.

no where near to the same scale as GW2.

i think ur arguments bencoming worse as we go realistically

I said

M+ Becomes Queueable. Fine Reduce its Rewards to mythic+0 and have 0 scaling on its Gear.

i’d be fine, we can agree.

This again?
Yes. Expecting a fair treatment of reward distribution to get a fair reward from a complex mythic endboss and the person who “bashes the target dummy on auto attack for 1 min” gets the reward…appropriate for his effort as well.

Jesus Christ…get that in your head already.