M+ as "race against time" is bad concept - Ideas of Non-Timed M+ mode

I have already written the solution here. Are you blind?

After that all caps spam? Yes.

Imagine if there was actual difficulty instead of arbitrary difficulty with putting a timer on it.

You dare mention interrupts and CC. IF there actually was difficulty, failing this would cause exactly what you are ignorant to.

A group failing basic mechanics wouldn’t get past M+X.

What is your problem? Feeling special for doing M+ and don’t want to dilute that?

Already non existent so nothing to dilute. Quite the contrary, you don’t dare to open up for actual competition just proving yourself.

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It must be awfully hard to type when you’re blind …what pre-reader do you use ? NVDA ?

There is actual difficulty. The timer is merely part of that, a factor thrown into the mix.

Ooh, lets remove the timer. Lets CC 3 out of the 4 mobs and wait for lust for every pull while having strategy meetings.

Also, no I don’t feel special for doing m+. My score has never been anything to write home about and my self worth isn’t related to my skill / lack of it ingame. We simply disagree.

Go cry elsewhere that the big boys won’t grant your wish to stop talking about change for the community because they want to change your selfish dream. And let us discuss here how such a problem could be solved instead of useless talk that it doesn’t need change when you have seen on the forum for years that it certainly does.

To Dejarous

bumping up only HP/DMG is the easiest and most common/cheapest way of “increasing” difficulty.
Everyone loved concept of Ulduar hardmodes, providing challenge to everyone without inflating ilvl too much, Blizz still went normal/HC next tier - because it was easier for them.

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No amount of CC can cover for baddies, would think you knew that. And anyway what is this where CC is even possible? Where is the difficulty?

Maybe cheap, but very effective. Not much room for mistake. And the higher you go…

Mythic could be good.

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last time ppl used CC in dungeons were TBC HCs. Some loved that, some hated it because some classes had good CC some did not - well at least back then

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Give me SH HC first week of launch any day.

Not the classic TBC crap of course.

Cata HC’s were actually also rather good first week.

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You are trying so solve a “problem” that’s none. If someone finds a +2 difficult, that’s on him. Also, I highly doubt there are truly people out there who want to PvE but can’t do a +2 in time after several attempts. There is just no way.

That’s because you’ve had your head stuffed in your own **** for a long time. :slight_smile:

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Anyway I’m gonna start S3 of Plebs. Much better watching them than playing with them.
Hilarious stuff. Like fighting a clock is.

:joy:How’s World of Warcraft doing ?

Well, you know…players enjoy the game and like it.

Kappa.

You have this all wrong.

You’re crying that you want change.

I’m quite happy with how it is. It works and its a great feature in game.

You’re the one with the “But Blizz, change it to how I want it pls” attitude.

I’ve started as a “newcomer” myself and so did others. And look at this… nobody had an issue timing a +2… In fact, once I am done achieving my goals, I start helping random people and not once did I see or hear of anyone struggling to time a +2…
But hey, let’s remove the timer… I mean sorry - make it “optional” because this is how competitive environment works - because there might be one guy in a billion who can’t time a +2… Insanity.

Man if we had 7 hour BRD’s 5 hour maraudons again that would be amazing. It was things like that which made me fall in love with WoW. It was so epic back then. The dungeons today are pretty to look at but they are so short and so go go go orientated that they end up just feeling souless.

The dev team know this and no doubt have talked about this themselves.

People nowerdays would have an add on showing them the absoulte optimal way to do BRD so it wouldn’t take 7 hours it would take like 1 tops. They’d have to ban add ons to get around that (which is something I see more and more people ask for)

Well tbh, it was only “amazing” when MMORPG was something new. Nowadays the young guys would never do something like this to themselves, while the rest of us is simply too old for it and/or has no time.

Why wouldn’t they? I bet there’s loads of people who would love an epic experience like that.

The younger people want everything fast and generally dislike MMORPG as genre. Speaking of majority. There are many reasons why but in the end it is what it is.