Major issue that GDKP fixes

So, I have never had a gdkp run. Is this for pugs? So for example I enter a raid and get gold if I don’t get items?

And why did Blizzard outlaw it?

In normal guild, there is a dkp, which rewards players for comiting time. So why was gdkp a problem?

I think everyone should raid in guilds with dkp, but specifically what is the problem with gdkp?

I think I’m out of the loop. Are services for gold bad now?
I thought Blizz only cared about boosts for $$$.

Am I the only one who sees GDKP as “gold seller” extravaganza?

Who in their right mind (except the very farmers) would defend a system which does :

  1. Half the raid are friends ( or more ).

  2. The other half are bidders, usually with gold bought from 3rd party websites.

  3. Go on …on a bid extravaganza ( with gold usually bought from 3rd party websites ), for items they need…

Who?

So who wins from this? Gold sellers, gold farmers, guilds who wants a monopol over everything and credit card warriors.

Oh…and some who really …really farm they gold for weeks ( no lifers - sorry - ) just so they can bid on 1 item.

Wow.

No! GDKP ain’t fixing sht.

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Theres no RMT involved in DKP. DKP doesnt inflate the economy, making alot of stuff out of reach for the others.

GDKP let’s you buy gear with your wallet. No amount of essay length posts will change the fact that it promotes RMT, and in turn, rampant botting.

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Stopped reading beyond this. First of all your plea to have GDKP returned is just a tunnel vision of your own. Check the quote: normal guild progression will go back to older content because of some crucial gear that didn’t drop, in BWL gear f/i it’s really easy to steamroll through MC.

So go away with your GDKPs, i’m totally not gonna be sad if you’re leaving wow to practice your ideas in another game. Bye.

You are 100% correct.

As always, the replies here are majority crying “what about the RMT” - SADLY the average player does not stand how the game economy functions.

Gold inflation is not caused by GDKP, GDKP does not produce gold, it redistributes gold that is already in the system. Botting on the other hand, produces gold and introduces it into the gold supply. Because Blizzard allows rampant botting behaviour in Classic, this introduces a massive among of raw gold into the economy.

Still does not make sense ? If Player X joins GDKP with 800g, and buys 1 item for 800g and 10 other “buyers” did the same, this does not create 8000g, it simply redistributes 8000g across 40 players instead of 10k.

If a Bot farm has 40 bots who all farm mobs for copper and vendor items, when they vendor these items they generate currency. So if 10 bots produce say, 8k gold across a 24 hour period, they have introduced 8k gold into the gold supply. This gold is for the most part, not removed, which causes inflation over time.

Now will people RMT to do GDKP? Probably yes, but it is more probably in a high inflation economy. Because if Player X left the game in say December 2024, with a gold amount of 150g ( a very respective amount for fresh), if he then returns in say, April 2025, and bots have continued to run rampage, unless he wisely bought items which will keep value in line with inflation (resource materials or sought after items). Then the real value of his 150g as it was in December 2024 is DESTROYED by the gold inflation.

Unlike in real life, WoW does not have a monetary policy, it cannot control inflation except via gold sinks. These gold sinks were never designed to deal with the ERA population sizes or amount of bots.

Moving back to GDKP.

If Blizzard REMOVED bots on the anniversary servers, most simple way to do so, hiring an actual person to manually review suspicious activity and reports and ban/suspend if necessary or interrogate (GM island is still in the game you know). This would REMOVE bots who are GENERATING gold and CAUSING the inflationary pressure on the economy.

In this scenario, you could have GDKP where Player X leaves in December with 150g and when he comes back in April 2024, his 150g Dec 2024 could have lost for example, only 30% of value in REAL terms, instead of 90% of it’s value which is the most LIKELY outcome with current bought activity.

In this scenario, it is perhaps not necessary for the player to RMT to participate in GDKP. He may be able to join based on the value of his previous gold, or the gold he can generate from his professions.

Now, they may still choose to RMT, but if the bot supply is suppressed then naturally the gold supply will be lower, but the demand will remain the same, making the purchasing of the gold MORE EXPENSIVE and may put off many players because the gold is not devalued.

For example a player may think 10 Euro for say, 2000 gold is a good deal, because he knows that inflationary pressure from bots and players who have been able to ride the inflationary wave and are gold capped; means he will not be able to easily make 2000g. However will the player think 10 Euro for 20g is a good deal? If he can easily generate 20g of raw gold himself with an hour or two raw gold generation ?

Tl;Dr - GDKP is not the problems, Bots are

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TLDR: Both GDKP and Bots are a problem, nice try to, gotta give a lil compliment for your name :smiley:

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I’d say that gdkp is also the problem, it’s a vital part of the rmt/bot/service selling loop
gdkp is pretty much a service, like boosting, which a lot of people hate and wish it was banned (please Blizzard, ban/correct boosting, another day or two and we’ll get absolutely flooded with mage booster ads ingame) since it invalidates the time put into achieving things in this game
those who wish to buy gear, not earn it, usually try to find the easiest way to achieve their goals, and since the option is a full week (accounting that we’re talking about a regular person with a job) of farming some gold making method to convince an “elite” of players to carry them and buy the gear from them, we need to stop kidding ourselves and understand that most people buy that gold
“my friends and I always had money to buy our own gear from gdkp’s, because we ran gdkp’s and didn’t buy any items, so we always get our cut” - this is the logic that I keep hearing, but you got to zoom out and see that the gold you get from those initial bidders that feed you the money you have for sure comes from somewhere

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no GDKP card swiping for you keep crying cry more

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I agree with you that GDKP/boosting/botting form a feedback loop and a black economy within Era servers, however once again, neither GDKP nor boosting actually generates gold. Neither of these things ruin the economy. Now I grant you, the existence of such services does generate demand for gold, so that players can purchase these services.

However, both GDKP and boosting existed on WoW long long before Classic 19, even as far back as the original vanilla wow. They existed as ways for people to make gold within the game economy and for others to utilize their gold on their mains to gear or level up characters. This was never a problem in the past because well, for a start most people didn’t have more than one character at max and ofc, Blizzard actually banned bots with frequent ban waves and server sizes were smaller. Therefore there was never an issue with either of these.

Part of why people hate GDKP and boosting these days is because as you say, it’s part of that same black economy. This economy exists in part because when bot inflation gets so bad gold is effectively worthless Vs real world currency. Why farm gold for 5 days when you cannot realistically generate ENOUGH raw gold to buy anything ? You could work 1 hour, earn 30 euro or whatever and buy 10k gold for 10 euros or whatever and it only cost you 20 minutes. You can then boost your characters, gear your characters etc etc. This is obviously enabled by the fact that Blizzard also doesnt punish RMT.

On the flip side, many boosters are from low income countries like Iran which are sanctioned to hell and back IRL so for these people, the ability to take advantage of the massive gold supply allows them to then sell that gold on directly to RMT purchasers or back to the bot farms/gold sellers for real world dollars/euros/sterling which has a much greater purchasing power than their native currency, making this effectively a job for them. Likewise, there are GDKP guilds filled with effectively no life players who are unemployed and supplement their income by again, taking advantage of the inflationary gold supply and selling their gold back to the players directly.

I don’t dispute that both of these things are bad, but both of these things are only profitable because botting is * so out of control*. We know completely stopping the bots is an impossible task, but if Blizzard was to take a more heavy handed approach to this issue they could slow down the gold inflation by an order of magnitude.

Whilst demand for gold would still be present, if the value of gold remains reasonable then less will buy it.

If you are min wage worker and you earn £10 per hour and the exchange rate is £10/15 gold, will you buy 15 gold ? No, because you can easily farm this. If it is 50gold /10 maybe it’s more appealing but again, easily farmable via normal game play and economic mechanics. If it is £10/10,000 then you will probably just buy it right ? Because the time needed to farm or earn this gold even with inflation of goods on AH is too much.

Whilst the value of gold decreases in real terms the players generation of gold is not tied to the games economic conditions, quests still pay the same, mobs still drop the same, etc. The AH can be used as a catch up mechanic but this requires you to get lucky with drops, invest in the right materials or take up gathering professions which induces supply and thus acts as downward pressure on the sale price of basic materials.

This is why RMT went out of control In ERA.

Remove this inflationary pressure caused by bots and GDKP becomes more accessible to everyone and less profitable for those who seek to exploit it for real world economic gain, same with the boosting. It is really a non issue without the wider economic issues present in the game.

To be honest, if we just ignore GDKP entirely for a moment. Has it fixed economic problems on the servers where it has been banned ? Not even remotely. Go ask someone who swipes current exchange rate for gold on one of the new servers, 1 week in. Much worse than it was on SoD, the economy will enter rapid inflation over the next few months and by the time TBC hits it will be comparable to Firemaw in late 2023.

The only way Blizzard can solve the issue without banning bots (which I believe they don’t want to do) is by introducing price controls in the form of wow token, which doesn’t really help all that much, but simply ensures that gold sellers can only operate under the value set by Blizzard on the current market rate for gold and ofc removing demand for Bots and taking some gold out the system when people buy on the other side (for gametime). Doesn’t really solve the problem though, just allows blizzard to make a bit of money and curb the bots a bit.

Alternatively they can put price controls in place by having vendors which sell common items at hard capped prices, for example if edge masters is sold by said vendor for 2k gold, then the auction house price could never rise above this because no one reasonable would ever buy it. When someone buys it from vendor it removes the gold from the economy. However again, this destroys an economic portion of the game and allows everyone to equip themselves with the best gear even easier than GDKP by simply swiping.

There is no easy solution to this, but the solution which is healthiest for the game and for the players experience is to absolutely destroy botting. If this was done, I don’t think many people are going to have a problem with GDKP if they can go into MC and buy an item they want for, 50g they farmed for instead of 5000.

ALL i hear is go back to era pls and stay there or go play on a private server with credit card thank u

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Instead of focussing on gold, just play the game, join raids and hope you get some gear. Problem fixed.

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The Anti-GDKPs are actually pretty toxic people. You know in the FF14 community if people ask for certain things that other people disagree with, their basic response isn’t asking you to quit the game and attack you. I would actually prefer a two server solution so you guys can have non-GDKP server and never will encounter it.

People are upset the way they have played the game has been removed amd are giving the reasons why they think its a bad idea and letting the devs know how it affects them.

Maybe you guys are right we should all just quit and stick to Cata and ERA until they die. Maybe its healthier for the game if we all quit. I don’t know but all my point saying was without GDKP I wouldn’t have full clear all content from TBC > Cata PuGing.

If I work a rotating 13 hrs shifts IRL and can’t play with guilds because I am unreliable then perhaps I should quit than hope the method that allowed me to raid weekly and get full clears to comes back?

I can random PuG and see where that gets me but I doubt that will get me very far. I’m in the top 50 Rets in the world in Cata so I know if I am unable to clear the content it won’t be due to my lack of skill but most likely i’ll be PuGing in SRs with randoms with grey parses being unable to clear the content.

Super frustrating that I know thats whats waiting for me max level because the same thing happened in SoD and I quit shortly after. This game is pretty unplayable if you are not in a Guild and GDKP allowed people who cannot commit to Guilds or play at regular times, to play serious and get full clears.

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It isn’t toxic, it just had to big of a negative influence on the game. Besides, if you cannot commit to a guild, you can always try to join a pug when it fits you. There are still Pugs, especially in Classic and TBC there is no difference in difficulty and shouldn’t be too hard to join a Pug. Maybe clearing Naxx could be a problem and the end of AQ40.

However the same goes for how World of Warcraft always has been, if you do not have the time to join Mythic raids currently, there are still Heroic Pugs going. And if it doesn’t fit your time schedule (which is normal) maybe the expectations should adjust a lil bit. GDKP’S had too much of a negative influence on social structures and servers overall.

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GDKP is like communism.

A great idea on paper but destroyed by greed :wink:

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not our problem we dont want purity classic being destroyed gpkp worshippers

more seemingly Ai written bolox. Just do some dungeons and buy greens off AH ya lazy GDKP bot, gatekeeping my derrière.

Guess what, there are catch up raids in Vanilla and they are called ZG and AQ20. Heck even guilds themselves do old tier relaxed raids due to some gear from last bosses still relevant in the next tier, like Rag items in BWL or AQ40 in Naxx. So while people from main raid attend to get some BiS, alts and bench players get catch up gear. But you have to be in active 40ppl guild to participate, barely anyone take randoms from chat due to how little loot 40ppl raids have (TBC raids had same amount of loot, but for 25 players, effectively doubling the amount of loot per raid night).

I have been on the recieving end for taking a break.
And guess what, GDKP did not solve the issue of me being low geared.
What GDKP expects you to have massive wallet.
In WOtLK I had like 16k gold and it was enough for 1-2 pieces of gear and BIS … you could only dream about it. Ppl throwing 100k+ on items.
MANY GDKPs would distribute money only to carrys.

Apparently I was able to gear myself with PuG SR runs, but thease were few, very few. 90% was gdkp.

I am all fingers up for GDKP banning.

And I do have REAL EXPERIENCE about this matter. I am not a paper hero.

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