/10char
I must have missed something earlier in the thread, but where did the ducks come from? Lol
This is what you get when you have your d&i department writing the story.
Guess you never played DF. Cringe-inducing storyline/quests.
Hopefully theyâll also get the can after M$ already kicked their whole division.
Well, you can certainly feel that way. Thatâs subjective and thatâs completely fine.
However, thatâs not at all the same as what you said before.
Most of the war within so far has pretty darked up stuff. So I doubt this will be like df
Iâm really hoping for that.
I only played first zone so far, but I hope itâll get darker.
do the memorial in the first zone
Lars Ulrich, is that you?
I saw this a bit too late, but still feel like addressing it. Moving past the phase of an edgy teenager is perfectly fine and even preferred. That being said, maturing has nothing to do with not enjoying cool or badass things in art or media anymore. You yourself admit that this kind of âfriendship is powerâ does not belong in the Warcraft world.
World of Warcraft has always been about cool characters that have a personality and adhere to morally grey or down right strange or problematic ethics because of their upbringing, their culture or history. Dragons are (supposed to be) fearsome beings because they are very strong and have lived for eons - youâd think that at least gives you some emotional stability. Night elves were very harsh with enforcing their laws about magic because the uncontrolled use of magic is what facilitated the legion invasion that resulted in the Great Sundering and a lot of them dying in battle. Arthas ended up how he did because he was an immature, self-righteous, spoiled prince. Thatâs hardly âedgy for the sake of being edgyâ. The list goes on. Sure, the lore in Warcraft 3 was never super deep, but man it was fun and made you actually look deeper into it.
If you donât like that kind of stuff or you find it âfor teenagersâ, maybe the Warcraft universe is not for you. Besides, if Warcraft 3 writing and dialogues are for teenagers, Dragonflight (and now War Within) is straight up for kids (âCommunication initi- uhh⌠umm⌠helloâ still gives me cringe shivers down my spine). Thereâs nothing inherently wrong with that, I too enjoy the occasional relaxing, cutsie game, like Animal Crossing and Stardew Valley, or some emotional animes (although, in all fairness, those are at least written in a way that makes you care about the characters). But let me make my point clear: this is not Warcraft. It can be called whatever else, and itâs going to be a good product. But Warcraft it is not.
No, thereâs no âtooâ. I do not enjoy any of those things. I donât like anime and I donât like those sorts of games you mention.
When I think of relaxing, cozy games I think of stuff like the âLife is Strangeâ series, for instance.
And yet, here we are with (certain) people complaining that WoW isnât edgy enough. So hey⌠Maybe the Warcraft universe isnât for those people anymore?
Iâm not the one asking for all kinds of changes to be made. Iâm enjoying the game as it is.
Ngl, Iâve noticed quests becoming more about tending to animals and plants rather than there being any conflict or serious stuff. If so, its killing âpoor innocent gorlocs that we unfortunately have to killâ. Leaders are asking overwhelmingly weak and childish, controlled by emotions.
Not really wrong tbh.
Thatâs what happens when your writing team is mostly female/queer. They write based of their (hormonal) perspective (which is nothing wrong btw.) but not everyoneâs going to like it that way.
Bro stop it, youâre killing me You complain old warcraft/wow is âedgyâ and âfor teenagersâ and you play Life is Strange, a game literally about edgy teenagers. Itâs also funny how you cherry-picked my comment and didnât address any of the points I presented for why warcraft was never edgy for the sake of being edgy.
And yet, here we are with (certain) people complaining that WoW isnât edgy enough. So hey⌠Maybe the Warcraft universe isnât for those people anymore?
Maybe you are right. This universe was a big part of my childhood, but itâs become stale and bland and maybe thatâs the normal course of nature. After all, no series can last forever and be as good. Itâs maybe times to move on to greener pastures.
Edit: btw I am Astaldis, in case it wasnât clear
I do think that finding notes of local earthen leader that with each note becomes more and more unhinged until you find her as deformed monstrosity in cave pretty metal, or that one dude which entire squad was killed by parasitic squads, or helping nerubian lady eat her husband (unkowingly but hey).
suuure, but wasnât entire TWW and future expansions were pretty much Metzen ideas? XD Heâs current creative and story leader, he decides tone that story goes, atleast main for sure.
I guess Christ Metzen will not return WAR in WARcraft or some other bullcrap idk
he was a creative advisor far longer, itâs just he was moved to higher position at some point of development, he was never truly âgoneâ from blizzard.
I think from the interview he has in the recent WoW podcast he said he arrived at the middle/end of development of war within, for what itâs worth. Not saying heâs gonna save WoW, but from what I understood, he wasnât there since the beginning to really make a difference
he was there to influence enough and had enough interest to not bail out, he certainly isnât against current direction, and his influence dates to dragonflight.
He also really liked shadowlands lore by the way, he wrote about it in twitter, to specify: lore, not story.
Right, well I guess itâs a lost battle then