Marry sue class. Delete paladins

But nerf in pvp = nobody will ever take pally for m+ or raid. All we have is our burst

At this point they should just add pvp stat or give pvp like %dmg reduction in arena or bgs

Comes in to the pvp forums to justify one of the most broken specs in the game for pvp shouldn’t be nerfed in pvp where they are absolutely dominating because they are not dominating in pve.

:clown_face:

Yeah they should, i would suggest we call it versatility or something.

3 Likes

Go back to classic :smiling_face_with_three_hearts:
versa is not pvp stat

No pala or DK in the history of wow forums ever admitted that they’re fuken overpowered asf, always been, and now even more.

“oH bUT loOk M+ qq LoW DPs” or “Qqqq lOok lAdDer wtf low representaaaation wawa” , meanwhile proceeds having highest burst, survivability and mobility in the game. I play BGs every day and I’ve never seen a paladin rooted or slowed. And I won’t even mention the BS that is UH DK. “But We aRe wheelchair clASS QQqq wawaaa”

:joy: :joy: :joy: :face_vomiting: :face_vomiting: :face_vomiting:

In my experience fighting paladins, it comes down mostly to predicting when they’re going to burst, which is often RIGHT AWAY.
If they get close to you pre-popping stuff, they have a very high chance of just instantly deleting you because they can go right into WINGS BUBBLE 2X MOUNT UNSTOPPABLE INSTAKILL mode, so I’ve found it’s a case of just forcing the paladin to be at a distance at all times and try to bait out freedom and mount charges so they can 't spam that stuff while wings is up. Basically luring out cooldown after cooldown while praying for no misplays that lets them catch up and annihilate you in a few globals.
I don’t find it very fun to have to play around this, but it is what it is.

Of course, as marksman I can just double-tap them from 100-0 in a global, so I don’t personally struggle a lot with this as long as I get to run away and reset between each time :clown_face: :clown_face:

EDIT: Actually more like 3 globals, usually I need a second aimed shot and MAYBE a kill shot after the double tap. nerf pally hp pls

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Paladins can keep their burst for all I care. I don’t know why from my post anyway… That was what people thought my main issue with them was in the first place. In my OP it’s like the last on the priority list of things I brought up.

Everyone got hung up on me posting on a rogue and got instant rogue PTSD instead.
But even if your a rogue or a MM hunter. In my opinion, No other class gets to have it all as much as paladins do in terms of survivability and healing, stuns. Mobility, And be a damage cannon at the same time. etc… Thats all.

So what? What so wrong about it? This just makes me so mad, rogues, mages, warlocks being op since vanilla almost in every single patch and it’s ok, but as soon as pala somewhat good there is instantly hundreds of topics crying about how unfair and dumb this is. Let people enjoy their class for some time. Im playing dk and palas just destroy me in 1v1 but I’m not crying because I know for how long retri was one of the worst specs.

They have Wake Of Ashes, Hand Of Hindrance, Freedom and Two Steed Charges. Covenant Abilities. What the hell else are the asking? 100% uptime?

Ya’ll are cringe af if you think ret is op. You probs just facetank when they pop wings

Yesterday a human rogue (assuming she was a subtlety) dominated me as a protection paladin twice within less that a minute, now I am aware I am using the wrong covenant for the wrong purpose, but rogues are very potent, and as I mentioned in the past, it is how you play the class that makes the difference.

You will facetank Rets full burst if you are not being dispelled from his Hand Of Hindrance dude.

mean pala laugh stock mean are merry seu class lul whit lot safe bubbols

Some specs counter other specs quite well, and rogue is a class that has been dominating the pvp scene for ages.

If anything you appear insulted because there is one spec you struggle to dominate totally.

You being subtlety makes it even more funny, one of the most broken spec in the game right now in both pvp and pve.

Just take a look at statistics from pvp. Above 2k rating the past seasons you will find 10% rogues (Mostly assasin since sub was bad in bfa) and 2,5% rets.

Take a look at who has dominated the pvp scene rogues vs rets ever since vanilla.

There is a reason for that.

One of them being low mobility. Equally geared/skilled ret is hard 1v1 for most melee, but then again anyone with a keyboard can kite rets burst blindfolded.

Ret using loh, divine shield or blessing of protection puts the ret in forbearance - Good time to kill.

Ret using wings - Good time to kite/reset fight when wings stops.

As a sub rogue there is so many things you can do to counter ret. If ret has 2 charges on horse it means he has longer cooldown on said defensives aswell. If he is talented into shorter cooldown on defensives he only has 1 charge with the horse and is a wheelchair.

Now how many specs in the game stand no chance to a sub rogue these days? But i guess thats ok.

You say it yourself: “Its my class who is supposed to be like this”

So ret paladin is supposed to be bad because thats what the popular opinion has said since vanilla? What a logic.

Its the times we live in. Someone killed me ingame - Spec got to be op, cant be that im just bad.

1 Like

Aaaaand we are back to the start of the loop. Rogue PTSD round 2.
Next time. I’ll post on my actuall Paladin or class if i ever make one about again :stuck_out_tongue_winking_eye: Then you all wouldn’t know what to say.

I personally find it wrong. Because all classes usually have to adhere to the rock paper scisscors concept. In some way shape or form. Paladin just appears like an all around omni class. Everyone dies fast to bursty classes these days. Only paladins gets to sruvive them three times over before they go down.

Yea, mages USED to be the counter to paladins. Not anymore. Their healing is so strong that if you don’t kill them in less than 2 seconds you’re very likely to die. A paladin with line of sight completely counters mages, that has always been the case.

Well 1v1 never was balanced, so… idk. Season not yet in game, so we can’t really say anything you know. Let’s see after like 2-3 weeks of season. I’m pretty sure ladder not going to be flooded with paladins. Probably same old caster meta, mb some rmp here and there. And why do you even care so much about 1v1? Like it’s some endgame content and you get a reward for it. It’s not, it’s just some fun thing to do. Or you applying that 1 paladin so OP he can carry 3v3 or even bg game?

The fact is that all this “Paladins are so OP” is based around paladin dominance in unrated/lowrated pvp.

At no/low rating majority of players dont know how to counter opponents abilities to well, and paladin is amongst the classes with a toolkit that many of these players struggle against.

There is a reason why ret pala is a mediocre spec at best in rated pvp - Pala is the most easily kited class in the game, and most specs can kite a paladins burst and kill under forbearance quite easily.

With current class design, ret has to have big burst damage, its the only thing the spec has to show up with, without that one might aswell just delete the whole spec and reroll them all into dks Bolvar Fordragon/Arthas style. Oh forget that, dks are suffering in pvp hardly aswell.

Anyway this is the reason for the “Popular opinion” that ret is so op. Even people in this thread who claims ret to be op mentioned WOTLK as an example of ret dominating in rated pvp in the higher brackets. TEN effin years since.