Go to Raszageth, at the moment of pushing players into the pool, fire up the listed skills. it can also be Terros in Pillar Tank Slam.
Suddenly dropping from 100 fps to 4-7fps.
The more players the worse it is. I suggest 25-30 ppl.
Blizz doesn’t listen to players, the standard answer is: disable addons!!! , LOL. The fps drop is terrible, and I have a Ryzen7 5800X and RTX3070Ti, so it’s not a hardware problem.
i5 6600K 3.5GHz. Worked just fine during BfA and SL, no reason it shouldn’t work with DF.
What i exspected.
Your CPU is the cause of your low FPS, believe it or not.
It’s a 7 year old CPU and the requirements of WoW have increased with each addon.
I even replaced my 3 year old Ryzen 3900X with the pre-patch because it wasn’t cutting it in raids for my liking of 60+ FPS.
Maybe i should remind you that WoW’s old engine does not make efficient use of many cores, it basically just uses 1 main thread and some extra for audio etc.
So a good CPU for WoW is one that has a very high singlethreading performance also known as IPC (instructions per cycle).
The IPC of modern CPUs has improved quite a bit since the 6600K.
For AMD it really started with the 5000 series, the 3000 is still weak compared to Intels IPC.
That’s marvelous… we can now enjoy stutters riding new mount from the store. This is what we waited for and wanted.
Jade, The Stuttering Wabbit
Wha … wha … what’s up … D … D … Doc?
In that case, how about fps drop from 100 to 4 during raids boss? You read my post?
Take the holy paladin on Raszageth and have him use his raid skills as he pushes players into the pool.
I have 5600X with the fastest cores assigned to WoW, overclocked to 4.7Ghz. I can drop fps from 100 to 4.
With or without OC, with all cores or assigned. he problem affects everyone in the rally at the same time.
hmm … every new week i have more stuttering and lower fps its really funny. This week added stuttering in raid. World boss unplayable and 30 FPS in valdrakken. I know my computer no longer high-end but …
- i9 9900k
- RTX 2070 Super
- 1TB SSD
- 16 GB DDR4 3200MHz
- nvidia drivers installed september 2022 because newer drivers cause overheating and 100% gpu usage
That guy likes to spam “buy a new CPU” as advice in almost every thread related to performance issues. I can’t tell if they’re trying to be helpful or if they’re just taking the p*ss, but either way, they’re completely misled. Dungeons haven’t undergone any kind of significant change from BfA to SL, or SL to DF, so there’s no reason for them to perform this badly all of a sudden. And Blizzard’s poor optimization of their own game is not an excuse to burn money on upgrades that aren’t necessary.
As for everyone blaming WeakAuras, ElvUI, DBM, or any other add-ons, well, news flash, we all had those in BfA and SL too and it never made the game sh*t itself. This is a first.
100 to 4 does sound like an addon problem to me.
I know it’s not an option to raid progress without certain addons/WAs, but have you turned the addons off for one try and made sure they happen even without them enabled?
You can take the blue pill and stay in wonderland then, thinking your 7 year old CPU will get you good performance in current content.
Yes IF Blizzard would optimize their game better and IF the engine would get an update to make more efficient use of modern CPUs our FPS problems would be solved.
But this is the real world neo and you have to take the redpill to actually see that this is never going to happen.
There is no way they can just convert the content of 18 years of WoW to just work on a new engine, let alone the cost that would bring with it. It’s all about money baby.
I understand you are mad because you don’t want to spend money for the game to run acceptable, because in your mind WoW is an ancient game that supposedly runs on a toaster.
Reality check, it is not and it has changed alot over the years. For better and for worse.
It’s not. It happened EVERY addon. There was always a boss or a weakaura that made the whole raid drop to single digits until they fixed it.
I guess you just haven’t done that much progress raiding to see the “early adopters” problems yourself
Maybe it’s you that needs a reality check, you sound like Pawgwalker over on US forums. The game ran amazingly smooth on a 13900k days before the pre-patch hit, then the day after it stuttered in Sl zones, Org etc. Still does on any system I’ve tested at work.
Not sure if you can comprehend that this can’t continue. Heading in this direction, future expansions will be a slideshow even on the absolute highest end PCs.
You are mixing things up here. The stuttering is completely different to the FPS drops in raids which occured in every addon because of the way the game handles addons and the heavily singlethreaded nature of the game engine.
The stuttering did start in BETA DF and with the pre-patch on live and is still happening these days. That im totally aware of and it annoys me alot, believe that.
It’s not gonna get better that is for sure. But we are long beyond the point of no return.
This was always an issue and it only gotten worse with every expansion and with the increase in fidelity since WoD and MoP.
Nowaydays the amount of drawcalls has probably doubled and tripled if not more, with the more complex meshes in the game.
Just look at how much more stuff and objects there is in the world these days campared to even Wotlk or Cata.
My theory for why the game is stuttering since DF is that they had to change somethting in the engine for how it handles the streaming of the world while flying to compensate for the vastly increased speeds with Dragonriding.
The game was never built for flying at almost 1000% speed.
Stop with your misleading information.
For sure, CPUs have improved since the 6600k, good catch Sherlock.
It doesn’t explain the massive performance drop.
WoW engine is old, and outdated. It was even outdated in 2004.
And now, it’s frankenpatched to «add» useless features that it can’t handle.
As you can see, even on a 13900k or a new Ryzen, with a recent GPU 3k-4k from Nvidia, 6k-7k from AMD, the performance is just crap, even on low setttings.
You don’t fix optmization issues with overkill specs, it’s plain wrong and stupid.
You can put lipstick on a pig, but it’ll stay a pig.
I haven’t experienced any performance issues with dragon riding per se, stable frametime and all that. The only thing consistently causing stutters, is loading in players or (sub)zones. If the area is empty flying around it’s incredible smooth, so long no player appears, or I fly into a different place.
These stutters happens even with every setting on low or off. Obviously the fps is way higher, but frametime/fps drops all the same.
It’s not crap. Is it as good as you would expect from the hardware? No.
Why is that? You know the answer. The ancient WoW engine.
It’s not Crysis 3 which scales almost indefinately with every thread you add…
Sadly, there is no other option but to bruteforce it.
You can either wait for Blizz to “fix” the game; big surprise, it’s not gonna happen, or just try to get the best performance with what is available.
Yeah but that is part of the streaming too, so obviously if you are going faster than the game has to load assetts faster.
If there are no players around i don’t have any stutters while flying either.
But as soon as there are players and or phasing happening, the game craps itself.
Seems like WoW does not make proper use of modern SSDs/NVmes.
Yeah … or you can just drop the mic … and the sub.
Look, they just broke the Classic game with the last P2 patch.
Come on, it’s not a gaming company, it’s a Monty Python movie
Nah… then it would be funny
Gotta agree, this isn’t funny. Even WotLK C have performance issues after reset apparently.
Someone mentioned about MPO. Anyone tested does game still stutters with MPO turned off? I’m also wondering when it’s turned off can I still play games in borderless windowed mode?
What is MPO?
Br