That’s funny, I always thought that Cata had the reputation as the worst Pre-WoD expansion, and MoP as second best (With BC holding an odd “good for it’s time, not necessarily by modern standards” position.
And that WoD’s problem was that Blizzard bit off waaaay more than they could chew trying to simultaneously work on a 1 year expansion cycle (which requires far more work per expansion duration than a 2 year cycle) and seperate the design team into two teams (presumably to handle this cycle).
Then Blizzard lost a lot of subscribers when WoD took ages to come out and they had to play MoP’s final patch for nearly a year, in addition to people who’d just gotten tired of WoW. And the Spike at the start was probably people going “I quit some point during Cata, let’s see if MoP’s an improvement!” and finding that either it was too much work starting up again, or that they’d simply grown past WoW in general.
Lmao this is literally using Blizzard’s own logic against your own playerbase. It’s never, ever the fault of Mists of Pandaria for just being terrible, right? Nice cope you have there. It’s obviously the players, etc.
General consensus through forums, alternative media, in game, basically any source we have available.
Well, then where do you take your ‘data’ from that makes you think it wasn’t a good expansion? Because all OP has is his own opinions which people here and everywhere else I know if disagree with.
Yes, did you know games tend to have a peak and then eventually that goes down the longer games are out? Shocking, I know.
Seems to be your own, and OPs. Weird that, ah the hypocrisy.
Ah okay, so I can just say my current opinion is just common sense too and therefore my argument > your argument.
Not really, I Mean you’re the one both strawmanning, personal attacks, and all and don’t even do the very things you say other people should be doing with their posts. While you break forum CoC.
So i need to change my opinion
because you posted video where reckful is having fun
and video about PANDAS? and becuase of 4 milion players left ???
ok i changed my MIND you convinced me
MOP was the worst because
I have a new opinion now
i think the best expansion after mop was CATACLYSM
go create a thread
and find another video and another reason why expansion sucked
cause i can do that too
i can go and create a thread why vanilla was trash or why TBC was trash or WOTLK
cause everybody can be smart when he is pointing out little details wrong with expansions
I have everything that’s been posted in online mediums including in game, discords, and from anyone I’ve talked with. Which is more than what you or OP has and it’s often what Blizzard has themselves. The only thing I don’t have is sub data and sub cancel data.
But if you go off of general consensus between all said mediums than you can reach a reasonable conclusion on what the answer to what constituted as a good/bad expansion.
Well again, you have no data for that consensus in the first place so your own little hypothetical scenario would have no basis and it goes in a circle.
Sure? People have bias’, there’s also the whole thing that people that came to play the game later on are more likely to still be happy with the ‘current’ version of the game that’s drastically changed.
It also would mean that talking about any subject would be pointless because you can’t ‘know’ everything.
Cause there was a person expressing opinion about MOP and some features he loved
and this person coudn’t handle the fact that person is expressing OPINION
so he created a thread about why MOP sucked xD
It’s always like this. Most people in Europe lack any scientific education whatsoever so they just pick one line out of context and write some stuff like modern journalism do, and they always have an opinion they deem worth as much as yours (if not more) even though they did 0 research and you spent minutes/hours/days/x time structuring your argument.
Very interesting read though!
Then I can make my point to say: It’s common sense that MoP is a good expansion. :3
It is easy to try to say that without any data to back you up one way or another, thankfully I’m not just using forums but every medium WoW players use to interact in the first place.
Not really, because if any expansion was bad enough to make them unsub or they unsubbed for other reasons you would never get to know.
Ultimately a lot of it comes down to the time it was released in- back then such major balancing issues were somewhat expected, even if not popular. Classes were expected to be specialised for certain roles, so if they were bad at one, well, they’d probably be better elsewhere, or bring buffs and raid support, or be able to off heal on a fight or two.
DK’s were overpowered, but Blizzard were also trying to make a class with every spec viable for both dps and tanking. Then they also had a lot of mixed specs with half talents in one tree, half in another that Blizzard hadn’t forseen. Even if Blizzard did release them overpowered to get people to start playing them, there were other factors that allowed people to be more forgiving.
As for Naxx, don’t forget that Wrath was a lot of peoples’ first taste of PuG raiding. Even if it wasn’t that great and massively undertuned for experienced raiders, it was still pretty epic for a lot of players to just play it. Add in a couple of decent single boss raid experiences, and dungeons also being more accessible, and it’s no wonder why people enjoyed it even before Ulduar!
Nowadays Blizzard’s lost just about every excuse for poor balancing. Specs are pretty much uniform aside from a choice of 3 talents per tier + pvp talents. Balancing is separated between PvE and PvP. And where it took a spreadsheet made by a few dedicated nerds for players to work out how much damage they could do, they can just go online and run a few sims on a free website. If the players can do this, why doesn’t Blizzard have someone dedicated to calculating this stuff?
And now raiding’s been made more accessible (with multiple difficulty modes) with years of experience honing it, is it any wonder that people expect more from it?
Wrath may not be perfect by today’s standards, but it’s good enough that it’d still stand up, and for the time? It was utterly amazing. Like, the Sgt Pepper of MMO gaming