Murozond's Rise needs to be removed

Please blizz, remove those damn teleport thingies. They are more harmful than doing any good and are pretty much useless anyways

Interesting. I find fall to be nicer and more wipe friendly.

Finally got my hero mirror trinket :partying_face:

Need myth track, gib pls

seasons doesn’t suck its the class balance open world and the dungeons whose not tuned away from 1 wipe mechanics whose unnecessary just starts griefs and leaver.

I guess none needs loot from vault but its annoying wasting 28 min in a pug to have the last part be an reason, to why the key is left… And you just wasted 28min of your life for no loot or nothing. Just a big middle finger from the dev team not caring. Its not fun.

It’s not a big middle finger.

JC, your hyperbole is so old.

Waa, I didn’t get a reward for not crossing the finish line. Could you be any more entitled?

that section is annoying as well adds keeps respawning which is annoying. Sometimes healer gets stuck and everyone has to go back to clear it Same with Tides last corridor it just sucks.

How is that a good thing? Dungeons at higher key levels should be challenging. Where’s the fun of everything is faceroll

You clearly didn’t fully read what Astromox said.
Also the link you sent, I have looked myself and vast majority beyond +22 were single chest.

Off course some people will 2 chest, but you need to take what was said in the context of a decent majority instead of miniscule minority.

I have a love hate relationship with Rise.
I like it as it is simple enough, but there are points in it that are simply outrageous.

The fact on a tyranical week Tyr has so much heal alongside his shields. If you cannot clear the trash and Tyr inside of 8 minutes the key is already dead.

Battle field, Mortal strike, yikes that hurts, and if I have to use a cd in any other place other than there (especially when dps and healers decide the boss & adds need more buffs) its a done deal. I know I could be doing something better myself, but I also hate being so dependant on healers there, and dps to nuke the adds.

Deius, his breath in P1 ( especially on Tyranical) stull really really hurts. Same as Battle field I have to hold certain defensives there but am still so reliant on healer.

If the healer forgets that the dot hurts, im gone. P2 by comparison is actually so much easier to deal with, and I can cope without a healer…

The sand area with the gates… On none fortified weeks it still hurts, and the sand ticks very high. its just a slow mess on trying to make your way through.

IDK All this considering the timer we have feels really off considering other dungeons. A slightly more generous timer would be appreciated, because right now considering certain conditions its just a wasted key.

Thats my 2 pennies worth.

It certainly feels that way. I really don’t enjoy either dungeon, they feel so disjointed with all the portal hopping.

It was cool as a mega Dungeon design for lore etc. But is too annoying as M+

2 Likes

i dont know, on 20s i only feel the last boss in rise the problem as people quickly can die in p3 when you have to move.
on higher keys i can certainly see how battleflied will blow people up. the timer is of course much lower as well.

fall has mechanical fights rather than incredible intense fights, still 3 out of 4 have hefty healing requirements. problem with pugging is that people are really bad at mechanics, so fall is really bad for pugging as you need everyone to play properly

neither really matters for +20 dungeons.
and if you want to play on the top you have to follow meta where it then also doesnt matter if one class is 20% ahead as you would play it anyways

OP is complaining the dungeon is too hard, effectively. And I’m pointing out that it’s the easiest M+ season I’ve ever experienced, by a lot. I didn’t offer an opinion of whether this is good or bad, it doesn’t matter.

But either way, one person’s faceroll is another person’s impossible, most people suck at this game and games in general.

agree it worked as that but as m+ some bosses are just annoying same with some adds part.

I hope the Barbie girl dev team fix this in the next expack but they probably wont but lets hope it isn’t as disappointing as drangonflight is.

If it’s as “disappointing” as df it’ll be pretty great again

You managed to complain about every minor problem but didnt include last boss scaling somehow.
Also don’t get me wrong what you wrote is completely correct but that is shockingly least important issue of the dungeon.
Also ,

I’d argue lower karazhan ( legion version with broken affixes ) was worse or arcway but that was mostly affix problem

Guess Rio hasn’t updated yet with these new incredible records…

Probably a private profile or an “alt”