Imagine unironically posting in your own thread, on like 10 alts to attempt to further push your clown narrative.
Despite the method the point still stands. There may have been a flurry of analysis of his play, but the question still stands - how punishing and unforgiving should a final heroic boss be? An AOTC guild will not play perfectly, and not should they have to. Thatâs more for mythic (and even then weâre only human so there has to be a tolerance for some mistakes).
As Iâve said, there are issues around unavoidable damage throughout endgame Dragonflight and some of us (hunter main here) have been shafted whereas a warlock can just stand there and take far more in the face. Thatâs not challenging gameplay, thatâs just plain imbalance. And I just feel that my progress has ground to a standstill and frustration sets in which will result in my quitting another expansion for most of its length due to poor balance. There is a risk/reward aspect to gaming, but when it makes you feel inadequate and feel bad then people are going to start âturning offâ again. Thatâs not where we should be.
Weâre not talking about perfection here.
Realising youâre massively out of position and about to get banged by 2 explosions far closer than they should be isnât a wipe. Itâs the opportunity to press a defensive and youâll get away with it.
Instead they do nothing and lick the floor and their period of reflection consists of âman this boss is overtunedâ. Not âwow, I was completely out of position so Iâd take more damage, maybe I should have pressed a button to stop me dyingâ.
Statistics tell the truth and Raz is slightly overtuned if you engage him with the ilvl heroic is providing.
I usually clear the raid upto the last boss and farm for a boost to get the last kill. Itâs easier and would recommend every casual to do it.
Saves nerves and time
It also depends on which bos you compare it with. Bosses like KilâJaeden from Legion was much worse from a coordination standpoint.
Even the Jailer pre-nerf was harder than current Razsa is, but it is true that the boss is a significant step up in requirements compared to the rest (minus Dathea).
But that in my opinion only shows that heroic overall were undertuned. Heroic is the end-game for most raiding guilds, and feeling let down by the sudden difficulty spike only shows that they should have balanced the previous bosses better, and nerf Razsa down a peg.
It is better if the early bosses force you to strategize rather than giving you the impression that the raid is a pushover, and then the last boss becomes a reality check.
I dont think theres any other way for a casual player to get curve. You will NOT get into a decent HC pug group without 8/8 and certain ilvl.
Your best chance is guild progression , but as the numbers showed, a lot are stuck at the last boss due to overtuning.
Thats why people buy the boost. For the silly curve title so they can remove the dead end from their game and continue enjoying it.
Remember when Apple slowed down its phones to increase sales on new releases? THATS the strategy blizzard is applying now. Create the problem - sell the solution aka WoW tokens
Its pretty obvious and if someone thinks different, denial is a river in Egypt
does aotc even drops mount this tier ? if not then there is 0 incentive to even buy boost .
honest question didnt even check it yet.
No I was also wondering why they didnât provide a mount for it.
But in all honesty I usually do aotc for completion reasons. And I got a lot of gold from the expansion start so itâs a no brainer for me
Sorry man, but the logs really exposes everything.
WoW today is about data analysis.
If you take a look at my logs youâll be able to find my mistakes and see iâm a subpar raider as well.
Some people learn from it, others canât be bothered.
Personally i donât think raids are overtuned. A skip is available so you donât have to reclear everything.
Though iâm more of a M+ player.
Personally i think heroic raiding on an individual level are easier than m+
The hard part is getting all people to perform at an adequate level.
I try to improve, learn from my mistakes and look at the data and try to improve.
They expose that we are humans who mess up at times and for a boss to require perfection game play of an ENTIRE raid, on a mid tier difficulty, its unrealistic towards the vast majority of WoW players. A boss that requires you to meet the DPS/HPS check , whilst having non-meta (such as myself as an ele which is at the bottom of vault tier list). Add to that the nerf on max ilvl gear from M+ and you get the situation we are in now.
Cant argue this. Thats why the Jailer is the most nerfed boss in the history of WoW. Because they set up some really ridiculous standards and then seen the numbers plummeting.
The forums need a rework so people like him and a few others dont abuse it , posting on 9 alts in same thread just to bypass the ignore feature to abuse otherâs.
You only get a mount for ATOC on the last raid of expac.
Can you please retype that as i have no idea what you are trying to say.
On topic the person i replied to linked a post with Asmong saying he couldnt clear normal hence me replying to it. I am sure said posted can defend themselves without having you posting something i can not read.
well your guild surely has gold, why not get someone else to kill him for you?
and that has how you know you are skilled, because you would be skilled enough to invalidate the content via gold and/or arbitrary systems.
People like yourself also, hiding behind a lvl 10 char. That rework would force you to post from your main character, that you are ashamed of.
Keep hiding
But in fact: KretĂas hurts innocents and has no respect to innocents
Ah ok ⌠Sad.
But another argument to just buy the kill
Thatâs why they need to introduce 8-man raid group for hc/mythic raid. M+ is more popular cause you have 3 giga gamers out of 5 people and your run will typically be smooth.
I can tell you rnâŚ
Oh no, hard to fill in a word.
And it isnt about him defending himself. This isnt a court room. lmao
Just need to set expectations⌠last boss is always harder. Expect it to take a few weeks. Needing 30-50 tries as a guild group for this boss isnât unusual. Wasnât for previous end raid bosses either.