Hard cold stone, connected by beams that held the roof up, standing wide at least a few meters. The building was lit by candlelight. The flickering flames stood on little wooden perches, secured by steel craftsmanship. Hanging next to them were big weapon shields and ornate, glittering swords, easy on the eyes. In the middle of the room was a long table, the length running from a few meters into the room, all the way to the back where three big chairs stood on the width. There were eight chairs on either side, and the entire surface of the table was filled with maps, reports, contracts, and agreements, be it trade or policy.
There was a rabble in the room. People on either side were talking over one another, arguing different sides of a heated debate. Good points were being made on both sides, but the noise was getting to the head of the table: an older veteran, wearing the armour suited for his role as marshal.
âWhy would we involve ourselves with this individual? Sheâs a military defector! â
âSheâs a broken shore survivor, you should be calling her a damn he- â
âSilence!â The yell of the marshal interrupted the squabble between a greying financial advisor and a sergeant major. Their faces both turned to look at the outburst of sound, and the rest of the room shut up and sat back in their seats as if awaiting punishment.
âWhen is she supposed to be arriving?â The marshal said calmly. Further down the table, with the screech of a wooden chair moving across the marbled floor, an assistant stood in a fine black and white robe, little black buttons with gold centres moving down the front until a corset with red knots donning the back folded around her midriff.
She cleared her throat. A timid voice began as she wearily looked up towards him:
âMiss Silverthorn is expected to arrive at eight thirty - which is in five minutes, sir!â
The marshal raised his hand and waved her down, smiling and nodding in acknowledgement:
âThank you, miss Blackforest. That will doâ.
His eyes strained down on the big oaken doors that lead into the room. The entire room was taken by still silence, only the gentle burning flames and the breath of the wind making its way through, until finally distant steps began to echo in the corridors of the keep.
First two, then four, six plated greaves clang noisily against the stone floor as they
make their way up the stairs and through the halls, until stopping right upon the other side of the door.Mumbled words run through a moment before the gentle tug and twist of the doorknob.
Light breaks into the room by door, the torches hanging from the hallway lighting the visage of a tall night elven shadow as well as two guards who had led her to the meeting.
A big great cloak wraps around slightly worn gold and dark armour, chain mail sitting between plates of steel. Her hair is blue and kept braided up to one side, the other bare and pale-skinned. Two red tattooed fangs run across her face, and a scar through a blinded right eye. A quick scan of the room later, she raises her hand to speak before turning around:
âYou know I think I got the wrong room-â
She is interrupted by a slam of the door, and she is now trapped within the white walls of this Stormwind Keep conference.
A quiet curse in Darnassian follows before she slowly turns around to look at the table. Only seconds pass before the newcomer strides through the room like she owns it, grabbing the chair by the end and slipping herself down to sit diagonally across the pillow that makes the wooden rest bearable. She swings her leg up over the other and rests her head against her hand as she studies the assembly with her good eye.
âI believe a welcome is in order. Miss Silverthorn. Your return from the north was pleasant, I hope?â
The marshal speaks and is responded to with a slightly wavy hand gesture and a shrug.
âEven so,â he continues, âYour exploits have reached our ears. A borrowed ship, a motley crew of odd individuals, and a bounty on undead heads. You arrived in the Howling Fjord, was it?â The marshal reaches forward for a map of the trajectory of the trip and lays it out in front of him.
âAll the way up to Grizzly Hills, where you cleared the forest of the first ones. Then you stepped up into ZulâDrak and found out that the undead rampage was beyond the scope of your operations.â The marshal rolls up the parchment and puts it to the side. He clears his throat a bit more before continuing:
âYou led your companions into many battles as the sky broke and the damned wrought our doom - without casualty. I have given it enough thought, and Iâm willing to delegate a unit to you. Young brave men and women, fresh resources, high standard weaponry. Rank, authority, serving under the Stormwind lion.â
The turquoise eye of Silverthorn looms on the marshal for a time as she sits herself up
straight and leans over the table on her elbows.âServing you. My orders, from you. My ability, from you. I can lead a battle, but the battle Iâm sent to is the one you sent me for. That makes me a pawn. No.â
The last word rings through the hall with a blunt, decisive tone that causes several spectators to rise up in outrage and throw swears at the woman who now stands to her full height.
âYou best tread carefully, Silverthorn. You are objecting to service to the alliance military. You are burning bridges with the kingdom of Stormwind, the lives of your own kin and more.â
âYou know damn well I serve Azeroth,â Cristana Silverthorn states with a sharpened tongue before hovering over the table, looking directly to the marshal. âI am not denying help to the weak. I am not declining to act for the betterment of my people, your people. Iâm cutting out the middleman. Your bureaucracy slows down actions that could have been dealt with by free minds. I will not be put in a position of power that continues if I follow someone else, nor have I any need for such an easily corruptible position. If that serves as my withdrawal from your alliance, then I would rather serve this world instead.â
With the movement of a leg, the chair behind her is swept to the side and the tall pale kaldorei marches for the door. Rumbling roars from people around the table raise profanities toward the objector until a singular raised hand from the marshal ends the noise, and the swing of a rusty door hinge alerts them a moment before the sudden slam as she leaves the room.
Cristana exits the keep, pulling out pen and parchment as she writes the lines that come to her mind.
âThe Wayfinders are looking for able-bodied individuals keen on seeing the world and people that inhabit it, to lay out evil as we cross it. Be it on the mainland or sea, island or desert, our feet will break the way for a better, healthier, richer, and more peaceful life together. With a travel sack over your shoulder, to a walking staff at the door, we will keep watch and we will find a path.â
Hello everyone. This is the opening story to the Wayfinders. Here you will find all of our information, details and contact info. Thank you to anyone reading and I hope you like my concept. This is a labour of love, and I hope to be a proponent of entertaining and exciting roleplay in the neutral AD RP community. This will also serve in the future as the guilds Travel book stories so you can keep up with our current events and location.
Concept:
Well first of all welcome to my little travel sized adventure rp guild.
Iâm making this because I want a place where I can express my creativity and invite others to come along. The basic premise is a traveling hub group where you tag along with me on adventures throughout Azeroth. Social, adventure, horror, mysteries and a bit of action, and most importantly fun, this is a loose concept and group, the only persistant part being Cristana Silverthorn. This leads me to explain the ârulesâ.
Rules:
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1: You donât have to use the same characters. This is a place for all rp, where you can bring along any character you would like, at any place youâd like. You can decide to have a main, but you will not be punished for adding other characters. By signing up, you are deciding to be part of the motley crew, mostly on a OOC frame of mind.
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2: The events themselves will be a few times a week, depending on when people decide on a poll. If you have an idea for a event that youâd like to play out, but you havenât had the chance to dm, or you want a place to practice dming, you are welcome to write me. This is a very free space. I will make events every week unless Iâm incapable, but I will not spoon feed and I expect a communal effort to make this a space for rp and creativity to develop.
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3: This is for fun, donât ever let it be anything else, please donât give me a reason to moderate.
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4: Please be respectful of the roleplayers around you. No OOC in say, yell or emote; keep it to private chats like party, raid or guild. I expect people to hold to blizzards rules for what is acceptable in public channels.
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5: We will be operating almost solely out of a discord server. This is where I will poll for days, announce events and communicate, aswell as all of our OOC details you need to be aware of. You will be invited upon joining.
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6: Life comes first in all circumstances. If youâre sick, in bad mental health, busy or otherwise incapable of coming to an event you will not be punished for it. Life is turbolent and people will be respectful of that.
Before I go into the next section, I will note that the majority of events in this guild will be played out with the TN rolling system. This is the easiest to comprehend and teach, and the traits coming up are made to spice up the typical monotany.
Rolling System
Tn(x):
The very basic systems of rolling will be used for easy access and learning. During events your characters will be able to use their skills and abilities fit to their character and you are incentivized to poke and prod to the world around you for detail. Some things may require you to make a roll, and in that situation the dm will take your roll, add any modifiers currently active, and give you a response.
For combat, it will be the same thing every time. We will give you a TN(Total Number) to get on par with or surpass for you to clear the roll. As an example, roll 35+ to hit the target, roll 30+ to defend yourself from the targets attack. You will dictate your own damage.
Roll Protection
Once every event, you may reroll an result after a round, adding your new roll to your last. This reroll may not be used for critting, nor in finisher rounds (Highest roll gets the kill). This is to hopefully make sure that someone doesnât end up failing at something theyâre good at, keeping their fantasy intact.
Traits:
As promised, there will be a simple trait system implemented to help you distinguish yourself from the group. Upon entering the guild, you can pick from a list of traits a major and a minor trait. These traits are ones that will give you proficiencies for your rolls, so you give the team an edge personalized by your choices.
Major:
Major traits is the one your character is most proficient with. It will give you the biggest boon towards a activity you might do within roleplay like climbing, balance, lifting, athletics, or scrying. Whether it is a major or minor you get an proficiency in combat with certain kinds of weapons, that adds +x to your rolls, separate from roll protection. This bonus is added first.
Minor:
Minor traits are the same list of traits as the major one, but it will give a smaller bonus to your roll.
Your minor cannot be the same as your major trait, so that it widens the range of abilities your character might be capable of during an event. If itâs a puzzle that needs to be figured out, to keeping stamina up a tough hill, to strike hard on a obstruction in your path to get out of the way.
The dm will indicate after a raid warning if a trait is useable here, and can always be contacted to answer a question of when it can be utilized.
Recruitment:
When youâve contacted me or Daera, we will try and arrange a ooc meeting with you and if we all think youâre a good fit, we can then discuss what characters you want to join with, which will lead into a loose interview where you will get the chance to socialize with the other members.
Contact:
If you wish to contact me about joining the guild, you are more then welcome to leave a reply on this thread or send a in-game mail to these characters listed below:
CrĂstana(Warrior) Cristäna(Hunter) (Alliance)
Miraldia (Alliance)
Slyvaria (Alliance)
Mortharin (Alliance)
Daeras (Alliance)
Silvianar (Horde)
Noviah (Horde)