New talents don't feel that good

My dude… You must be trolling me now, because nobody can be this clueless…
Just in case you are, I’ll explain (in that case, sure, you can think your trolling is succesful, I couldn’t care less).

Sigh… Me asking you that was exactly because you’re acting as if IT IS OUT.
You’re saying “in Dragonflight, there is no borrowed power, and the classes FEEL bad”.
You have no clue how they feel. Because you haven’t been able to play them. At all.

And it pains me that I even felt the need to explain that. Really.
Bruh. Really bruh. :expressionless:

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I have. I am perfectly able to remove abilities from my bars in retail.

It feels it is too trouble to use new talents.

Damn I was just playing around with the new wowhead talent calculators and it just feels so scuffed. Hopefully I won’t feel like that when they release the warlock talents but oh well, the track record over the past 5+ years doesn’t fill me with confidence.

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I have seen you mentioning them lying a few times now.
Could you give me a link to where they talk about this?
I have watch most of the interviews and I was glued to the screen during the announcement.
I do not recall them talking about giving us new abilities being added.
I rewatched a few of them just now for the parts where they went through the new talent system and still couldnt find anything.
The only time I heard new talents mentioned was when Holinka was asked about it and he said we probably wouldn’t see brand new abilities for existing classes, maybe a few but probably mostly passives in that case. But he didn’t rule out that there could be a new ability for some classes, but obviously not the focus for atm.
The reason he said was because they are releasing a new class which requires a lot of work from the art and animation teams.
But previously removed abilities were up on the table.

So I would like to see the context in which it was said.

In the current system a lot of the specs play the same build in in both AoE and Single target, even the same build in different types of content.
Even if the new system has the same spec designs, you can specialize further and the tools you use will be different even between fights.
It will make a big difference to be able to tune your kit for the challenge ahead.

As a raider this is very exciting for me. Not only can I modify my kit for my personal need, but a raid group can discuss what we need, check who has utility to fill that need and then decide who does what.

I’m not into Arenas but I can see a lot of different builds used depending on team comp as well.
Getting access to your class’ other specs specific utility is gonna make a difference.

Noooo. No no oh god no.
You didn’t just say that?!

You do understand that your character in DF will NOT be like that, right?!
You’re getting various past legendary powers, covenant powers, artifact powers (in other words: borrowed powers) baked into your baseline build (if you pick any).

The DF talent trees will be made up of: Some current baseline abilities (the others you’ll get as you level up to 10), current talents, past borrowed power, past abilities that were pruned and some new stuff. THAT is all going to be baseline for your character in DF.

:expressionless:

Like what exactly?
I do have covenant powers in Shadowlands.

BTW you probably don’t have very good grasp what baseline means.
If it’s in talent trees and you can avoid it, it’s not baseline.

Nice theory, bad practice. Mostly boring passives (increase damage by X %) and prunned stuff and then choice between prunned stuff, which I had both at the same time in Shadowlands.

Please tell me more how you can have all three of Force of Nature, Nature’s Balance and Warrior of Elune all at the same time in SL.

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There will be a standard how you fill out the talent trees as there always have been
That doesnt change with these “new” talent trees and again people will just get kicked if you dont get the stuff you need to perform optimal , special timmy with his special talent choices will then only do open world content or band together with other special timmys…
I must agree they look boring and bland
They could have done so much with it and i say could , cause they wont be much different from this on launch and people will rage again , even the special timmys

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No, it just means that your opinion is less important.

Majority > minority, very simple.

For someone so against “meta slaves”, you sure seem rather alike in this case.

I didn’t twist your words at all. You agreed to the example yourself.

No, it does not.

What Blizzard intends for Borrowed power does not matter one spit for the argument.

Are borrowed powers / have they been part of our classes? Yes.

Have they been removed from our classes? Yes.

Are some of them being given back to us now as choices, when previously we just had them as part of our classes? Yes.

It doesn’t matter what they intended. Borrowed powers are, word by word, parts of our classes reintroduced back as false choices, because they shouldn’t have been removed in the first place.

It was and these are not mutually exclusive.

You: “I’m not making excuses for them”
Also you: “Nooooo you cant hold them accountable for things that they tell us or promise us noooo thats not fair!!”

lol

I wasn’t aware that there was a 500 IQ 4d chess master plan by Blizzard to not reveal anything new about classes, when that has been consistently one of the most hyped parts of every single expansion since 2004.

Clearly they are just hogging them to show them later, instesd of, you know, having nothing to show.

Except that you are- You even confirmed so above.

For real, its always the loudest people who say they will make their own different builds who then 100% follow what everybody else is doing, lol. Just like with azerite armor and essences, just like with covenants.

There are multiple talent rows in the game at the moment that hsve genuine choices for different playstyles. Monk, rogue and priest for example. Now, therr are also plenty completely false choices, that is true.

But this system advertises itself as being better in this regard- When, clearly it is not. In fact, as the examples are shown, you are told it has more choice, when it objectively has less.

So you do not have an argument to refute it, thanks for clearing that up for everyone.

I predicted in Legion alpha that the pvp templates would absolutely kill pvp- Which is exactly what happened. Legion s1 was the least played season to date.

I predicted that Azerite armor would be a massive flop and Blizzard would be spending the whole expansion fixing it. Also came true.

I predicted that PVP gearing at the start of SL was a mistake because now PVErs felt forced to play pvp, just as PVP players were forced to pve in BFA. In fact, i have been calling Blizzard our for the idiots they have been for trying to force people to pkay more of their game, rather than just the parts thy make. And guess what? I was right.

There is a total separation happening between pvp and pve in DF. Just like it was in MoP and WoD.

The only problem is that it should have happened in Legion Alpha, not 8 years later.

Of course you can’t be bothered and won’t do it because you know I am right.

Blizzard has spent the last 3 expansions fixing the game over the course of the patches, problems that players always made them aware of in alphas and betas of each cycle. So by definition, they have failed to deliver a complete product to us and ibstesd we play bets until the last patch of the expansion.

They do not deserve any praisd or credit for that, they deserve to be called out.

Aye. They could do that. But, they won’t. Because they have not given us one reason why should we trust them.

If they cared, they would have cared the past 8 years. If they had learned their lesson, they would have done that ages ago, not now when their subs are bleeding out faster than ever before and the deadweight developers are desperate to keep their jobs.

I will believe it when I see it. And not a moment earlier.

I said that the system is fundamentally broke and you’d need to rip it out root and stem and start anew to fix it. I said it won’t happen. You agreed.

I don’t care if you think that it can be fixed because we have spent the last 400 posts or so arguing why that is impossible, so I know it can’t be fixed.

Maybe you should choose more carefully what you write, then.

I’ll take my chances being wrong- In fact, I would love nothing else but to be absolutely and 100% wrong. Nothing would make me happier.

But, I have not been wrong once the eight years when it comes to this degenerate game design, and Blizzard hasn’t given me any new indication why would they have suddenly changed either. The same old, arrogamt devs are still at work at Blizzard who don’t even play the game, and have no passion for it.

And that’s that.

Those are the same ones we have watched then. I have also watched Bajheera’s interview with Holinka and Asmons with Ion.

And in those and the aforementioned ones, they map out a few thibgs they want to do with these talent trees:

  1. Allow you to customize your class more and make it more “hybrid” (whatever that means).
  2. give us new ways to build our characters and the way they play, build stats etc.
  3. The talent tree is supposed to be a fresh, new take on current classes.

Alright, so:

  1. They do not objectively allow you to customize your class or make it more hybrid, in practise. You are still gonna have more or less ± the same utility you have now, but you have to keep swapping some talents here and there, giving up something you have now to get something new. Only that, many of those choices are no genuine choices (see: Hibernate vs a stun), and some paths sre outright false ones (e.g moonkin path as a feral druid).

  2. The class design of the classes is the exact same, carbon copy of what they are now in SL. Therefore they also function on those same principles, forcing you to pick the same core paths for every builf anyway, as the examples in this thread have shown.

Yeah, i mean you could completely forgo your soe and put those extra few options to more ST for one encounter that is ALL about ST damage - But you will just swap right back to another build after that is over and done with. In other words, the only thing you have added is needless minmaxing of classes that is a thing even now with the current talents they want to get away from. When, you know, you could just offer those talents as new, cool additions to your class and keep the aoe baseline.

I have given examples on how to give genuine choices to people with the trees about 10 times already so I won’t bother writing them out again here.

  1. the talent tree is not new, not fresh. It is a garbage heap of current and old abilities that used to be and should still be available to us, with a few uninspired passives added here and there.

Yeah after all the playerbase has been saying that they would really like to swap each and every talent and ability for every single encoubter they make to squeeze in those extra 1 or 2% differences.

Instead of actually having real choices whereinwhich the inly difference is which one you actually like the most.

Just fiddled with the frost DK talent tree.

As a paladin I’m absolutely terrified. They lose so much. This is just a prune disguised as a ‘new’ and ‘fun’ talent tree. Bring back MoP talents. They worked for ten damn years, why change what isn’t broken?

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That’s the idea behind the talent trees: You create your own build.

That’s irrelevant. Those are borrowed powers. You’ll lose them.
Even if Blizz would scrap the talent trees; the Shadowlands borrowed power is going away. It’s NOT part of your character.

“HAHA, silly rogue, your evasion does nothing against my ravage that I can use while berserking because it’s a stealth-only ability that becomes available when berserking, can’t dodge stealth-only abilities! HA, EAT THAT RAVAGE SILLY ROGUE, YOUR EVASION’S NOT GONNA SAVE YOU!”

I didn’t really feel that skilled. It was rather stupid.

You THINK you know. Big, important difference.

Here’s you with your crystal ball again.

Yeah they have. Just because you’ve become so cynical that you’re refusing to see it, doesn’t mean it’s not there.

Be that way. Idc.

Or maybe you’re just not really good at understanding/interpreting people’s words.
Ever thought of that?

Just quit. You sound bitter and unhappy.
That’s not how a game should make you feel.

The world is saying otherwise at the moment. :man_shrugging:

Don’t take a small part of what I said and take it all out of context.
The latter part of what I said, which you didn’t quote, is that I don’t let it guide my choice; something being fun to play is the number one reason I pick something.

You did. And now you’re lying about it.
Show more of your true nature, please.

And that’s just your opinion on the matter.
A very biased, angry, salty opinion. So sorry; I think your opinion isn’t worth much.

For you maybe.
Stop thinking your opinion is fact.
It’s really not.

You know what that means?
Oof, you’re tiresome.

… I’ve told you several times now to stop claiming I said things which I didn’t.
You keep on doing it. So I’m done with you.

Go be salty and negative. I don’t care.
I don’t need to convince you. You’ll be miserable no matter what they do, because that’s the kind of person you sound like.

Bye.

What did they lose?

Idk why they don’t get this already… all the borrowed power is just that, borrowed, we’re giving it back at the end, we can’t take it with us to DF.

It seems, they are all stuck on this, that’s why they can’t compare what we have baseline + talents now, vs what we have baseline + talents in DF.

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Depends how you spec but in the end you’ll be several abilities short.

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Are you counting borrowed power as “missing abilities”?

If you consider anti magic zone, movement speed increasing abilities, interrupts and defensive CD’s that they had baseline for years as “Borrowed” then yeah.

I don’t, you can also pick those up easily in the DK Class tree.
They’re at the bottom of the tree…

What talents do you have on live that you are comparing the DF build to?