My speculation is that for the future, we will probably move away from any more faction wars. There is a divide on it between the player base for sure, but it seems like they feel done with it after the fourth war and Sylvanas arc.
But I do think we should take it as it comes and not jump to stuff right away. But I agree that I think this truce will be more long-lasting and probably more stable.
I will say as well regarding Horde in Gilneas - a significant chunk of the land is just flat plains with no houses on it. A Horde character can absolutely be in Gilneas without being in any of the outlying villages or the city centre itself and I doubt anyone would really have that much of an issue with it, both IC and OOC.
On the topic of laziness we also see that the Forsaken are distracting the Scarlets at Gilneas City with artillery shooting⌠blight canisters.
If anything that should have led to a very clear message from the Gilneans that they donât need the help of the Horde with biobombing their capital again.
Them using Scarlets was also pretty lazy. Would have made more sense to have a splinter group of Forsaken either still fanatic of Sylvanas or just not cool with the Desolate Council. Could have had a greater impact on the loss of life for the Forsaken there since itâs not like they have Valâkyrs to raise more of their own⌠Right?
⌠Bloody Hell I can see Blizzard either thankfully ignoring this detail or making more candle waxed look a like mini-calia.
Somewhere down the line, we get new details that because of her special affinity to the Light and also Death, Calia has the power to ressurect new forsaken. These ones are however more like her, and not cursed monstrosities. Theyâre cool undead, who are happy, and look almost like humans!
Eventually, the Forsaken change their faction name to âthe Everlivingâ or something similiar.
This reason alone is why I believe itâs better to lean towards the notion of the current community. If Blizzard does not dare to answer very elemental things, then it is up to the participants in roleplay to make their own sub-rules.
The usage of Anti-Calia Forsaken wouldâve been way more sound. Just a bunch of Forsaken deciding they didnât want to leave that place. It was enough, it didnât require the triple backflip of Forsaken leaving and then the Scarlets, MAGICALLY, and UNKNOWN TO THE ALLIANCE ITSELF, taking it over.
It also makes the Gilneans/Genn/Alliance look silly since I recall BFA mission table blurbs stating how there were Alliance moving through Gilneas and laying siege to Shadowfang Keep.
Did they just forget to keep the place after the Fourth War ended and thus let the Scarlet Crusade just move in?
To answer this question I guess it depends from character to character. This is a scenario I have been brewing in my head.
I have been pondering about making an event chain for one of my [H] darkfallen in Gilneas: somewhere far away in an almost-abandoned town, cloaked amidst a group of mountains.
No one knows when they arrived. If they came with the Scarlet Crusade, or if instead they were spared the Forsakenâs wrath. What is known, however, is that the locals are led by a formidable group of knights, one that has been capable of shielding the town from the Scarletâs endless assault andâŚ
âŚWell, the idea in short is that these knights and paladins are actually puppets of a demon, except not exactly in such a predictable way, and with a bit of a âplot-twistâ approach.
Originally, I considered having a similar plot elsewhere, and I am still considering what would be the ideal location, however in this case, Gilneas provides me the opportunity to actually make it believable to have a small abandoned town, since that was an entirely abandoned kingdom, whereas everywhere else⌠It would have to be a place like the plaguelands, or maybe the Ghostlands. Which might work, mind, but I will likely run multiple scenarios in my head, analyzing pros and cons, and then maybe execute the idea.
Mind, in my case, the Horde characters would go there for a quick âwe kill the big bad and leaveâ, usually going for a stealthy approach, and most likely those that could would wear fake insigna, such as Ebon Blade colors. However, seeing how we may camp in Gilneas for a couple of nights, I also think it would be a missed opportunity not to RP with a couple of swordsmen along the road, perhaps to recruit them⌠or whatever, it is random RP. But if we were to actually encounter any players while we do our thing, it would feel a bit disappointing to just have them try to contact their guild and zerg me and my pals, or argue that I should accept character death because I happen to be in Gilneas and they donât like that, wouldnât you agree?
Thatâs how I see it, at the very least.
Then it would cost nothing to remove it afterwards.
No, his argument wasnât really an argument worth considering: even ICC HAD to be cross-faction content, most damn events have to be cross-faction, it does not mean they arenât canon, or that the developments there donât count because the lore was accomodated into the gameplay.
?
ICC is literally cross-faction content because itâs a whole patch and raid where both factions are involved in taking down the Lich King who has been killing both of them?
Sounds strangely dystopian, I like it. With canon knowledge on the Shadowlands as well you might as well do that even if youâre a good person who doesnât deserve the maw. Pelagos still is a very flawed Arbiter, I do remember our resident red-haired Warlock to have spoken about how Revendreth would just become the Maw 2.0 over time.
While I agree, I think players should very much avoid this at times. A simple example is me having the headcanon that Velen upon the end of Legion just freakinâ left the Krokuuls on Argus without ever offering a place on the Vindicaar. Like straight up abandoned them⌠Other players I know ignored my take on this and would have rather swiped that under the rug because itâs inconsistant with Velenâs personality, which is true.
So up until the Manâari quest, itâs the Schrodingerâs lore. Iâm both right and wrong until Blizzard continues that story.
You argue that a story development was made that way because it had to accomodate the gameplay, which is based on two factions. Yes, that is true. However, what you said means nothing for the validity or canonicity of that development.
Personally, when I read your statement, I did not consider it an argument against me, but an expansion of Obaharâs point, where he argued that the vibe is that Blizzard âput it on the Horde side so that the Horde could have access to contentâ. Which, yeah, most likely it is true, though strictly speaking these statements do not pertain to what is canon and what is not. Blizzard being lazy does not mean that they arenât telling a story.