Obligatory Daily: Arms Mastery Sucks

No active rage gen - Who cares? Arms has almost always functioned this way, if you don’t like that there are over 20 other specs you can play. This has never stopped Arms from functioning well or performing well. I actively like Arms functioning this way, it was a fantastic design decision to go back there.

Self healing - Arms has always relied on healers to excel. This has never stopped Arms from functioning well or performing well… On the contrary it’s other strengths allow it to often dominate in group pvp. Arms very much does not need more self healing.

Underpowered - Do you lack brain functionality and the ability to objectively see the world, or do you measure only by your own lack of success and refuse to accept personal responsibility?

Defending Mastery - I don’t have any strong feelings about the deep wounds mastery, the spec as a whole functions as one of the best in BFA, that’s all that matters.

Borrowed Power - Arms functioned fine the whole expansion before essences or corruptions. Don’t want to play TOM? Then don’t, you will be happy to find the spec performs well using a variety of builds or Azerite systems… Every spec in the game relies on Azerite, Corruption and Essences to play as they currently do and they are better for it, but saying that is only an Arms thing is to be disingenuous or downright blind.

60% haste for arms to work - Do you realise how dumb this statement is? You think that for Arms to work you need Mythic raid level of gearing and corruption optimisation for the spec to work… So effectively you’re saying despite the incredible success of many players in PVE progression and PVP with Arms dominant performance, the spec doesn’t work until you have effectively full BIS gear?

Your bias is ridiculous and your overall view is pathetic. Why does the WoW EU Warrior forums harbour all the pathetic whining losers? You can go to Warrior discord or MMO champ and almost never see this, but the Warrior EU forums is just full of self pitying babies… It disgusts me.

WotLK begs to differ as MS generated 30 Rage instead of using 30 Rage back then.

Context. Arms was better with a healer because they had a larger health pool than others si you had more time to heal them before they died compared to every other class/spec. Now Arms has in less health than many other DPS. Going fro, Fury to Arms I lose about a noticeable amount of health and the self-healing associated with Fury. The MS debuff is largely useless in PvE while the self-healing is massively useful.

Yes, you need all that to work. The things you mention makes the spec -function-. There’s a big difference between working and between functioning. SP functions it never really works.

I find it ironic that you mention that I have a heavy bias when you literally mention things that were only relevant several expansions ago. That’s your bias of fear-based on those memories that makes you use those arguments.

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…Except when we had opportunity strikes.
…Except during MoP.
Also rage generation from autoattacks is archaic way to generate resources.

True, you just need to stack mad amounts of haste- Now I do not know about you but if I have to farm 20 or 30% of haste in order for the spec to feel playable I think there’s something fundamentally wrong about it.

You shouldn’t need a secondary stat for a class to feel complete.

Hello, BC, WoTlK, Cataclysm, MoP and WoD? All expansions where arms had self-healing, one way or another, and wasn’t op- But playable with more than just a healer.

You could swap warrior from this sentence to literally every single pure-dps class: DK, rogue, hunter, mage, and say the exact same thing. Nobody’s asking for arms to be better with self healing than any of the hybrids for example- All we ask we’re given back what we had.

You cna look at the US forums and find the exact same concerns being brought up- Many of the top warrior players in arena also bring up the points.

I am not saying arms is bad in performance- On the contrary, it is doing really good. That however does not equal to it being in a good state.

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MS cost rage in WOTLK mate, at least get your expansions right. But no the whole point of this discussion here is that you’re having all these little personal grievances while also low key pretending the spec isn’t one of the best performers in the game right now…

And this isn’t new, whenever Arms is dominant but “not the way I like it” you gremlins show up here on the EU forums. Nowhere else, not on the discord or MMO-Champ, never hear about it in game. Stop talking about the discussion as if Arms isn’t strong.

I fundamentally disagree with the idea that Arms should have a primary builder just because other classes have it. Let’s just make all the specs exactly the same? All I care about is if the spec works, has good synergy and interactive gameplay, and that it performs well… Arms ticked all those boxes in BFA.

Saying you need 30, 40, 60% whatever haste for it to work is subjective… Because objectively the spec has performed well for the entire expansion, performed well for the entirety of Legion, performed well for the entirety of WOD, in MOP it got multiple redesigns and never really excelled in PVE but was great in PVP, in Cataclysm it dominated in PVE for one patch while people had legit reasons to whine in PVP for once, in WOTLK Arms dominated in PVP while it was decent for some periods of PVE… In TBC it dominated in PVP while it was “ok” in PVE but required for buffs.

Historically speaking Arms is currently at one of the strongest points performance wise, why even bring that into the discussion when discussing if you like deep wounds or not? I just think you’re all pathetic.

I played Arms in WotLK. Arms gave Rage instead of costing it, You used Rage on Slam. Telling me how something I did actually worked that you’re wrong about is gaslighting.

I assume you mean in PvP. Have you seen the leaderboards recently? On the US 3v3, the first Warrior when looking from number 1 was ranked 31. The highest-ranked Warrior in the EU is 50. How is that dominant? If Arms was as dominant as you claim then they would be higher and better represented.

It worked well in Uldir because the fights in Uldir were designed around cleaving. In BoD Arms bombed hard. Then it got a numbers tune. As for performed well in Legion even Blizzard came out and said that the CS requirement to do full DPS was bad.

As for was decent for PvE in WotLK? Arms could perform to the same ability as Fury, it was just harder to master and it was so much more satisfying when you did. Speaking from experience where I outperformed the average numbers of Arms vastly.

Whenever you say how Arms was in WotLK you look massively stupid because you’re telling one who played it how it really worked.

Because Performance != Feel. I mean. Shadow Priests can perform better than in most cases in the past and few people actually like the feel of it.

I play Arms actively in SL and it’s bad the moment borrowed power goes away. Before the DW mastery was changed Arms was worse than 2-handed Frost and that option is vastly broken. I know because I actually played both just to compare them. I accidentally pull an elite with two mobs, the Frost DK powers through and the Arms Warrior dies if I have no cooldowns.

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I mean if you design the game around having resources at hand when you need them and you design encounters and the game around that, yes.

Autoattack rage generation worked in the past but it’s archaic because the game demands the player to be in control of their resource generation, but then they aren’t.

You played Arms in WOTLK you say, so why is it then that you think MS generated rage in WOTLK? I mean it’s not like you can play WOTLK right now (oh wait you can!). Oh but then it’s not like you can watch countless videos of Arms Warriors from WOTLK right now, right? Oh yeah you can.

For such an expert, I never expected you to say something wrong and then when corrected instead of saying “oops my bad, I confused them”, you double down and still insist you’re correct… MS cost 30 rage in WOTLK mate.

You’re in control of how you use your rage. Your logic is at odds with how the game works, since Arms as a damage dealing spec is strong in all scenarios, it deals a lot of damage.

Knowing how to use your resources is part of playing skill. I always facepalm when I say things like this and the discussion goes into player skill and then the player goes to tell me just how easy the spec is to play, yet by some mystery they are unable to deal damage with it, while others excel at doing just that.

There are many more specs in the game, if you don’t like how Arms works or you lack success with it then play something else.

Quote me where have I ever stated its about player skill?

I don’t hate arms’ current dtate because it performs bad. I hate it because it feels about as fun as taking a waterslide made of sandpaper.

I enjoyed having my rage generation at least somewhat more controlled by myself in MoP, Cata, Wotlk and BC (though I started to play warr in endgame only really in Cata).

It feels bad whwn everybody else is clicking their buttons when a fight starts yet I am there standing lile an idiot, managing rage rather than deciding how to build it (e.g. single target vs multi), even if I wind up the best in performance.

I talk about skill because you act like Arms doesn’t have the tools to function as a raiding spec despite that it’s arguably (and demonstrably) the strongest melee spec in the game if we were to give PVE a broad stroke. Objectively speaking the spec performs very well, so what other reason than lack of player ability or lack of knowledge can I attribute to your post suggesting Arms lacks what is needed?

If you’re raiding then why aren’t you using Lucid Dreams? If you use Lucid Dreams you’re on full rage after one autoswing and you won’t be able to spend all the rage you generate for some time, after which point you’re gonna be well into the flow, rage should be no issue even while spending it like crazy for large portions of any fight.

Lord of War - You can run one of these to make CS generate rage if you think you need it.

Crushing Assault - This makes slam free and deal massive damage, no matter the build you’re playing it’s strong on single target and smooths rage gen, if you’re having trouble you should consider playing with it.

Skullbreaker - You should get in the habit of fighting based around knowing how much rage you’re going to have, it’s very predictable on the pull and this talent makes rage super predictable, you always have it ready.

Rend build - Is very strong on single target and sustained cleave, it also reduces the rage requirements by using Slam as the rage dump rather than Whirlwind (fervor build)… If you don’t like the heavy rage cost Fervor build then play Rend, or even Massacre (which is very strong situationally).

Swing timer - It has always been worth running a swingtimer as Arms, if you do run one rage is very predictable because you know exactly when it’s coming in.

I mean you have so many options to play Arms and all of them work well, Arms can spec in a variety of ways and they all deal good damage, with slight advantages/disadvantages… Rage is not an issue with Arms if you play it well, it just isn’t at all.

Ok if I am saying that, I’m sure you will have no trouble quoting me where I state that?

I already had a 100+ posts of argument about why performance =/= class is in a good state is not only a dumb argument but disingenous as well.

You could ramp up classes like Enha’s, Sp’s or SV hunters damage as high as you’d like and say “AHA BUT THEY PERFORM WELL” and players would still complain about them because if this game was all about performance numbers people’d just play whatever spec performs best in any scenario- Which they don’t.

Arms feels unsatisfying to play for a lot of people, despite its performance. You can scream and shout and disagree all you want about the performance of the spec but Blizzard agreed and even said they agree arms feels unfun to play- So there’s no argument to be had, if you want to cling to objectivity.

Yes, i do love waiting for a swingtimer to move instead of clicking an ability and getting rage after all.

Arms has always benefited from a swingtimer. If you’ve never liked Arms then why are you playing it? I look forward to your thread in the Rogue forums complaining that you can’t control your energy actively because that is automatic too. Or is passive resource fine when you start at 100 and it’s easier for you to headbutt your keyboard aimlessly at the start of a fight?

Your problem has nothing to do with Arms Mastery and everything to do with you not liking Arms Warrior in general, but still feeling like you need to splurge your unpopular opinion over and over with your 1 echo chamber buddy.

Benefited vs being defined by it.

I enjoyed my warr the most during MoP- When our rage generation was all in our hands. We did also get rage from autoattacks and from receiving damage (def stance), but MS was a rage builder, not a spender.

As I’ve said, even giving us one single ability that generated rage baseline rather than just consume it would be an a-ok fix for me. Skullsplitter doesn’t actually do anything interesting, it is a wasted talent slot, and just exists to give you a gimped feeling of having a control on your rage generation.

A) I do not play a rogue
B) energy regenerates regardless of whether you autoattack or not.

I don’t care if you start at full or empty, so long as you actively generate the said resource or it doesn’t rely on a weapon swing to generate your resource (solely).

I mean, you say it is unpopulsr yet Blizzard changed the mastery as I liked it- So that’s not a very good start for your argument is it?

If it was so unpopular, how do you explain Blizzard saying it was popular?

I like warrior. I do not like the current iteration of warrior. I want back an iteration that I used to have, or something that resembles it. Mastery’s already a solid step in the right direction, now we just need back def stance baseline, a complete re-do of 1, 2 and 4th talent rows and we’re good to go as far as I am concerned. Time will tell how many wishes I get.

What recount says and what is on top of the list via a proc as you do your rotation that is actually around 30ish parses, is not your playstyle. Is combat analysis.

You would push the same buttons even without mastery working as it is, or you would skip them?

But yeah, i know you have to argue because:

Keep it up, irrelevant as always.

I see you keeping it up so its 100% relevant while you are being irrelevant.

I dont think there is anything we two can agree because i play the game, you whine for it without playing it.

Well, now my mortal strike will actually instantly deal that meaty hit, rather than over 6 seconds so the OOOMPH is there.

Numbers or not, it affects how I feel the class plays.

You agreed earlier about the mastery thing, so that’s not really true. We have agreed on something. You can dislike me for other reasons but thats not part of your concession that I noted.

Dude…Youre parsing gray and green, you have absolutely no clue how to play the class… Your L2P problems got transfered to details list just because you wanna whine, as you whined in the pvp forums for vendor while you dont play pvp :rofl:

You thought i did, you may scroll up and read.

You think anyone could like you after

Theres another one that you called me pathetic and other angry teenager stuff because everyone has to agree with your LFR hero theoris but cant search it really or you edited it in shame.

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Are you just rambling about something that doesn’t have anything to do with the argument you made?

I wanted my abilities to hit harder- Whether it is thanks to the mastery or not. Turns out I got that. So there’s nothing to discuss?

Well I got quotes of you agreeing with the points so I don’t need to.

I do not much care what people think of me personally- I entered this argument saying that arms does not feel good. Turns out that was the case, as Blizzard said. I also said that how damage is dealt obviously matters- To which you agreed as well.

So I got all I wanted from the thread, being right in both occasions. What more could I ask for?

Well, I have asked you to provide proof for your claims regarding what I have said but it still shines with its absence- True, I called you out with malicious intent, because I thought you were acting like a bit of a tit and had to be called out- And since it takes a troll to beat another one, I knew that just by playing the game you set better than you do I would eventually cause you to omit the point- Which, you did.

Also I do not really understand why are you complaining others calling you mean words, when you started it and have certainly called everyone all manner of names under the sky? It just seems like two-faced morality to me.

I truly mean it when I say I hold no grudge and save for your reply I almost forgot you even existed, so you are free to think of that how you like.

Swingtimer - Why you twist my words to suit yourself? Why you always do this. Arms is always benefited from a swingtimer, but actually unlike in the past it’s not a requirement. If it was a requirement, that would be 100% ok. If you’re not good enough to play Arms then play something else. Fury is easier by design, for players like you.

Mastery - How is Blizzard changing the mastery any indication that you were right? Blizzard change the classes every expansion. Blizzard publicly stated that Fury in MOP was spot on and wouldn’t receive much change because it was so popular… Then they changed it completely on a fundamental level, shortly afterwards.

Was Legion Arms better than BFA? I think so yeah, but then most specs were better in Legion. We can agree that the vast majority of your damage coming from bleeds isn’t ideal, however Blizzard confirming that is not the same as them saying the spec isn’t fun… Arms is popular, a lot of people play it, there is a thread right now with some player saying he prefers Arms because it is fun and asking about M+…

I don’t understand why you just don’t play something else… I would love to see you actually play, then when I see everything you’re doing wrong I would love to see how you dodge me so that I can’t help you enjoy the spec more, and make the most of what you have.

BFA Arms is a damn fun spec, not perfect but bloody decent.

I am not dodging the question. I am perfectly fine doing +15’s and if I could be bothered to farm cloak upgrades and corruptions I would.

But I do not because the spec feels unfun to play. Therefore I want it to become the spec I once loved. If you do not like that ciew, that’s fine, but you can’t call my preference “avoiding the question” when I perfectly well state that I am aware of its history but frankly I do not care because I played an iteration where it didn’t matter nearly as much as it does now - Which is also true.

I do not really understand why do you fall face first into the classic pitfall of “lol just play something easier” when playing arms is not rocket science and I certainly have not said so either. Any idiot could play the spec and succeed decently, but that isn’t the point. The point is the spec’s mastery is unfun, Blizzard said that that was the case from feedback and chabged it. You can kick and scream all you like but true it is all the same. We were not a minority.

Because they specifically say they AGREE arms mastery is unsatisfying, as people like myself have said since beta. Turns out they agree- Hence it has to be true.

Hard disagree, most legion specs were vastly inferior to their MoP, even WoD counterparts. Legion’s class design was so cancerous mainly because it removed glyphs and thus class customization, pruned specs like hunters and warriors madly and added gimmicky, degenerate gameplay like DH’s.

Arms in legion specifically was so god damn bad for me I just stopped playing the spec and just tanked through the entire expansion with prot. BFA was way better than that crap, but BFA is still crap; It is nowhere near as good as MoP or even WoD arms, not to mention the previous iterations.

I don’t settle with decent, I want the best.

Oh really? Can we? It’s not like that has been the, you know, main point of this entire thread, so I am glad you are admitting you were wrong finally.

Blizzard literalky states that it was unsatisfying to play with so idk how else can you interpret that. If a major part of your gameplay, that is, how your famage is dealt, feels so unsatisfying, the class doesn’t feel good, no matter how well it performs.

Because I want to play a class/spec I have mained since Cataclysm and because the other specs do not appeal to me in any way the same as warrior does? Never liked fury, if I wanted to play a dw class I’d play a rogue.

Just look at the shadowpriest beta feedback atm. 90% of the feedback is saying they dislike voidform and think it should be removed, but play the spec all the same because no other class and spec comes close to the aesthetics of the spec.

For the 10 000th time.

I have no trouble making arms work if I so wish. I am perfectly capable of doing content I want to do in the game. But I do not want to because the class feels dissatisfying to play.

You have this ridiculous idea that if I just pump up bigger numbers and just keep doing what I hate I will somehow like it? I have said several times they could make arms for all I care a bottom tier spec in dps in SL but if they actually plays good and feels fun I’d take it 100% over this travesty.

You think im rambling and my argument has nothing to do with the fact that you have a horrible opinion about a class that you barely play and cant play? :rofl:

Its actually your favorite thing to do, whine about classes/specs you dont know and dont play of, having opinion how disc/shadow/holy suck while you barely play them too…

Whining about vendor while you dont play pvp…

To me, you are that dude/tte that seeks digital fights and arguments in the forums about things that has no idea for because he/she cant play the game like others do

You prove it anyways by your own initial comment:

Keep seeking your digital fights, they are amusing.
See you next week!

Well, this someone who apparently doesn’t even play the game was able to get you to admit you were wrong and also admit you agreed with my point…So everyone can make up their minds about how does that reflect on you, who by his own claims is so much better at the game than anybody else.