I have been a huge supporter for classic for years and also played a lot on private servers.
One of the reasons I don’t like retail is the mindless rush mentality in dungeons where nothing actually matters in terms of actual strategic gameplay. You just smash through it. What the mobs are named, their abilities have no meaning. If they were sheep named “Target 1, Target 2” etc, no one would even notice.
I have beem venting my frustration about this for years and many agree and the consesus is that we should wait for classic.
I have cleared vanilla dungeons hundreds of times during vanilla and on private servers and I love the playstyle of focusing down specific targets and use of utility and crowd control.
But in classic I now find myself not even being able to get into groups as a resto shaman.
For SM Lib (for example) I have always been able to clear with 32ish level people no problem.
Now my level is too low because I am expected to heal mobs hitting everything included hellfire spamming warlocks. Rhey don’t have want to wait so they don’t want someone that drink between pulls.
So the meta is now spellcleave or meleecleave with specific comps. And only a shaman if I have improved WF totem.
I even try to form my own groups for regular quest runs, but people even join and try to force the group into a aoe farmfest. Some say level 33 is now too low for Graveyard and SM Lib even though dungeons are easier then on private servers which I did as level 32. It wasn’t like this on Nostalrius, Elysium or Lights Hope private servers.
Why is it about this min maxing stuff anf rush to 60? The reason me and others wanted classic is to escape this exact mentality.
One common response is “People must play the way they want”.
But what if peoples way of playing and changing the meta for dungeons makes it almost impossible for rest of community to get into groups.
I sat for 5 hours yesterday trying to get SM lib done, which didn’t happen.